Rating: Summary: Great opened-ended RPG Review: Now, ive played a LOT of RPG's... Daggerfall, Fallout, Arcanum, NWN, even some older DOS ones... and Morrowind is one of my favorites.It comes with a guide that lets you edit and make mods for the game yourself. Its the exact same program they used to make the game! Even with my lower ended graphics card, the graphics were spectacular. The spells were amazing to look at, and I loved the way my glass armor glowed when I had it enchanted! And its open ended, and you can be evil, good, or neutral. If you make your own character right, you can join almost every guild as well. One of the only problems is that after you reach level 45+, the monsters are really easy... but Bloodmoon and Tribunal did put harder creatures in the game, so its all good.
Rating: Summary: Great game but with it's flaws Review: I love the game. I really do. I love being able to do whatever I want. The game has flaws. One major flaw is crashing. The game has just closed out 50 times. It happens a lot. The game just closes out. No big deal if I remember to save a ton. The game has open-ended stuff. You can steal anything. There are tons of things to look at. There are also alot of different subfields of things. Alchemy, Quests, and tons of land to explore. The game though feels a little lonely. Morrowind doesn't have a lot of people once you look at it all. There are mods though. There is one mod at morrowind summit which drops in people all over the place. The mod requires both expansions and another mod but works well. As for the quests, fun. There are quests where you go to dungeons but there are quests where you get to do other stuff. Still, a lot of the time you will be in vast lands by yourself. Graphics are great. The water looks fantastic and there are tons of different things you can pick up but they all have their own models. Although monsters sometimes walk like idiots, they are fine. Actually, the game does have one awesome feature that you won't find in alot of other games. A construction set lets you do whatever you want. There are thousands of mods and little features people have created already. Morrowind Summit has alot. I would reccomend the predator mod which just rocks, but is big. Overall this game is fine. The loneliness and everything else can be solved with mods. -Though it can be boring when you can't walk a while without being attacked by some stupid monster like a cliff racer.- The game has it's high points and lows. I would reccomend it though over the Xbox version as the mods are exclusive to pc. There is no multiplayer, but if there were it would probably cost money. It's cheap now, and that really makes it a good deal.
Rating: Summary: Pure pleasure! Review: One of the best games you could play! A pity for the bug in the storyline!
Rating: Summary: Solid expansion Review: Morrowind is one of my favorite video games of all time. Bloodmoon is a good expansion, which adds a number of new elements. On the positive side, Bloodmoon gives you some more wide-open spaces to explore. It's a beautiful place, like parts of Vvardenfell, and the new architecture goes well with the scenary. The main quest is interesting, though a bit drawn out, and there are some nice side-quests. For mid- to upper-level characters, there are some good challenges. Also, some new armor, weapons, and magic items have been added. Modders should especially appreciate what Bloodmoon brings to the great big world of Morrowind. On the not-so-positive side: Some of the storyline, especially with building the colony, drags along. The island is overstocked with hostile flora, fauna, and random humans that respawn way too quickly. The werewolves are adequately done, but lack variety and are certainly not very scary. As with Morrowind, you'll need a strong computer, but still be prepared for lower framerates (in blizzards) and the occasional crash to desktop. Overall, Bloodmoon adds a lot to an already incredible, groundbreaking role-playing experience. If you liked Morrowind, you should definitely like this expansion.
Rating: Summary: Morrowinded Review: I must say, this game is incredible, and I'll start from the beginning and work my way up to where I am now (no spoilers, I assure you). The character creation is incredible, it is even more detailed and realistic than the hailed Baldur's Gate 2, and it enables you to sort of customize the class to your liking. Graphics are decent, considering the age of the game...but in my opinion graphics are not important, so this had little bearing on my judgement of the game The plot starts off a little bit slow, and I was worried that I might become uninterested with the game, but it did pick up, and it is quite a good plot in my opinion... The only truly negative part of the game I experienced was the constant need to travel...it took a long time to reach places that weren't linked by caravans, and when you had to go back and forth between them it took up quite a bit of time...add that in with some random monsters and it got annoying and frustrating. But that alone was definately not enough to demote it to 3 starts...an excellent game, and I'd recommend it to anyone that enjoys 1st person or RPGs
Rating: Summary: Brilliant, Role Playing Has Been Redefined Review: Morrowind is simply amazing. I got it as a bonus with the video card I bought for my computer and it sat in the box for who knows how long. Finally, on one of my boring days, I decided to try it. I was instantly hooked. Beautiful graphics, an elaborate world, and limitless ways of exploring it are only a few perks of this wonderful game. It has truly redefined what PC RPGs should be. Be warned, the beginning is a little rough. If you wander too far from the beaten path too early then your poor character may find himself facing some beastie he may not be ready for. But, as time passes and your character becomes more of a contender in the game, you can wander without worry and take on the large and little nasties of the world for some decent treasure. One mistake I made when playing (and for your own sake heed me well) is that I strayed a little to far off the main story line. The game is, by all means, not linear, but it does need a charted course of story to guide the player. And if the player contracts too much wanderlust, he can really screw things up in the world and make the game unbeatable. (It will tell you if you've killed something crucial to the progress of the game, of course). So, don't let your level 27 Nord Warrior get too lost in killing the beasties or he'll find himself on the other side of the continent and out of the storyline.Another thing I really loved about this game besides the sheer size of it was the arms and armor that is available to you. I have a room in the Ald-Ruhn Mage Guild packed with magical items of all sorts too expensive thingamajiggys (or I just liked them too much) to sell. The one thing I was not to fond of in Morrowind was the combat. Without the patch that shows the life of the enemy, you have no clue if your even scratching him. (The patch is easy enough to get though, so don't fret.) Otherwise, the bottom line is Morrowind: The Elder Scrolls III was an excellent game. Now if I can only manage to actually get back on the storyline so I can finish the game.
