Rating: Summary: Trials of Atlantis Review: ToA (Trials of Atlantis) is very difficult, since you need a level 50 character to do most anything. Mythic has fixed a lot of the bugs, but they should not have released it before it was bug-free. If you do not have a printer, go get one so you can print out maps from the Herald's Map-A-Lot. Without a map, you might as well leave. The layout can be confusing at times. You cannot even get there if you are not at least level 40. Many people think that you cannot do quests there without a group. Well, you can. You need to have a very strategic mind to do so, however. There are many sharks and barracudas in the water, so if you are trying to manuver your way aroung flying monsters while in the water, you have to be very careful. I think that if you decide to buy ToA, you should level a character up to 40+, learn about the class you are playing, and wait until the help book comes out with maps and such. The graphics in ToA are very good, but to get the full effect you must have a top-notch graphics card. You pretty much have to get ToA to keep up with everyone else in the game who would have better equipment than you if they play in ToA. If you get it, you better be able to deal wiht hours and hours of PvE (Player vs. Environment). Anyway, it depends what you like to decide whether or not you like Trials of Atlantis.
Rating: Summary: This expansion is the death of daoc Review: Absolutly horrible. Almost everything is bugged quests, master levels, and artifacts. They decided to beta test it on the live crowd i guess. Just try to get some help from a CSR when something goes horribly wrong. Seriously i canceled my accounts and im not comming back unless they do something spectacular. Dont buy this expansion!
Rating: Summary: So bad, it ruined the original game... Review: I've been playing DAOC since it was released, and considered it the best MMORPG to be released so far.Then comes TOA. Very EQ-like PvE, there's no more flexibility that made classic DAOC so good, you need to do all these trials and equipment hunts with very demanding group requirements. If you don't like it, maybe you're just not interested in zerging these super mobs, or play offpeak, on an underpopulated server, or too briefly to be able to find good solid balanced groups or small armies... too bad. What really makes that terrible though is that it ruins RvR. Now, if you're the unfortunate type not to benefit from TOA's rigid progresssion system, that's depressing enough, but also, your character won't be up to par anymore. You can still do fine running with zergs, that's a great equalizer, but it's not much consollation for those of us who just hate feeling gimped like that. It really killed the game for me.
Rating: Summary: A Very Odd Change in Direction Review: Long boat rides, additional PvE levelling, large PvE raids, camping a spawn, long spawn times, kill stealing, slow character movement in water, and more. Everquest? Nope, this is the new Dark Age of Camelot. Mythic appears to be taking DAoC in a direction none of its long-time subscribers are likely to have guessed. One that would move the game away from its RvR roots (DAoC's excellent team-oriented PvP). This change might have been interesting to me had it been innovative and offered something unique. Unfortunately, most of what I see has the feel of something that's already been done elsewhere. Combine that with the fact that this expansion offers no new RvR content - no new RvR zones, no new RvR objectives, no new keep floorplans, no new seige equipment - and it gets a very low rating from me.
Rating: Summary: Don't waste your money Review: If you are looking for additional stuff for DAoC for the casual gamer, don't waste your money. The only thing that makes this expansion even remotely worth it is the new graphics. The content stinks, Master Levels are impossible for small groups and if you don't have a level 50 char, don't even bother going. Most groups won't take chars lower than 50. All in all, if I had it to do over, I would not buy this expansion.
Rating: Summary: really horrible Review: i'm very disappointed. the design of TOA goes 100% against what has made DAOC such a good game - it's tedious and only interesting to the most addicted / powergaming 1% of the population. avoid at all costs.
Rating: Summary: Trials of Customers Review: I am extremely sorry I bought this product when the price was 29.00. Six copies is a whopping amount of wasted money for a unit-tested piece of software (that's PRE-beta testing for you non-tech types). The bugs, the rewrites, lack of ability for casual gamers, new direction of the game all adds up to pay WAY TOO MUCH for new eye-candy that required a graphics card update as well. It's so laggy, I've had to go back to the Shrouded Isles graphics options. I used to recommend this product to other families and gamers. Even those I've run across in stores. I can't and won't do that anymore. Get better value for your money: buy a different software product from Amazon!
Rating: Summary: Highly disappointed Review: I checked out the customer reviews before buying this product, but decided to take a chance anyway. BIG mistake. I am so disappointed in what Mythic has done to Dark Age of Camelot by releasing this exansion. The expansion assumes you will have 8 or more friends online running with you, or you can't really do anything. The quests and objectives are tedious, take a lot of time, and highly frustrating. Expect to spend most of your time waiting for other players to group with you, or waiting on steps to reset, or recover from dying again and again. You will stand around a lot doing nothing but wait. Hats off to the power gamers that put up with all of this, but it isn't for me. Next time I will listen to what others are saying about a game before I buy it. Purchasing "Trials of Atlantis" has led to me canceling my account with Mythic, yes it was that bad.
Rating: Summary: How a Expansion Pack can kill a good game Review: Camelot was a fine game. The game was geared so that a normal players or fanatics could compete on an even playing field and enjoy the game whether they played for an hour or 8. This expansion pack has introduced an environment that is totally unenjoyable to the casual player and has replaced 'tedious and time consuming' tasks for what was once fun. You will need the expansion pack in order to compete.. however my idea of fun isn't time sinks.
Rating: Summary: Search elsewhere for your MMORPG fun this holiday. Review: Why no option for 0 stars? Trials of Atlantis (ToA) should not have been released yet. The expansion is filled with countless broken quests, non-working artifacts, as well as many other bugs and problems. Master Level abilities seem as if they were rushed out the door, as evident by the recent changs to the various Master Level abilites. However the problems do not stop at the game play. Mythic's poor in-game Customer support further frustrates gamers. It almost seems as if ToA is still in Beta, except it's an open beta test where you are paying $9.99, plus $12.95 a month, to help Mythic test ToA. I'd say wait it out a few months and wait until the bugs have been worked out, otherwise purchase and invest time at your own risk.
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