Rating: Summary: Thought-Provoking philosophy for you computer Review: This game reputedly sent the writers close to madness with all the dialogue they had to write. This is unlike any other RPG. The plot and character development rival the Final Fantasy series. Add to this the fact that you choose your alignment through actions and they multitude of ways to win, and this will keep you busy for months!
Rating: Summary: Best RPG out there! Review: Well here's the problem: no long range weapons. That's your problem. Of course, there is magical long range, but no bows. The other problem: Only two swords in the game, one impossible for your character to weild, the other difficult due to it's requirements (must be lawful good). Ok, that's it. Those are the only problems. This game is absolutely amazing in every other respect. It has everything: riddles, the ability to lie, combat, mini-quests, and some really cool ideas (the immmortality thing is pretty awesome). When I first saw it, I thought, "Oh God no. Don't tell me they're going to mangle planescape." Planescape was to cool for that. But, they didn't. Though there weren't enough "Gates" or "Portals," there were a good deal of cool ideas, like capturing your mortality, actually being able to be evil, even illegal, without major punishment, an interchangeable character in everything but gender and looks, and so forth. I highly recommend this too any CRPGer.
Rating: Summary: One of the best games of all time Review: Whoever gave the green light for this game to be made deserves some kind of medal. It must have taken a LOT of guts to release a game that seems custom built from top to bottom NOT to aim for the lowest common denominator. The fact that it didn't sell very well is one of the most discouraging occurences in game history, because it means more roleplaying games of this caliber are unlikely. What's so fantastic about the game? If you haven't figured it out by the posts below mine, I'll sum it up in one word: STORY! The combat in the game is fairly unsatisfying. The fact that you're immortal takes some of the tension out. Of course, this could be comparable to the ability in a game like Baldur's Gate II to save and reload anywhere, except for one key difference: in Baldur's Gate II, when you reload at full strength, you're opponent is back at full strength as well. In THIS game, no matter how lousy your physical stats or whether you're taking on a demi-god with a pointed stick, you WILL eventually win through process of attrition because they don't heal when you've come back from the dead at full health. But, to be honest, this is the only Infinity Engine game where I didn't care one whit about the combat. Baldur's Gate II, for all it's NPC interactions and interesting side-quests, was about saving the world and crushing dragons and getting that uber-sword +5 that allows you to crush even bigger and badder stuff. If you're looking for that kind of game in Torment, you're looking in the wrong place. The dialogue, the setting, AND the characters are what captivated me from beginning to end. There is no major NPC that doesn't have some kind of twist to his/her past. There is no major villain who has a motivation as simplistic as "taking over the world" or "becoming a god." For that matter, you're PC has to be one of the most intriguing characters to ever appear in any RPG in history, whose goal in the game is to find out who he is, why he is in the condition he's in, and how to fix it and die at last. The conclusion was one of the most stirring, if unorthodox, endings I've ever played through in a game. As a side note, it should be mentioned that the amount of minute details added to the game is astounding. I've played through the game five times now; every time I've found several things I didn't know about before, minor things depending on what path you take. I'll end it simply: if you're someone who enjoys an excellent story, and doesn't mind reading to get it, you'll love Torment.
Rating: Summary: absolutely splendid Review: I originally bought this game as something to distract me while I waited for Throne of Bhaal to come out; never have I made a more wise purchase. Planescape: Torment is a remarkable game, with a wast array of sidequests, and where everything and everyone is somehow connected. The plot is somewhat mature, but the 3rd person perspective makes is much less graphic than games like Quake or Doom. The NPCs are very entertaining, and offer a vast array of skills and dialogue (I like the fact that the PC can initiate dialogue themselves). I like that the character's actions defined his alignment, not vice verse. I didn't like the limitations put on the main character's appearance and sex(as a female, I like to play w/ female PCs), but I didn't mind that much. I also liked that the area-affect spells didn't damage party members (as they do in the BG series). However, the first part of the game was quite confusing, and I had a tough time navigating through all the sections of the slums, and remembering where everything was (the programmers did include a handy map-marking feature which helps though). I also wish that there had been some expansion of some aspects in the game (such as the mysterious "Lady of Pain"), but far be it from me to complain. Since it doesn't appear that Amazon has this game in stock at the moment, I suggest that you drive to the nearest software storm and buy this game!!
Rating: Summary: my favorite game...ever Review: Ihave to say that i have been an rpg gamer for many years. i have played baldur's gate I, II, and the throne of bhaal, i have played diablo I and II, i have playe all the icewind dales, i am currently playing dark agaes of camelot, etc, and this is my favorite game i have ever played. there are long loading times, and some puzzles that you can get stuck at, but its worth it. this game has the best storyline/plot compared to other games, more interaction between you and your companions, And many different paths you can choose. ther isn't much diversity in the classes you can chose, but your stats and alignment influence alot. every time you play it, the story can begin and end completely different. the graphics are decent for the time it was made, and the battles are simple. if you do aquire this game, i give you one piece of advice: get dak'kon as one of your companions. he kicks major....butt.