Rating: Summary: Best RPG ever Review: I recently bought Morrowind and I think its great! It does get a little glitchy and it takes a good computer to run it at its average play, but its the most open-ended rpg out there. I read the reviews about it saying this game is not open-ended. One sayed why climb the mountain if theres nothing up there?? Well I have a question for him. Why do Hikers climb mountians? Because they want to!!! You can choose to one of 9 races to start your quest and edit appearence, abilities, attributes, etc. Begin your quest by meeting the contact in Balmora or go anywhere you want in Vvardenfell. Be a notorios killer, sly and stealthy theif, or a brave warrior. Join guilds, clubs, and houses and complete there quest to gain money and respect. By a stronghold within these houses and house a home. All in all, this game is great. I will start with the pros. This game is open-ended. Travel on huge bugs to get around or just walk and kill creatures for exp. Numerous cities re spread around Vvardenfell so you can stop and purchase weaponry, armor, potions, spells, cloths, etc. This game is also detailed greatly. It is a little glitchy, but if you get a good shot of a city or the wilderness, you'll be very suprised of how great the graphics are. The people look ugly, but I realy think thats what the game creaters were looking for. The sky is foggy and the clouds are barely seen and they look great. Rain and lightning detail is also very high in quility. Heres a review on the main pros: 1) High quility graphics 2) Wide veriety of items and objects 3) Very open-ended 4) Huge world to explore 5) Choose to do main quest or side quest I will now list the cons. This game has some cons and they get pretty bad. The game does get glitchy at some times. You cannot stop this unless you have a very good computer and you have good add-ons for it(video cards, RAM, etc.). Glitches can make you frustrated and they can cuase you to die, but you will get use to them. The fighting system. This is the worst part of the game. The fight ing is horrific. All you do is click the mouse and your guy just chops the other guy and some blood comes out. Thats all. No cool moves, NOTHING!!!When fighting you can easily miss and this can be bad to. These are the cons: 1) This game is glitchy 2) Horrible fighting system I hope my review was useful and most of this is true(in my opinion). If you buy this game you mad a good choice becuase this game is well worth the cost. There is so much to do it will last a good while. I have not beaten this game, but I do think it will get boring after you've done almost everything. But don't let that stop you from getting it. If you get lost or stuck you should buy the stradegy guide for it. I did and I'm doing pretty good. Well hope you enjoy this game and my review.
Rating: Summary: One of the fortunate few Review: Unfortunately, I am one of the fortunate few for whom this game will not run regardless of what I do to remedy the situation. I find it deplorable that such a shoddy product could be foisted on the public.
Rating: Summary: Drab, Depressing, did I mention boring? Review: The world of Morrowwind looks like a brown ugly swamp. The same drab colors are everywhere you go. Oh ya, and while you tour this uninteresting landscape, you may be attacked by crabs and flies. Interactions with other characters are highly uninteresting, the quests are boring and it takes forever to walk everywhere. Fighting consists of clicking your mouse button over and over to swing your weapon. It's really lame. This game falls way short of the quality of Elder Scrolls I: Arena. If you want a REAL roll playing game, get Baldur's Gate II! That's a modern day classic and you can purchase it for around 20 bucks nwo.
Rating: Summary: Overrated Review: Other reviewers have already covered the bases pretty thoroughly, so I'm only going to address one issue in this review... What is all this hype about Morrowind being "open-ended"? In what way is it any more "open-ended" than any other RPG on the market? I can only think of a few things that could conceivably be interpreted as "open-ended", but in my opinion, none of them really count, since they don't actually add anything to the gameplay. * You can pick up almost any object you come across. This is a welcome feature, and it *could* add significantly to the realism of the game, but it's implemented rather clumsily: as soon as you pick up an object that doesn't belong to you, everyone knows about it, and starts treating you like a criminal. Like much of the rest of the game, it feels very stilted and artificial. * The conversation system. You can ask anyone you encounter about any topic you've heard about. But everyone says the exact same thing about a particular topic. And you have to scroll awkwardly through page after page of dense, complex mythology (and refer frequently to your equally dense and complex journal), to figure out what's going on. There is no voice acting, and all of the text is presented in a tiny font. The whole experience is more like reading help files in a DOS window than an actual conversation. (I have similar complaints about the interface as a whole, especially the inventory management system.) * There's an absolutely massive 3D world to explore, and you can go anywhere - up into the mountains, along the sea, across the marshes, etc. But - here's the fatal flaw - there's no *reason* to. The same half-dozen lame monsters populate the entire continent. There are occasional dungeons to explore, but their rewards are strictly technical (experience points and gold), and the baddies never say anything or engage you in any sort of story - they just exist to be killed. Without the context of a storyline, you don't feel connected to the adventure. Since most of the monsters you encounter are easily dispatched, and it doesn't take long to collect an abundance of gold, even the technical rewards quickly become meaningless. * OK, I said I was only going to address one issue, but I'd like to comment briefly on the graphics while I'm at it. The rendering engine is certainly nothing to sneeze at, but the art itself is rather unappealing to my eyes. Everything has a bleak, washed-out, angular feel to it, and the people are just downright ugly. Maybe that's what they were going for, but it would have been nice to have some more variety. I'm very much in favor of RPGs that allow the player to go off in unexpected directions and find creative solutions to problems, but the Morrowind engine ends up feeling more aimless than liberating. To be fair, I did spend a few dozen reasonably enjoyable hours playing the game, but after seeing the same thing over and over, I just got bored with it.
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