Rating: Summary: The worst piece of crap I have ever played. Review: ... That is the only possible way to describe this boring, repetitive, hackneyed attempt at an action RPG.I don't know where to begin. This game is simply terrible. The graphics, admittedly, are spectacular, with gorgeous vistas and spine-tingling, fog-choked valleys in which your enemies wait, hidden in ambush. There are times when the game is just downright atmospheric. And then, there's every other miserable moment of your life you'll spend playing this. The characters are flat, boring, and bland. You can't grow attached to any, because when you next come across an NPC-for-hire of the same class, you'll immediately drop your current one and hire the next. The system for advancing your characters is simply terrible; you'll often come across great weapons and armor that call for statistics much higher than what you have, and in order to raise them, you have to seek out and slaughter as many mindless baddies as possible. The bad guys, then, are just as terrible as the rest of the game. They look good, sure, and [can be destroyed] nice -- when you can actually make them. Most of the time, your party will be getting its collective backside handed to it by hordes of monsters who give off minimal rewards for their slaughter. Topping all of this off with a bit of whipped cream is the complete lack of a story. Seriously; if there's one thing that can save a game, it's a good story. A well-told tale will keep you interested and struggling through to the end. Well, not me. After investing countless hours into my generic band of ragtag idiots, I suddenly realized that all my work, all my effort, was [worthless]. My mind wasn't going to by stimulated by a suprise plot twist, because there wasn't any plot to twist. At that moment, I exited the game and uninstalled it. Please, everyone. If you enjoyed the hack-and-slash, mindless action of Diablo , you'll love Dungeon Siege. If you suffered through Diablo 2 soley to find out what would come of the Lord of Terror's mad schemes, you're much better off with Neverwinter Nights, Wacraft III, or even Freedom Force.
Rating: Summary: Very Fun Review: Since Microsoft had their name stamped on this game, I downloaded the demo version first to see if it was OK and it was. First, the visuals for this game are very good. You view the action through a "camera" which you control. You can zoom in, out, around, up, down, etc. This is a nice feature and enables you to look around and get the best possible view of the numerous battles your party will fight! Trees and most obsticals fade as you change camera angles so your view is not obstructed. However, if you are next to a cliff or an outer wall of a dungeon/building, those don't fade. You are forced to zoom in at times as you move the camera around in those cases. Battle can be as easy or as tough as you want it. You can give the computer total control so that you don't have to do anything but move your party from battle to battle or you can give yourself more control. It's up to you. Another nice feature is that characters advance based on what they do. If they use a bow, they begin to advance in bow skills, and their dexterity rises quicker. If they use melee weapons, their melee skills advance and their strength advances quicker. If they use either magic school (nature/combat), those advance and their intelligence advances quicker. Some people have complained about this but to me, this is more realistic. The nicest feature of this game is the pack mule! His only purpose is to help you lug all of that loot around that you collect from various battles. And you can have as many as 7 mules. However, for every mule you have, you have one less person in your party since you can only have eight total people/mules in your party. Battles are very frequent and often are very tough due to the large numbers of monsters which can swarm you. At first, I didn't like this but then I realized that the object of the game is less RPG and more strategy. It's mostly a hack-and-slash in the line of "Diablo" with party's like "Baldur's Gate". The game is very linear which might be a turn off to some but it didn't bother me. All in all, this is a very fun game with good graphics and sound.
Rating: Summary: RPG without some of the hassles Review: I bought this game when I got hung up on Might & Magic IX and didn't know what to do about it. I played it for a while and then got some help for MMIX so I went back to it. I have now finished both games and what a world of difference. Dungeon Siege has none of the delay every time you go into or leave a building while your computer loads from your disk. They both have the feature that seems to be popular now of increasing the skill of the one you use. With Dungeon Siege it does MMIX one better because you can have anyone pick up a sword or buy a spell book and use it and change a fighter into a mage. I like this because when you start a game you don't usually know what you need in the way of characters and this lets them learn as they go. There is no thief character as in most games that usually spends most of his time hiding because he is too weak to be much good in a fight. Anyone can open chests and doors. There isn't the usual boring nap time after every fight either. Your characters heal up or replace magic fairly fast ant there are helth and mana potions to hurry that along. You should keep well stocked with these as they come in handy when opponents come at you fast and furious. A mage with healing hands can help as well as he can heal during a fight. Save during a fight? Sure no problem but make sure you have a backup save just in case you save in the middle of a fight you can't win. The graphics are 3rd person and very detailed. If you buy a new hat and equip it the screen character will be shown wearing it. The world is a far cry from the old blocky dungeon's of old and I found myself just looking around some areas after they were cleared out because of the scenery. I liked the concept of the mule to help cary extra items that you aren't quite skilled enough to use or extras you want to sell later. The mule will pay for itself in this regard fairly quickly. There are long range and melee weapons as usual but each weapon has it's own range and speed as well as hit points it can deliver. Is it beter to use a lower powered fast long ranged weapon or a slow shorter ranged weapon with more power? Remember the enemy has weapons of longer and shorter range as well. What would have been nice adition would have been a large map showing your location and only the places you have visited. There is a small map that you can even direct your characters and fight from but many of the locations are very large and the small map just isn't big enough. I usually buy a hint book with every game but with this game I hardly ever used it. The only time I used it was when I had cleared out and searched an area and wanted to make sure I hadn't missed something. All in all it ran fine on my Pentium III 500 mhz machine, running XP and with an old 3dfx voodo card.
