Rating: Summary: All of the fun, none of the hassels Review: I am quite simply, blown away by this game. The graphics, music and game play are just incredible! The transistions from one environment to another happen seemlessly. You will never see a screen stating that the game is "loading". It NEVER happens. When you enter a dungeon or building you will notice that the environment you just left, the outdoors, simply fades away as the new environment fades in. This is cool to watch but it has the unfortunate effect of preventing me from getting any sleep or food!I have been a fan of PC RPGs for a number of years and used to play D&D. However, this is by far the most fun I have ever had playing a game. This is due, in large part, because you do not have to be bothered by things such as sleep, food, torches, arrows, etc. If you have a bow, you simply select the weapon and attack!! You also don't have to "sleep" to memorize spells, like you do in some other games, but you do have to have enough mana to cast the spell. Mana and health regenerate simply by staying alive and away from combat. Although these features might take away from the "realism" of the RPG, I believe this has the benefit of allowing you to become totally imersed in the story by removing annoying details. There are a huge number of magical items to be found and places to explore. However, on of my few complaints about the game is that you are not truly free to explore the entire world. This is because the world you inhabit is U-shaped so you're limited in your searching. This limitation has you going from point A to B to C, etc. but not from A to C or from A to R for that matter. At times you get the feeling that you are being forced to go somewhere you would rather not go. However, this is overcome by the georgous graphics, intense combat and truly amazing musical soundtrack. At times I felt like I was creating a movie. Character development, although somewhat shallow in the beginning, is determined by your game play. If you want a fighter, simply equip the melee weapon and start fighting. Your characters strength and dexterity will increase the more you fight. However, you are free to start using spells at any time after you acquire a spell book and some spells. Then equip the spells and start attacking. Your intelligence will start increasing and you will then develop a wizard that retains all the melee skill. Then switch back to melee or a ranged weapon and .....well, you get the idea. There is no limit to your switching. If you are used to the limitations in D&D and other PC RPGs, where your abilities are limited by your class and race, this is an interesting and fun feature. One word of warning, this game is a hog! I have a 1.4Ghz AMD with 256MB Ram and a GeForce 3 card with 64Mb and it will slow way down when I turn everything up. I have seen frame rates as low as 12 - 14 FPS. I actually keep all the details turned up pretty high and usually have around 20 - 25 FPS. I have not installed this on my old computer so I have no idea how it would look or play. If you have older equipment, check some of the other reviews before you buy this game. I highly recommend this game but only if you have plenty of time to burn. This game might not "adhere" to standard D&D rules but who cares. I'm looking for a diversion from my life and an imersive story to capture my imagination and this game delivers!... This is truly a new and exciting way to create games!!
Rating: Summary: Good to Great to SoSo Review: I have been playing for several weeks now and the game has started to loose its freshness. When I started the game play in single player mode it was fun. The new graphics excellent. However, the game just seems to lack the depth of say Diablo LOD. Sure there are mods available now, but no matter what you change it seems like cheating, and the game becomes less appealling. Now multiplayer is better because you can play with friends but you still don't have a lot of replay value once you have completed a map. To end on a high note I look forward to getting some mods that make the game more playable or even write my own because the graphics and camera control is so fantastic. Any RPG player should at least look at this game and the editor.
