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Myst 3: Exile

Myst 3: Exile

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Rating: 5 stars
Summary: Myst was Good; Riven was Great; Exile is Fantastic!
Review: "Myst" was a ground-breaking game back in 1993. It was something never heard of before, and gamers of all kinds took to it like no other game before it. To this day, "Myst" is still a phenomenon. Then along came the highly-anticipated sequel, "Riven." This game proved that the sequel could indeed outdo the original with its breathtaking graphics and Ages, engaging storyline and increasingly complicated puzzles. Most people figured the story would end with "Riven."

But then "Myst III: Exile" surfaced, the third game in this highly acclaimed series. And the old adage proved true - some things really do get better with age.

"Exile" is the latest blockbuster to hit the computer-gaming world. It features even more realistic graphics (if that's possible), a 360-degree view of your surroundings, an even more engaging storyline, a terrific guest actor (Brad Dourif playing the role of Saavedro), four more beautifully detailed Ages, and a great background music score. All these things, combined with many other wonderful aspects of the game, make "Exile" the most explosive of the three "Myst" games.

One particular thing I want to add here is the wonderful performance of Brad Dourif. A few people think his portrayal of Saavedro in the game was overdone and, at times, a bit laughable. I don't see that at all - how emotional would you be if you were cut off from your world and your family for 20 years? How stable do you think you'd be with 20 years of isolation? The makers of "Exile" could not have gotten anyone to pull off this role with more gusto than Brad Dourif. The screen crackles with an energy not seen in the two previous games, "Myst" and "Riven." Not even the character Gehn from "Riven" did much for me, although he was well portrayed in his own right. But the man behind Saavedro is better. It's hard to describe his performance, his look, his mannerisms. Let's just say it's unlike anything you seen from this series before.

In short, "Exile" is nothing short of fantastic. I had my apprehensions about the game when I heard Rand and Robyn Miller, the brothers who created the "Myst" and "Riven" worlds, were not the brains behind it. But any worries I had quickly dissolved while engaging myself in "Exile."

Get this game, folks. Even if you've never played a computer game in your life, give it a try. But don't skip out on "Myst" or "Riven" either. Play "Myst", "Riven" and "Exile" in that order to experience the full grandeur of these wonderful games. You will be surprised by the effect they have on you.

Rating: 5 stars
Summary: I first played Myst in 1994.and i just beat riven
Review: I started off watching my dad and my brother play Myst. Then i actually understood the plot of the game once i played it. Then my dad and I worked as a team to defeat Riven December 31, 2001 New Years Eve. I am really anxious to get my hands on this game, because it just looks sweeeeeet!!

Rating: 4 stars
Summary: A Decent Game, All Things Considered
Review: I was a little wary when Myst III came out. After all, it was not done by garage company Cyan but by a comparatively giant Ubi Soft. Because it was done by a big group, I expected a shoddy game thrown together by a greedy company in order to make a few bucks. That turned out to be untrue.

When Myst came out, its graphics were loved by all, and sold 4 million copies. Riven, the great sequel, had even better graphics. Myst III is a slight step backwards from Riven. The picture seemed a little less smooth and some of the lighting and textures can be quite disorienting. But all in all, they were good.

The game has an awfully slow start; it takes a while to figure out what is going on. Once you take a few first steps, though, you begin to catch on. A lot of the puzzles simply require a sharp eye so that you notice what is going on. Except for the start, the puzzles are as good as Riven's and a lot better than Myst's.

The plotline is somewhat bad. You are thrust into the game without much of a clue as to what is going on. In Riven you knew right off the bat that the only thing you had to do is rescue a particular woman. In Myst III, You know right away that you have to take back the linking book for a world that good guy Atrus is writing. You gradually, slowly but surely, figure out that the bad guy is mad at Atrus' two sons (remember them from Myst?) for torturing him and whatnot.

The soundtrack is great. I would definitely recommend purchasing the CD because it was so good.

The four CDs are somewhat of a pain to juggle. Even if you install all of them on your computer, you have to put in the first CD every time, just to initially load up the program.
In conclusion, buy the game; you won't regret it, just remember to take the bad things in stride.

Rating: 1 stars
Summary: had potential but no good
Review: this game has great appeal on its cover but don't fall for it.generally when i buy a computer game i buy it for fun, this game is so boring. watching paint dry has the same effect as this game.I gave it one star for its graphics, which granted it does have great graphics but this is no substitute for the low excitment level. If you have an extremly high level of patience, you can give it a try if not DO NOT buy this game.

