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Neverwinter Nights

Neverwinter Nights

List Price: $19.99
Your Price: $19.99
Product Info Reviews

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Rating: 4 stars
Summary: Long shelf life
Review: Although NWN lacks some of the depth of Baldurs Gate, it does provide endless hours of gameplay. There are also hundreds of quality add-on modules available for download, so don't just toss this one in your drawer when you have completed the initial quests. :) This game can satisfy both the roleplaying enthusiast and the hack-n-slash style fans.

Rating: 5 stars
Summary: I don't understand
Review: ... why people give this game such a low rating, it's quite good if you ask me.

Now of course I'm rating this ENTIRELY on the Multiplayer aspect, I personally don't like to play the game alone. I've joined an online guild, play on five consistent world servers and play smaller mods with people all the time, and I will say that so far I've had a blast, and this is despite the small number of feats, skills and average number of spells. I don't play with people I know, and most people I play a mod with I never see again but hey, that hasn't stopped me yet.

The graphics are very good, spell effects are sweet and, with the help of the toolset, item possibilities (not to mention adventures themselves) are endless. NWN has all of the classic AD&D races and the 3rd Edition Half-Orc as well as all your favorite classes, including Paladin, Ranger, Monk, Sorcerer, Druid, Bard etceteras. Really it depends on the module, but battles can be stunning and viscous, with your characters ability to parry and do attacks aimed at certain body parts (called shot). Rogues can sneak attack, Bards can sing, Druids can summon animal hommiez (Rangers can too), Sorcerers and Wizards can call their familiars, but alas, you paladin will go without his trusty steed. Writing your character a biography can really help when playing online because other people have the ability to read it and can role-play their characters interaction with yours better.

Now yes a fair amount of the 3rd Edition rules have not been implemented but I can understand that and all the important stuff is there.

Take my advice and go buy this game you wont (shouldn't) be disappointed.

Rating: 2 stars
Summary: Similar to Baldur's gate minus most of the fun.........
Review: This game looks really impressive, but gameplay is inferior. I am a dedicated fan of the Baldur's gate series and have completed BG1 and 2 and the expansions. This game has the same feel and adds some abilities, but completely lacks the party system that makes the D&D games fun. The biggest drawback is that you can only have 1 henchman and cannot directly control him. This means that you can only experience the abilities of your own character. It seems that the only playable class is the fighter since your character always has to enter the room first and a wizard will get ripped to shreds. You have to decide if you want to actually win a fight and go with a fighter or if you want to avoid traps and open chests with a rogue. You can really only have one. There are a lot of other problems that take the fun out of the game. This game seems to be set up only for multiplayer, and the problem with that is finding people you want to play with.

Rating: 5 stars
Summary: The Closest Thing to PnP, Amature Designer's Dream
Review: While one can find many faults in the game (especially if comparing it to "Pen and Paper" DnD), Neverwinter Nights represents the closest attempt yet at reproducing the original DnD experience. It also represents a new kind of entertainment -- you do more with the game than merely playing it. There are several distinct ways in which to enjoy the game:

1) As a player
2) As a "Dungeon Master"
3) As a designer
4) As a content creator

Playing the game is quite fun, although I have to agree that the original campaign is somewhat lackluster. However, there are over 1800 user-created adventures out on the Net as of today. These run the gamut of play styles, as each individual designer caters to whatever style he/she likes the most. This means that there are modules out there for fans of role-playing, hack-n-slash, story-driven adventures, humorous adventures, horror stories, adult-themed adventures--just about anything. These "niche" adventures often don't have mainstream equivalents, and can be very entertaining.

When playing as a Dungeon Master (or "DM"), the game takes on a whole new dimension. Suddenly you find yourself trying to define "fun" for yourself and your players, all the while trying to make a world and its inhabitants come alive. Not a small task, but when done well, the feeling of accomplishment is unbeatable.

The game comes with some of the best and easy-to-use tools to design your own modules. There are numerous free resources on the Net to help you along, and the people on the BioWare forums are very helpful. For me, this is the single most rewarding part of the game. If you've ever wanted to try your hand at game design, this is a good place to start. It is even more interesting to watch a few players make their way through your creation while you DM.

It should be pointed out that many people inside and outside BioWare are hard at work creating new content for the game. NWN is the only non-MMORPG around that has an on-going professional staff assigned to continue work beyond its release. Between this "Live Team" and the game's community, several new monsters, items, portraits, utilities, and rules add-ons have been released. The game's community of 2D and 3D artists, programmers, and others are constantly expanding on what you get "out of the box".

Finally, I think to properly enjoy the game to its fullest, one should use a matching service such as Neverwinter Connections to find like-minded players. My weekly NWN game is every bit as good as my favorite PnP campaign from days long past, but only because I've found some great players from around the world to play with.

The bottom line is: if you are at all interested in RPGs or game design, buy NWN.

Rating: 5 stars
Summary: A great game if you know how to play it
Review: It is a wonderful game to have. Neverwinter Nights (NwN) can be played as a single player, multiplayer, and Persistent World. A beautiful 3D game, it does require a good PC to have a smooth play. The Official Campaign does get boring after a while but it is a great written story. There are many other modules beside the official campaign that are REAL fun. Even if you never know how Forgotten Realm or Dungeon & Dragons, you will have a good time. The downside of this game is that if you just love Hack & Slash (kill everything in sight), other RPG players might not welcome you.

