Rating: Summary: Best by Sierra and not Sierra alone. Just the best. Review: After I played the Quest for Glory series, computer gaming was over for me, nothing more left to play. QFG was designed at the times when game industry was driven by inspiration, by fresh ideas of geniuses having fun.Now the gaming industry is driven more by corporate greed. Nowadays games design is led by psychologists/marketeers trained to manipulate juvenile emotions to get a tight grip on youngsters dollars; that's why I don't see any sense to play anything else, it simply does not measure up what it all started with. So, if you want to try something different than these modern shoot-em-all pay-per-play, try this QFG series if you still can find them. It may not impress you with latest and greatest screams of technology, "superb graphics" and whatever they use to get your money nowadays, but it will impress you with freshness, sincerity, great humor, amazing feel of true life. It may give you food for your thoughts, make you think of things you never had a chance to ponder about. Sierra is barely alive now, the original QFG teams are scattered all over the industry which leaves you without supports or hints from Sierra herself. But there are plenty of fan sites where you can find all kinds of help. I personally don't have time to play games, but if you do, better play this than virtually anything else.
Rating: Summary: Four games in one grand fantasy adventure/RPG quest Review: I am the co-author of this series, but am writing here to tell you a little about why I think this particular collection of them is special. Incidentally, Quest for Glory 1: So You Want to Be a Hero won Computer Gaming World's "Adventure Game of the Year" title when it was first released in 1989. All of the other titles in the series have also won awards and gotten very favorable reviews. These were the first games to combine the graphic adventure and role-playing game genres. They feature puzzles, story-telling, character development, and action. Lori and I always intended all of the games in the Quest for Glory series to be played consecutively. Your character (the "hero") progresses from a raw beginner in the first game to a famous hero -- and eventually King -- in game 5 (not included in this set). We are really happy to see them all together and for a very affordable price. Taken as a set, the games in this collection explore the themes of good vs. law and the individual vs. society. Your character is truly important as you help right wrongs in the fantasy world of Gloriana. The first game is set in a small German town. Then the action moves to an Arabian Nights setting, to East Africa, to Transylvania, and finally to the Greek Isles in Quest for Glory 5: Dragon Fire (also available on Amazon.com). Have fun!
Rating: Summary: A part of my childhood I'll never forget Review: I have been playing this series for thirteen years now, and have never grown tired of playing. Even now, I am discovering new aspect of the game. QFG1 is set in a "Germanic" setting, with all the traditional flare of medievalism. Aside from the fact that there is not much point playing a mage character (just give your thief or fighter magic instead), it is a perfect little game. QFG2 is set in an Arabic setting, borrowing heavy from "1001 Nights" to "Casablanca". It's use of text is quaint. Once again, the mage has little to do. QFG3 is a Kenya-like setting. Unlike most reviewers, I liked QFG3 except that it was by far the most linear of the series. Sort of buggy, especially if you play a fighter/paladin, but rather good. QFG4 could feel repetitive, as its Balkan-like setting is not that different from QFG1. All character classes will find things especially for them to do here. However, the game is horribly buggy; the Mad Monk Tomb section especially. Due to the age of the game, you may find problems playing it. I bought a new computer in January 2003 and on none of the 4 games will my computer play any of the music from the game; although the voices of QFG4 do work. You will need to do a Google-search for a program called Turbo, which slows down your computer's processing speed, just so you can complete certain sections of the game, in particular QFG1's maze room and QFG4's Mad Monk Tomb. Even then, using a new computer makes the Mad Monk Tomb impossible to complete. Even with its bugs, I can not help but give this my highest recommendation, if for nothing else than for the great joy the series has given me the past 13 years.