Rating: Summary: Excelent rpg, period! Review: When i played this game more than a year ago, i was totally engaged in it. The plot is excelent, as is the setting. I don't know why some reviews (ANY review at all) could talk so bad about it. Some say they don't understand it, some say it is some "Goth" stuff for youngs. Well, i don't know if i'm a supergamer or something, but i didn't find the game THAT hard. It is hard to beat, that's true, but it is playable. About the "Goth" thing, Man, how intolerant. You should give the game a chance, it truly deserves it. And the ending... wow! ... I think I cried and clapped like in the opera :)
Rating: Summary: They are right to call this a novel Review: This game really is like a very good novel, and, as far as role-playing games go, it is thus only second to BG2, which, in much the same way, is like a very interesting kind of reality. In case there actually is someone who does not yet know it: Torment is a game where death is (usually) a mere inconvenience, sometimes even a tool. The main character is, for some unknown reason, immortal, although he sometimes loses his memories and changes his personality between when he has temporarily died and then got up again. Naturally, this does not happen during the game (even if it does, that is one of the rare "game over" situations), but has just happened when it begins, so he starts out wondering why he is lying in a mortuary and who this person wondering it is anyway. From there starts a long, atmospheric, philosophic story about how he tried to find out those things. Though this "Nameless One" is the character you play, and the others are just as much their own individuals as in BG (1 or 2), and you can choose his statistics, class, behaviour etc., he still feels kind of like the main character of a story who is not under you control. There are lots of choices and such, but the story still advances like in FF VII or something like that; you are supposed to follow it intensively, but always slightly from the outside. This is a big difference to the BG's, where you still follow the story but it definitely is *you* who is following the story and taking part of it, not some weird, scarred guy no-one would really want to be. But this is not a real flaw of any kind. The story is bloody fantastic, supported by suitably atmospheric - usually meaning gloomy - graphics and music. Eh, and the other stuff. Like said, the graphics and music are good, and the latter is in fact too good to be called merely "good". Other sounds are quite, quite good as well. The interface works nicely enough. At first I found the battles tedious and unenjoyable, but maybe it just needed some practise, because when I quit playing for some time - I could not figure out what I had to do next - and played BG for some time before getting back to Torment, they had suddenly turned quite pleasing. The other characters that can join your party had almost BG2 - level personalities (I just cannot help making comparisons to that one, but then again, it is *the* best). So, a very good game, unless you thought Diablo had too much role playing elements or, in other words, only want action.
Rating: Summary: Truly superior. The best D&D-based game ever Review: Planescape Torment is the ultimate role-playing game that uses the D&D system -- a great balance of combat, quest-fulfilling, and most of all, storytelling. I played the old Pool of Radiance game, Baldurs Gate, and Icewind Dale. Planescape: Torment is better than them all. But the game is not just a great D&D game. It is a great role-playing and adventure game. Every character trait matters. Higher intelligence gives you access to more dialog options. Higher wisdom allows you to accumulate memories and experience faster. It is very rare to find a game that puts this kind of value on intellectual traits. As I mentioned, the biggest strength of this game is the story. It is eerie, dark, humorous, creative, compelling, exciting, and unpredictable, all at the same time. It gets interesting in the first scene and stays that way until the excellent ending. It is supported with brilliantly written dialogue and elaborately painted characters. Unlike most games, the dialog is one of the highlights of the game. Each character that joins the main character is deep and contributes value to the story. The story in most games is hit-or-miss. This one was a home run. It's too bad that there aren't more like it out there. The graphics, more than two years after the game came out, still look good (although they are not cutting edge anymore). The cinematic scenes are great, and the music is excellent too. If there is a shortcoming to the game, then it is the combat system itself. The feedback during combat isn't very good, which sometimes leaves you wondering why one of the characters is taking damage, or why your spell didn't work. The variety of weapons and especially spells is decent, but nowhere close to the variety offered by other D&D games. For instance, there are only two fifth level priest spells in the game. The combat is still fun though, and there isn't an excessive amount of it. If you are looking for a great story-driven, role-playing game, and not just a hack-and-slash game, then this is the game for you.
Rating: Summary: fantastic Review: i must say this game is tied for my favorite game with System Shock 2. It's difficult to describe the sheer joy playing this game brings. I'd wholly recommend it to anyone interested in plot and character developement over common hack and slash. In this game, you can do so much more and gain so much more by the dialogue options, and talking things it. I feel it makes for a much more satisfying experience when you achieve your goals in this fashion. Again, a fantastic game where you feel attached to the characters, where you actually care about what happens to them, and the relationships they form between each other. Bottom line: a game you must play to truly appreciate this genre we do so enjoy.
Rating: Summary: Underrated Review: Planescape:Torment is one of the most underrated games I know. I have not found another to surpass it in terms of character interaction, imagination, and pure quirky humor. Any roleplay fan who hasn't played it yet should rectify that error as soon as possible.
|