Rating: 4 stars
Summary: Haven't finished yet, but couldn't be much happier with it!
Review: This has got to be the most engaging game I've played since "Starship Titanic." I've seen many reviews that complain that the game is too "easy" or "hard," and I think that's missing the point. I'm finding many of the puzzles difficult, but in the end *they all make logical sense.* This game is a lot more intuitive than Riven, for which I had to fill a small notepad with the various codes and clues I had to remember from other parts of the game in order to solve the puzzles. In Exile, I find myself solving puzzles simply because the next step "makes sense." It's considerably more gratifying than remembering a lot of numbers and codes.

The graphics are great, but they're also one of the reasons this game doesn't get five stars from me. It's easy to get disoriented with the 360 degree panning, and sometimes it's frustrating having to watch the same animation over and over again if it takes you several tries to finish a puzzle. But some of the sequences are so breathtaking (I'm thinking specifically of the Amateria ending) that you forget you're just seeing them on a screen.

As a sidenote, I'd like to add that Brad Dourif (Saavedro) is a great addition to this game. He does a great job of adding emotion and a subtle madness to the character, and he ends up actually being a more interesting character than the established Catherine and Atrus. And if you're wondering where you've seen him before, he had a notable guest role as Luther Lee Boggs, convicted killer and psychic, in an early episode of "The X-Files."

Rating: 3 stars
Summary: riven, where are you
Review: After having played Myst and Riven (although in reverse order), I was very excited about Myst III, only to be very disappointed.

Yes, like Hollywood films, the effects are great and the graphics are well rendered, but the story was lacking. What I loved about Riven was that the puzzles had a global importance which was well integrated into the story. There was a clear separation between the cold, scientific creations of Gehn and the more mystical, organic ones of the rebels, and yet the two intertwined beautifully throughout the game.

Unfortunately with Myst III, the puzzles are isolated and seem incidental to any story. The puzzles themselves are not very challenging and you don't have to look very far or think very hard for clues (maybe some people consider this a plus).

I did really enjoy the graphics and the 360 degree panning was perfect. Now if only they would marry the technical excellence of Myst III with the well-crafted storyline of Riven!

Rating: 5 stars
Summary: Wow
Review: Looks too good to be true. I couldn't believe my eyes when I saw the graphics. I bought it for my mom for Chirstmas, but I know my whole family will enjoy it!

Rating: 3 stars
Summary: Doesn't hold a candle to realmyst.
Review: This game is fun but it is nowhere near as advanced as RealMyst. I bought this game assuming the same realtime 3D movement of RealMyst was also contained in this game. Wrong! In terms of interaction and game play this is essentially Riven with a circular pan and scan feature. You still move frame by frame and the graphics are nowhere near as realistic and detailed as RealMyst. The weather does not change and the sun does not rise and set either. Not worth the current price wait for it to go down to the price of RealMyst and Riven. Buy Realmyst instead it's far cheaper and far better.

Rating: 4 stars
Summary: Equal to Riven but in different ways.
Review: Myst 3 is as enjoyable as Riven. But in much different ways.
Here are some points that make the game both better and worse than Riven.

Better than Riven:
Panoramic views
Movies
Deeper story
More pick up and carry items
Better designed puzzles
Saavedro(what a brilliant character)
Cleaver nature puzzles in Edanna
More rewarding ending

Worse than Riven:
More CD changeing
Less interaction with characters
No inhabited areas(in Riven the village is the best bit)
Less animals

Puzzles a bit too complex
Boring music
Less fun transport
Less realistic water effect

To name but a few, but anyway you get the message. If you liked Riven, get this. I give this 4 stars because there are a lot of scenes where it is hard to see what you are doing. I call it the 'Tomb Raider Syndrome' where there are so many darkened scenes that it is a real pain. Nevertheless, the fantasy worlds in it are well crafted and thought out.

Rating: 1 stars
Summary: Save your dough
Review: Although I thoroughly enjoyed both Myst and Riven, Exile has been a monumental disappointment. Myst and Riven set the bar much too high and Exile simply pales in comparison. From a technical perspective I found the constant interchanging of the four CD-ROMs extraordinarily obnoxious, which detracted from the game play. The puzzles were challenging, but navigating the landscapes and solving the puzzles often required good fortune, not skill. Additionally, the soundtrack did not boast the same mesmerizing power of its predecessors, which detracted from any ability to create ambience throughout the surrealistic ages. A highlight was the ability to view your surroundings in a 360-degree nature, which has been a major improvement over Myst and Riven. However, this was not enough of an upgrade that warrants a recommendation. Save your dough or wait until you can purchase the software from an auction site for pennies on the dollar.


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