Rating: Summary: Highly engaging and extremely hard Review: Wow! What an amazing game. You better make sure you get off to a good start and select the right characters and weapons for your quests because if you mess it up your in for a hard time. The gameplay is wonderful and never gets boring and the graphics are very detailed and atmospheric. The monsters and enemies can sometimes be a bit generic and it's not as gory as I would like it to be but this and the constant difficulty reduce this from a 5-star rating to 4-star. I would recommend that you have a Pentium IV processor and a decent graphics card if you want the best performance out of this game. And decent speakers would be appropriate for when you cast those BOOMING spells. Like most games these days this is designed for the most powerful and advanced machine. If you are fortunate enough to have one then buy this game to make the most of it. Even if you are not a big RPG fan the fun never ends. And neither does the game apparently. I've still to finish it ;)
Rating: Summary: An Awesome Game, Worth Buying Review: I've only played the Trial Version of Dungeon Siege so far, but I still have a lot to say about it. I'd like to start off by saying that the character modeling was very smooth and precise unlike some games where the character models have ending points on the different parts of the body. The graphics for Dungeon Siege are incredible because not only are there about over 10 different types of scenarios that you enter during the game but the graphics for each melee/range/staff weapon are very high quality with very precise artwork done. I especially like the graphical effects for the over 100 spells that you can learn and find because each spell has a different graphical effect to it, and they are so incredibly complex it looks like the whole screen is changing colors for every second of the spell, which I think is awesome. The amount of different items and different varities of monsters in the game really makes the game funner to play... Dungeon Siege has about 100 different monsters that you encounter, and each of them or more complex than the previous... I'd like to add that the character statistics were poorly done because you only have about 4 skills to improve on, depending on what type of character you want to become. Despite this downfall, I still think they did the character statistics well. The music for the game is incredible because if your about to enter a sub-boss/boss or a super monster, the music will start to get a bit louder, and you can feel the chill going down your body. I really like this musical effect because it keeps you constantly paying attention the game every second, especially when those intense musical backgrounds kick in. I think they should have put in atleast 5 different characters to choose from at the start of the game so that the game can fit each different type of player. And the choosing between a Male and Female character I think is worse then Diablo I because in Diablo I you had the option of choosing a Warrior or a Sorceress while in Dungeon Siege you only have the option of choosing from between a Male and a Female. Even though this part of the game probably wasn't concentrated on that much, I still think they should have made a effort to add atleast a couple of different character classes to choose from. I know this isn't that important, but I was really impressed with how they designed the Dungeon Siege title where a sword goes the the "iege" part of Siege, and, in the process, makes an explosion effect while going through the letters. Even though this is a rather new game, I still think hacking should be stopped immediately because who really wants to play with someone that is the highest level possible, with all of the best stats, items, weapons, and spells. I think the makers of Dungeon Siege should make it so that ever server can detect whether a player is hacking or not, and if they are hacking, they are immediately banned from the server and prohibited from playing Dungeon Siege for 7-21 days. Overall, I'd recommend this to any age except children 5 and under. I'll end my review by saying that this game is a step in the right direction for advanced Graphics, Character Modeling, Scenario Editing, Level Designing, and Object Designing...
Rating: Summary: FUN until you beat the game Review: I was amazed by the graphics of the game. I loved the way u can move the camera and tilt it. After I beat the game it's boring. It has almost ZERO replayability. Once u beat it, it's BORING. the multiplayer [is no good]. If you want to spend that much money, buy DIABLO II! It is 100 times better, u have different characters and different skill's and MUCH more items and A LOT BETTER REPLAYABILITY.
Rating: Summary: It's the best of what it is . . . Review: You will like Dungeon Siege. For awhile you will love it. Whether you keep loving it depends on the answer to one key question: "What do you like best about role-playing games?" If your answer is that you like to kill and kill and kill while getting neat stuff, leveling up and then repeating the cycle, there is no better game than Dungeon Siege. If your answer is that you like plot and a rich story-line, you will still like Dungeon Siege, maybe you'll even love it for awhile, but eventually you will get a little bored and perhaps find yourself wishing that Baulder's Gate had anothr add-on pack. There is a lot right with Dungeon Siege. The 3-D graphics are stunning, being able to manage (easily) up to 8 characters is a pleasure, donkeys let you carry huge quantities of stuff and the hack and slash opportunities are neverending. In addition, it's refreshing not to have to decide from the start to be a magic user or a fighter. Your character develops depending on what you have him/her do. As a solo player, I rely on the game and its artificial intelligence for my fun. I don't have other live humans to play with as my multiplayer friends do. Therefore, whatever interaction there is going to be has to come from the game itself. I wish that this aspect of the game had been more deeply developed as in games such as Baulder's Gate. There is some of it but not enough. Eventually, the game becomes walk, kill, pickup stuff, repeat endlessly. After initial bouts of "play for hours" I found myself getting bored and wanting to stop playing for awhile. What may be most exciting about Dungeon Siege is that it's so easy to play while being so beautiful. This is the game that will introduce masses of people to the genre. It's a game you can jump into easily, understand easily and play for an hour before dinner. By luring in more players the market for such games is sure to increase. Bottom Line: Yes, you should buy the game and you will like/love it. Yes, you should give it as a gift--I can almost guarantee a positive reception. Yes, it's a great game--nothing I've said should detract from that. Yes, it looks like a franchise in the making. But something would be lost if all role-playing games emulated Dungeon Siege. Maybe, after hooking the mass audience, Microsoft will beef up the role-playing and plot a little for DS II while retaining the great features of the initial offering.
