Rating: Summary: Great graphics Review: Cool game features, and lots of versatile characters, i liked it for the really hot upperclass townies who wear hardly any clothes but there are all sorts of great aspects. Alittle annoiying that you cant choose the name of your character and that alone eliminates the possibility of multi player heh heh,
Rating: Summary: An excellent computer game Review: I admit to stumbling across this game by accident at the local Computer swap market. I'd already played Baldur's Gate, and I'd felt that the AD&D Universe wasn't really for me. So I was pleasantly surprised by Planetscape:Torment.Planetscape has improved markedly over its predecessor. The most obvious difference is in its User Interface. You can access items, inventory and spells using the main interface. In battle, you can access each character's spells or items by right-clicking each character. In Baldur's Gate, a characters spells and items were displayed on the bottom window, which restricted your view. There's no such problem here. Another difference is in the graphics. Planetscape still uses the Infinity Engine (ala' Baldur's Gate), but the graphics are much smoother than its predecessor. Characters are much larger, and some even perform actions when they are idle. For instance, Morte (the first person to join your group) juggles his eyeballs when he's bored. The main attractions in Planetscape are, I feel, the most important elements of any game - characterisation and storyline. The characters are NOT your ordinary AD&D fighters and mages. For example, we have Morte, a floating skull that uses his teeth as an attack weapon. Then there is Dakkon, who carries what appears to be a lightsaber as his weapon. He is also a mage, which means he can cast some impressive spells. Then there is Nordom (who you can find if you embark on an extremely difficult quest) who is a robot carrying crossbows. And Ignus, a chaotic mage made entirely of flame. The storyline is also intriguing. Imagine playing a character who CANNOT be killed, who is extremely powerful but has lost all memory of his abilities. The Nameless One is probably the most mysterious character to ever be created in a computer game - and his story ranks as one of the best ever told. There are only two minor, niggling, flaws in this game. The first is the failure to display graphics any higher than a 640x480 resolution. Having the ability to display a much higher resolution would allow more of the buildings to be seen. This would make the map easier to navigate. The other flaw is the failure to implement Aureal 2.0 support (Baldur's Gate had the same problem). Anyone with a Sound Blaster Live! should be able to enjoy EAX support however, so all is not lost. In summary, if anyone is interested in exploring the AD&D universe, I strongly recommend you start with Planetscape: Torment. The game is much easier for first-timers (like myself) to play, and less frustrating as well. Planetscape is not a violent game, instead, its emphasis is on problem solving, not dungeon hacking. Many situations can be solved through talking with characters, not bludgeoning them to death. I sincerely hope that more games like this are produced.
Rating: Summary: Incredible look through the portals Review: As the local Planescape guru and only local DM of the setting, I cannot consider this game anything short of beautiful. The sheer wealth of knowledge and insight it provides aids me more than any TSR book could, and it makes my head spin a bit. It's made what would be a lackluster campaign into something the players really enjoy. Time to get their rears out of Sigil, though, because one of the PCs plays Torment himself, and knows too much about some of the tasks. I love this game for so much more than its play value. I read the Unbroken Circle of Zerthimon for the story alone.
Rating: Summary: One of the greates games ever made Review: This game is a must-have for all fans of RPGs and especially of the game is not short. Unlike other disappointing games, Torment keeps providing twists that keep the story moving and interesting, and it does not end too quickly, which is the main flaw in most RPGs. It is definitely something to be seriously considered when looking at RPGs.
Rating: Summary: Planescape: Caveat Emptor Review: This is hands-down the best RPG available, but if this is your *first* RPG, you'll want to know that the included game manual is pretty skimpy. The interface is similar to that of Baldur's Gate, so if you've played it, you'll do fine. But newcomers may want to pick title first. It comes with a very helpful 150 page manual that'll help with the AD&D concepts in Torment. Torment is such a fine game, nothing will really dampen your impression of it. The interface is easy enough that you can play straight out of the box. But asking customers to purchase a Torment "Strategy Guide" to get spell lists, rules explanations, and good role-playing info smacks. If you find yourself getting frustrated, send Interplay an email asking them not to pull this stunt again.
Rating: Summary: RPG Masterpiece Review: Buy this game and see why Computer Gaming World ranked it as the best RPG of 1999. Be warned, it's extremely text-heavy, so plan on lots of reading! But don't let that deture you from a GREAT computer story with well drawn out and interesting characters and quests.
Rating: Summary: Definately the best RPG of 1999 Review: If you liked Fallout 1 or 2, you are definately going to love this game. The plot is excellent and the character interaction with its great dialogue is more than you could want in this great RPG. On top of that, the music is awesome and the graphics are very well done and stylistic. This is one game that you have to have if you consider yourself a true RPG gamer.
Rating: Summary: A BIG hit for the new year! Review: I have played many RPG/Strategy games, and so far, is completely dynamic, and is different each time you play. Sometimes, you can be an evil mage, bring chaos and mayhem to every street and every slum, or you can be a saintly fighter, helping damsels in distress. The graphics are stunning, to say the least, and the music and sound FX are up to the usual Black Isle productions standard, which is stunningly high. I ordered the game directly from Interplay, before it was released, and I am very glad I did. If you Planetscape Torment. It is one of the few RPGs that I will happily call a "must have".
Rating: Summary: You need this game, cutter. Review: This game is the game to get. The story is very detailed and allows you to become your character. Your character is immortal and can become a thief, fighter or mage and can switch off between classes. Need to bash someone's head in? Fighter. But then you want to cast spells? Just find someone to train you in the art of magic. The graphics are awesome and spell animations are superb. But my favorite part of the game is that you do things that no other game has touched. To join you you can get a floating skull with an attitude problem, a pyromaniac that pissed off some people and so now is constantly on fire, and a suit of armour that carries a big axe. If experience cap so 9th level spells are all there and experience is plentiful. Just make sure you are on the right side of the tracks.
Rating: Summary: Are you a dedd'er too? Review: Well, if you haven't figured it out yet from the other reviews, the player assumes the role of an immortal searching for his identity. So the game exhibits a dark shadow of death and rebirth. This fact kind of hits home with me. A little over a year ago, I was in a crippling auto accident (broke my neck/spinal injury) where I could have easily been killed. So the game's theme is a bit creepy to me at times and gets me thinking that I'm not afraid of dying. But on to game play...with the ability to play your character the way you want (good or evil) and to answer dialogue questions with truths, lies, or playing dumb, Torment will play different every time. Also in Character generation, Want to be a fighter? Gear up on Strength, Dexterity, and Constitution. Want to be a Mage, Gear up on Intelligence, Wisdom. I especially love the verbal taunts after a 'critical' hit or misses...like "DIE!", "Did you see that?" and "Damn" The special effects are cool too. Spells, healing animations, critical hits and such. The story line is complex and drawingly addictive. It's nothing to spend a half a day to play thru a relatively small portion of the game with its numerous quests-which provide you more 'experience' than the hacking coming out shortly. We'll have to wait and see.
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