Rating: 5 stars
Summary: VERY IMMERSIVE D&D EXPERIENCE WITH 3RD EDITION RULES
Review: I've been playing Dungeons and Dragons (paper and dice game) since the late 1980's, and I can tell you that this computer game is the closest thing to the old-school version. The world is overwhelming, the cities are full of people, The storyline is excellent, the graphics and magical effects are breathtaking, and the 3-D world can bee navigated easily with a camera mode that the player can control, including rotating 360 degrees and zoom in/out. The game is similar to the Baldur's Gate series (also Forgotten Realms), so if you've played those before you will easily learn Neverwinter.

The game can seem extremely complex at first, with all the character sheets and inventory menu screens, but with time anyone interested in these kinds of games should have no problem mastering the basic controls and concepts.

I was going to give Neverwinter Nights one star because of its horrid performance on my P4 1.5Ghz 256mb RAM computer, but then I realized my computer crashed a year ago and I had forgotten to load my vdeo card driver software. Even still, this game requires a hefty amount of hardware to run.

Rating: 5 stars
Summary: A decent RPG game, even fun and enjoyable.
Review: Read the other reviews as well if you like. They are useful. Thats what I did before buying this game. But if you don't, well, here's what I have to say about this game.

Like many new games that I buy, I took a chance with this one also, and I'm glad that I did. This game won me over as a new faithful follower. The game is very iompressive, although it could use some improvements.

It is similar or can be related to any other RPGs out there. You get to have a party of some sort, but you're mainly playing with one major hero. Depending on your type of hero, you may summon creatures or hire heroes for your party.

Character creation is half the fun. At least I enjoy doing so. You get to decide on almost every aspect of the character( i.e. appearance, class, abilities, and so on, just like in any D&D game). I love the character portraits. Really awesome art.

Graphics look good, but it could improve. The characters could be a little more smoother. But the environment looks great. You may rotate camera and zoom in and zoom out. Spell effects are outstanding.

The gameplay is a classic RPG: Get quests, gain experience, interact with NPCs, improve your character skills, weapons, armor, spells.

And the sounds are great too. Music really great. sound effects spectacular.

I don't really want to dwell on negative aspects of the game, because even the best games have faults. I have told you what I liked about this game and if you liked what you've read here, then by no means go and play this game.

My suggestion.... if you like RPGs, then get Neverwinter Nights. Similar game is Dungeon Siege.

Rating: 5 stars
Summary: Best of any CRPG's I've Played
Review: I got the day it came out, and i found it worth the [money] i paid for it. Having been accustomed to the Baldur's Gate series, i found the 3d environment and adaptation of the 3e rules quite refreshing. Though BG2 had some classes/abilities that were similar to 3e, they weren't quite right until Neverwinter came out. For information on the 3e system, check out the DnD books put out by Wizards of the Coast.

They were able to put just about all the skills and feats that are in the PnP version into the CRPG version. There are obviously a few aspects of role-playing that cannot be done with programming, so those aspects are generally forgivable.

The story is interesting, though a little predictable. The side quests seem to overwhelm the main story in Chapters 2 and 3, but they add length, experience, and a little diversionary relief from the main storyline. The hencham quests are somewhat interesting, and they make party interaction more appealing (though it is limited, since you can have only one henchman at a time).

The limit of one henchman can be annoying at times (since you might find at times you need both a healer AND a rogue); though in the end, you might find the henchman more endearing since he/she is much less disposable (though renewable until the end).

Audio effects are great and add a depth to the world. Visual effects are much improved upon the BG series, and are now in 3d.

The toolset is amazing. Even without programming skill experience, one could make a basic module. With patience and programming skill, one can make epic modules or persistent worlds with rich, visually stimulating environments and entertaining, responsive conversations.

This game will stick around for quite some time due to it's impressive game engine, and the massive amount of publicly available fan modules.

Rating: 5 stars
Summary: To that loser from Austin tx
Review: The graphics in NWN are an astounding achievement in depth, richness, detail and beauty.

Secondly, if the NPC voices are so annoying, don't hire an NPC. Its easier to level up without one anyways.

Thirdly, the game has a STORYLINE because that's what a good D&D adventure has. A gamemaster has to create a story using a script of sorts, or else he is ill-prepared to meet the player's needs. Too much improvisation leads to boring game play.

Rating: 3 stars
Summary: Lousy Out of Box Experience
Review: NWN's funfactor depends entirely upon who you play with and the modules you play on. If for example you play the single-player campaign by yourself your in for 40 hours of mediocrity. If on the other hand you can play with some buddies, one of which who is a good DM and module designer, you will have an absolute blast.

The game has an excellent engine/editor and is probably the best electronic translation of DnD 3E but that does not a fun game make. I could go on and on about the faults of the Official Campaign but it can be boiled down to this: very little opportunity for roleplaying, encounters are rarely non-combat, dungeons are just unimaginative series of rooms that lack flavor or puzzles, (this is especially bad given the games focus on dungeon crawls) and the henchman system is barely functional.

That said multiplayer can be a blast IF you can find good people to play with. That's a big if, given the tendency of online gamers to be uh, rather lacking in the social skills department.

Anyway, if tabletop DnD requires too much of a time commitment for you then NWN could be the answer for you RPGing prayers. If however you are searching for a good single-player CRPG (as I was) NWN will disappoint to no end. Look at titles such as: Fallout, Planescape: Torment and Deus Ex instead.


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