Rating: Summary: This game is totally FABOULOUS!!!! Review: I just downloaded the trial version of Dungeon Seige. Its too cool! I love it so much that I had to buy the full version! Its even better that I expected!!! I fully recommend that the whole world get this game!!! I'm not that much into gaming. I thought that the Sims were the end, but when I found this, well, my mind changed very fast! I could'nt give this game enough kudos!!!
Rating: Summary: better than diablo Review: one word, AMAZING!!!!!!!!!!!!!!!!!!!!. this game is way better than diablo or diablo 2. some people may say it doesnt have much of a story u just run around killing things but thats the same thing u do in diablo games(at least in multipalyer their both like that). and also in diablo once u get to lvl 60 and find a good weapon u use it till ur lvl 90 but in ds(dungeon seige)u always find new and better weapons, its very uncommon to use the same weapon for more than 7 lvls. also instead of just lvling up ur lvl u can lvl up dex and ranged attack by using a bow,strengh and melee attack by hand to hand combat, and intell and nature or combat magic by using one of the forms of magic and u still have a overall lvl. and also u have tons of differnt characters to choose from when u make a new one like dwarf,guy,girl,skelaton,old guy, and more and u can choose from tons of differnt costums for them. and also when u die in multiplayer u dont lose ur stuuf u can respone as a ghost and and find reserection stones or wait 60 seconds to come back to life at full health. and also with potion sipping u dont need to waste a whole potin for a little bit of health u just use the amount u need to regain full health. and also the envorment s r huge just as big as everguests envorment and great graphics. i recomend u buy this game if u like diablo games u will love this game.
Rating: Summary: A modern RPG Review: Unlike Japanese RPGs that emphasize love puppies over real heroes, Chris Taylor's latest work is a masterpiece. The graphics is simply the best I have seen -- ok, I'm still waiting for my Morrowind for Xbox and the graphics there is supposed to be pretty awesome -- but it's the gameplay that makes this a must-have for people who appreciate good ol' American RPGs. Some of commented on the "lame" plot, but I think it's actually a solid story (written by the guy who authored a book on developing RPGs) The controls are very easy to learn, and the overall "feel" of the game is just right. The combat can get intense but not overwhelming, although at times the camera can use some improvement. I'm still playing it so I don't know when I'll finish, but I don't suppose it's as long (or boring!) as a Final Fantasy X. Is this a worthy title? I think so. There's a lot to explore and experience in the game, and I find myself looking forward to getting back to the game... right now.
Rating: Summary: Dumb fun for hours. Review: I was greaty entertained by DS for it's simple fun in great graphics. Some of the sights in the game are a treat to see, such as standing on top a tower looking out in to a lush forest complete with tree, shrubs and flowers. Unlike Diablo2 the world feels large and lively that only 3D graphics could produce. This is all tied with some nice music, some of it interesting to hear but it is the usual epic fantasy themes. I could forgive the lack of a story. Let's be real, we are going to end up killing monsters whatever the reason is. I am not really interested in talking to NPCs for clever dialog or spending time reading volumes on a world that doesn't really exist. All I need to know is A)Where are the monsters and B)how to kill the monsters. DS let's you do just that. Something also has to be said for the lack of a story, you are free to make up your own. There is no rule that game developers had to fill your imagination for you. My one real complaint is the skill system. If I am going to kill a lot of things for hours, I want some really cool skills. I love how it works, just that there is so little to work with. The 4 skill catagories could further broken up in to more diverse skill trees and still be as easy to use. All that said, this is an entertaining game for the uninspired. Forget keeping track of to-hit modifiers, just click away to your heart's content.
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