Rating: Summary: Drab, Depressing, did I mention boring? Review: The world of Morrowwind looks like a brown ugly swamp. The same drab colors are everywhere you go. Oh ya, and while you tour this uninteresting landscape, you may be attacked by crabs and flies. Interactions with other characters are highly uninteresting, the quests are boring and it takes forever to walk everywhere. Fighting consists of clicking your mouse button over and over to swing your weapon. It's really lame. This game falls way short of the quality of Elder Scrolls I: Arena. If you want a REAL roll playing game, get Baldur's Gate II! That's a modern day classic and you can purchase it for around 20 bucks nwo.
Rating: Summary: Overrated Review: Other reviewers have already covered the bases pretty thoroughly, so I'm only going to address one issue in this review... What is all this hype about Morrowind being "open-ended"? In what way is it any more "open-ended" than any other RPG on the market? I can only think of a few things that could conceivably be interpreted as "open-ended", but in my opinion, none of them really count, since they don't actually add anything to the gameplay. * You can pick up almost any object you come across. This is a welcome feature, and it *could* add significantly to the realism of the game, but it's implemented rather clumsily: as soon as you pick up an object that doesn't belong to you, everyone knows about it, and starts treating you like a criminal. Like much of the rest of the game, it feels very stilted and artificial. * The conversation system. You can ask anyone you encounter about any topic you've heard about. But everyone says the exact same thing about a particular topic. And you have to scroll awkwardly through page after page of dense, complex mythology (and refer frequently to your equally dense and complex journal), to figure out what's going on. There is no voice acting, and all of the text is presented in a tiny font. The whole experience is more like reading help files in a DOS window than an actual conversation. (I have similar complaints about the interface as a whole, especially the inventory management system.) * There's an absolutely massive 3D world to explore, and you can go anywhere - up into the mountains, along the sea, across the marshes, etc. But - here's the fatal flaw - there's no *reason* to. The same half-dozen lame monsters populate the entire continent. There are occasional dungeons to explore, but their rewards are strictly technical (experience points and gold), and the baddies never say anything or engage you in any sort of story - they just exist to be killed. Without the context of a storyline, you don't feel connected to the adventure. Since most of the monsters you encounter are easily dispatched, and it doesn't take long to collect an abundance of gold, even the technical rewards quickly become meaningless. * OK, I said I was only going to address one issue, but I'd like to comment briefly on the graphics while I'm at it. The rendering engine is certainly nothing to sneeze at, but the art itself is rather unappealing to my eyes. Everything has a bleak, washed-out, angular feel to it, and the people are just downright ugly. Maybe that's what they were going for, but it would have been nice to have some more variety. I'm very much in favor of RPGs that allow the player to go off in unexpected directions and find creative solutions to problems, but the Morrowind engine ends up feeling more aimless than liberating. To be fair, I did spend a few dozen reasonably enjoyable hours playing the game, but after seeing the same thing over and over, I just got bored with it.
Rating: Summary: I actually played Daggerfall Review: Now that was a good game. It had decent music, decent graphics for its time, and the characters you chose looked beautiful. This is so so in my opinion, as it is not enough better from what I've seen to warrant an overhaul of your machine (you need a Pentium 3 or more, a dvd-rom, and everything else to work well; Daggerfall ran on WIndows 95/98). I managed to get it to run even without the dvd-rom, but I wasn't really impressed. That all considered, the controls are harder to maneuver (since I didn't have a manual, I had a tough time figuring out how to talk to people), and they scrapped the default design from Daggerfall, so you have to move forward using alphanumerics instead of cursor keys. If you have a manual, and you have the specifications, it might be worth your while. Given the choice, though, I'd rather purchase Daggerfall again.
Rating: Summary: Buy this instead of Tribunal Review: This is expansion is much more enjoyable than Tribunal, which is very claustrophobic. Bloodmoon gives you a new (large) island to explore, with an entertaining main quest and many interesting side quests. The graphics are great, and the falling snow made me feel chilled in the middle of summer. There are a couple of small irritations. There were too many annoyingly aggressive creatures outside which made quick travel impossible unless you levitated (which I ended up doing). Of course you can't do this if you're escorting someone, which made those errands tedious. I also crashed while zoning quite a few times. Overall, this is a worthwhile expansion pack that will add many more play hours to Morrowind.