Rating: Summary: Dungeon Siege - Repetitive but Fun Review: I was excited to see how duneon siege would really turn out. At first, I thought it would be just a Diablo II clone in 3d. As it turns out, its not much different from Diablo II after all(I'm not saying this is a bad thing), yet it does many things differently and many things better. But some things go wrong. But before that, lets look at what it does best. Graphics are awsome. So much attention to detail; you can actually see indiviual arrows shot by enemies stuck inside your players corpse. Some people may say that all you do in the game is click the left mouse button, but think about it...isn't that what you do in almost all games? Although I must admit there was quite a LOT of left mouse button clicking going on through most of the game. The world is seamless and a bit large, sometimes I got stuck trying to find my way around huge rooms in which I barely stop fighting monsters. The good thing about alot of monsters is alot of items, but it really [is bad] when you get a valuable item, such as an Ice Bow, found early in the game in the ice caves, when all of your fighters are mages and swordsmen. What then? You have to go on a lot further until your next meeting with someone interested in being in your party. That takes a while. If you are a hardcore RPG fan, this is for you. Obviously made for the hardcore RPGers by hardcore RPGers. Just don't show it to your mom if you are under 17.
Rating: Summary: Great game, but doesn't run on every computer Review: ... When it comes to the game it is pretty much the same as Diablo, but better. There are more weapons, awesome cloths, shields, boots, glooves, caps and helmets, rings and amulets. If you like Diablo, this game is heaven. If you don't like Diablo, you will still enjoy Dungeon Siege , as my cousin did ,and even when there isn't a plot, the chapters are so good, you don't want them to end. The way you gain experience is much better than Diablo and the fact you can choose the way your hero looks is also pretty satisfying. You will not get tired of playing the single player game, and when you do ( and get to be a wizard, knight, and archer), you will spend hours on the net playing. If I had the opportunity to choose between Dungeon Siege, and any other game I would stick with Dungeon Siege. ( unless your choosing among Neverwinter Nights, and Morrowind :Elder Scrolls), which I still haven't had the opportunity to completely evaluate them.
Rating: Summary: Not to bad Review: Lets face it, Dungeon Siege is not the best rpg on the market. It gets boring at the end and the multiplayer [isn't the best]. One of the things i liked about this game was the multiple members in your party you can control. The use of formations is kind of useless. It had some minor bugs but nothing earth shatering. The only other thing i can think of is the editor that wasn't included. And that problem was resolved when the CGW disk this month gave us and editor. The beginging of the game plays kind of like diablo but when you get another member in your party it's a whole new ball game. Now the game lets you use strategy in your gameplay. The only problem i found with having 8 party members was that they were easy to lose track of at times, but these moments of frustration are few and far between. This is a solid game that any rpg lovin'...gamer will enjoy, just dont expect it to keep you up for more than 3 nights in a row, a week at most. I give it a 3.5.
Rating: Summary: Divorce Attorney Not Included Review: Dungeon Siege is one of the most addictive games I have ever played. Addictive to the point that you'll realize you're suddenly more committed to the game than the rest of your life! lol Seriously, it is a gorgeous RPG. While I'm not usually into this genre of computer gaming, I have been drawn to Dungeon Siege. I've noticed that hours go by playing it. The controls are as simplistic as they are intuitive--a real plus. The game's plot is not very deep, but if you care to read the books you pick up along the way, and if you pay attention to the cutscenes, you'll understand the storyline. Depending on your personal style of play, this may or may not appeal to you. There have been numerous complaints about how this game is just a very pretty hack and slash. I would tend to disagree with that statement. The graphics are beautiful. The gameplay is fun, and what you really end up doing is walking through wilderness and dungeons, slaying monsters. HOWEVER, it's not like the Diablo series, where you control one character. Dungeon Siege is really about large party management (you can control up to 8 characters). This becomes a real challenge deeper into the game. It also requires planning on the gamer's part. In that way, it plays out a bit like a strategy game. It's not what I'd call difficult, but it's not a cakewalk, either. The reason I do not give it a full five stars is because I have found a few issues with camera control. That, and the gameplay can seem to get a bit monotonous in parts. Overall, however, I'd recommend it to anyone new to the RPG genre (or anyone who is casually interested in the genre). If you're a hardened vet from games like Baldur's Gate or Neverwinter Nights, Dungeon Siege could very well be a mixed bag for you because the latter doesn't have the same depth of detail to character building. Proceed with caution.
Rating: Summary: One of the best RPG's I have ever played! Review: This game is like another version of everquest, with no monthly fee and an offline play system. however, i would like more than 8 players in a group, and more variations of monsters.
Rating: Summary: Works fine with my AMD/VIA chipset Review: One review stated "don't buy if you have AMD" - I have a 850Mhz Duron processor on an ABIT KT7-RAID (VIA chipset) motherboard. The game runs as sweet as can be with 512 MB of old PC100 RAM and a little Radeon 8500LE 64MB video card. Check your RAM, graphics card, and shut off everything but explorer and systray. Don't blame AMD or VIA. The game. Well, what can I say, it's amazing and beautiful, but I was bored with it before I got halfway through. Nothing much happens except killing monsters and picking up loot, and there is still a lot of fiddling around with inventory when you transfer appropriate gear to the right party members or worse if you ressurect more than one and they pick up the wrong stuff (happens A LOT!) since they drop everything when they die. Warning - Zero Plot! But otherwise, a great game.
Rating: Summary: Great Single Player and Multiplayer Review: This game has great graphics and almost no bugs. The single player game, although it lacks a storyline, is great. The multiplayer is also really fun. The best thing about multiplayer is that it's fast, even with a 56K modem.
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