Rating: Summary: The best RPGs ever Review: I have been playing this series for thirteen years now, and have never grown tired of playing. Even now, I am discovering new aspect of the game. QFG1 is set in a "Germanic" setting, with all the traditional flare of medievalism. Aside from the fact that there is not much point playing a mage character (just give your thief or fighter magic instead), it is a perfect little game. QFG2 is set in an Arabic setting, borrowing heavy from "1001 Nights" to "Casablanca". It's use of text is quaint. Once again, the mage has little to do. QFG3 is a Kenya-like setting. Unlike most reviewers, I liked QFG3 except that it was by far the most linear of the series. Sort of buggy, especially if you play a fighter/paladin, but rather good. QFG4 could feel repetitive, as its Balkan-like setting is not that different from QFG1. All character classes will find things especially for them to do here. However, the game is horribly buggy; the Mad Monk Tomb section especially. Due to the age of the game, you may find problems playing it. I bought a new computer in January 2003 and on none of the 4 games will my computer play any of the music from the game; although the voices of QFG4 do work. You will need to do a Google-search for a program called Turbo, which slows down your computer's processing speed, just so you can complete certain sections of the game, in particular QFG1's maze room and QFG4's Mad Monk Tomb. Even then, using a new computer makes the Mad Monk Tomb impossible to complete. Even with its bugs, I can not help but give this my highest recommendation, if for nothing else than for the great joy the series has given me the past 13 years.
Rating: Summary: QFG ROCKS! Review: I loved QFG (expect for 1, due to the bad plot). It's fun to do things like be amazingly dishonorable 1n QFG 2 and then go behind Rakeesh's back and become a paladin on the QFG3 import screen. QFG4 had the most amazing plot, I spent hours trying to get past the swamp glitch just to see what would happen next. (I ended up digging out my 486 to fix it.) All in all QFG Anthology is awesome.
Rating: Summary: Pls re-release for newer computers Review: I miss these games and games like it that Sierra used to make, pre Half-Life. I played Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Kinq's Quest, but my favorite has always been Quest for Glory, which I played when it was still Hero's Quest. Of these, my favorite is number 2 "Trial by Fire" because it is such a long, involved story with many interesting Zelda-like quests. Except Zelda never had a button that replaced townsfolk with clowns! There are no games like these any more. Please bring back the puzzle adventure game Sierra!
Rating: Summary: Pls re-release for newer computers Review: I miss these games and games like it that Sierra used to make, pre Half-Life. I played Space Quest, Police Quest, Gabriel Knight, Leisure Suit Larry, and Kinq's Quest, but my favorite has always been Quest for Glory, which I played when it was still Hero's Quest. Of these, my favorite is number 2 "Trial by Fire" because it is such a long, involved story with many interesting Zelda-like quests. Except Zelda never had a button that replaced townsfolk with clowns! There are no games like these any more. Please bring back the puzzle adventure game Sierra!
Rating: Summary: A classic RPG experience Review: I must disagree with the reviewer who posted below me; to give this compilation only three stars is indeed a disservice. While I agree that the third game was not that hot, the fourth is excellent -- if you can get around the bugs. It ran fine on the machines that were around when the game came out, but be aware that there may be some problems with crashing during the fourth one. If you do experience these problems, contact me; I computer game series I know of that was planned out from beginning to end before coding even started on the first game! It's well written, witty, and absolutely enjoyable (with some moments in the third being the sole exception). This compilation represents the good days of gaming, before the market became flooded with such mindless titles as Professional Bull Rider (recently released by Sierra/Havas; I'm not kidding). It also represents the good old days of Sierra, before the company was bought by Cendant and later by Havas (see www.firstones.com for details). Also included in this compilation is the CD soundtrack from Quest for Glory V, the last game in the series, composed by Chance Thomas. It's a real treat.
Rating: Summary: A lost breed Review: I played these games from ages 7-15, and I will always remember them. They are all very immersive and enjoyable. The graphics are not up to today's technology, but the gameplay definitely is. I would recommend this collection to anyone willing to devote their time to an adventure. I doubt there will ever be games in the same style as these.
Rating: Summary: A great collection. Review: I remember playing the original Quest for Glory (then called Hero's Quest) on my XT computer with CGA graphics and being instantly addicted to the series. This was one of the first computer games that gave the player the opportunity to chose a character class and have it affect game play, despite it being easy to blur the lines between character classes. The cameos and continuation of characters (and stories) from game to game really made the series great. By the end of the series you were sad to see your hero settle down. I highly recommend this collection. BTW: My favorite would have to Quest for Glory 2.
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