Rating: Summary: It's just so open ended... Review: Morrowind, is an amazing game. You can follow a complex storyline or do whatever you want, roam the continent killing bandits, completing quests, or you can even be a murderer killing anyone you want and hiding from the law. Your choices are limitless. The graphics aren't half bad either. ;-) In fact their quite good, you can even customize everything, create your own new races or weapons import graphics from 3DSMAX. Overall it's a must play if you enjoy RPGs, or even if you don't....
Rating: Summary: All a single-player RPG should be... except challenging. Review: First of all, this game is worth every penny, but I STRONGLY recommend against using any kind of spoiler material, as doing so will ruin the game in less than a nanosecond. It's a tremendously large world, with more to do than you can possibly imagine. After months of solid play, I was still finding new dungeons. The ability to make your own enchanted items and spells is great, it's a beautiful system that other developers should pay attention to. A word of warning: Once you level up to the mid-level range, outdoor creatures become nothing but an annoyance, and are horrendously easy to kill. This makes outdoor travel quite boring and tedious. Dungeons also get a bit repetitive, and they also become fairly easy once you've geared up and gained levels. The best way to play this game is to go for quests and let levels and gear come naturally. Don't try to power-game in Morrowind, it only ruins it. The editing tools are fantastic, and really add life to the game. Even if you don't want to make your own mods, you can download other people's creations for free on the net. Overall, I give it 4 stars. It loses a 5 star rating because there really isn't a challenge once you figure out how to do certain things to improve your character. (example: If you know what you're doing, you can make a character with nearly unlimited strength who can fly at high speeds and take almost no damage.) Again though, don't read spoiler sites, or you'll find yourself bored with the game almost immediately.
Rating: Summary: Great Game Review: Pretty much the title says it all. This game is evolutionary. It have already set the standard for all role playing games have to be. The open game play is a get idea. The player doesn't have to play the main story. You could do anything you want in this game its your chose. It is recommend for you to get the book. Its extremely helpful on finding where you need to go and what do to. The game doesnt really do a great job in helping you.
Rating: Summary: Great game Review: I absolutly loved this game. If you have played Bethdesa's previous products (Arena Daggerfall) and like them then you will love this one. You will need a good graphics board to get the full effect. The graphics are exceptional. The sound is great. I really got the feel for the game. The only complaints that I would have with it is that it can be too large. The monsters will be the same over and over after awhile to a point where it can be tedious. Once you have played this for a longer period of time your character can become almost invincible for the end monster. I haven't had a chance to play the expansion packs yet.
Rating: Summary: A honey Review: "The Tribunal" refers to a Morrowind-specific concept, and Tribunal the expansion pack is a marvellous add-on to an existing world. The city of light and magic is located at an unknown spot in the world and while you are there the world map is of no use. Instead of a "world" you are transported to a mega-city, which sports distinct styles of architecture and fashion, with a separate temple, government, underground sewers, and marketplace. I actually got the expansion pack bundled with the Morrowind game, and I would recommend playing Tribunal together with the main Morrowind quest to enhace your freedom. Unfortunately since Tribunal has a rather one-dimensional plot, if you wait to tackle Tribunal until you've exhausted Morrowind you may be disappointed when you want a distraction from doing the nth chore for the same group of people. Playing this way is also more fun since assassins from Tribunal escape to Morrowind to hunt you down, giving new characters some welcome and expensive goodies that can fetch a nice price when sold. The artwork of Tribunal is breathtaking, and especially the gruff Ordinators wear a fashion that is the pinnacle of elegant taste. Tribunal also brings back the Dark Brotherhood, familiar to Daggerfall fans, complete with signature armor that is eerily awe-inspiring. A beautiful addition to Morrowind, a great place to explore, and a load of fun with new rules to learn in order to win.
Rating: Summary: This game ROCKS!!!!!!!!! Review: I played this game at my cousins and loved it. You can pick your own skills, or, if your lazy, you can just pick out a premade character layout. There are THOUSANDS of different weapons, armor, and spells. The graphics are the best I've seen. The only problem is how your stamina runs out. Come January 1st, I'll have this game for myself!!!!
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