Rating: Summary: Ground Breaking Game Review: This is the same company that brought you Bauldurs Gate and Bauldurs Gate 2 Shadows Of Amn, those were both amazing games but not nearly as good as Neverwinter Nights! This game has mindblowing graphics and amazing gameplay!!! The internet part of the game is the part that is most gripping, u can't leave your seat when you can play with 64 other people at once!!! This game is A-M-A-Z-I-N-G! and every1 should play it, I AM CANADIAN AND PROUD OF IT!!! ;) ^_~
Rating: Summary: The pre-release hype was right on target for this game Review: For more than a year, previews and sneak peaks and speculation flooded the web about this game. People looked forward to its release with a messianic fervor that -- all too often in the computer game industry -- presages a disappointing game. To me, the most striking thing is that this game actually LIVES UP TO ITS OWN HYPE.The single player game is fun and has a reasonably deep plot. It is supposed to keep you busy for bout 60 hours, and that estimate seems accurate. Gameplay is rather similar to the Baldur's Gate series in many respects, but Neverwinter Nights kicks up to another level with significantly improved graphics and good sound, and implements D&D 3rd Ed rules. Multiplayer is also a treat. The biggest improvement lies in the area of group/party dynamics: no longer is the entire party forced to be on the same screen at the same time, or forced to watch passively while the leader converses with an NPC. Everyone can move around and do whatever they want, fighting or talking or interacting at any location in the module. Also, logging in to a game session with my friends was easier than any of us anticipated: we had no problems even with multiple odd configs including NATs, firewalls, port blockers, etc. The really exciting thing about this game, though, is its customizability. The Neverwinter Nights team has taken a page out of id's book, and given the end users the tools to design their own adventures for the game. The Neverwinter Nights adventure creation toolset is perhaps the best I have ever seen released by a game designer, and should give this game a great deal of longevity. Just beware that some aspects of module creation are relatively complex (e.g. scripting requires a degree of familiarity with object oriented programming, preferably C, to feel comfortable doing it) and cannot be learned instantaneously.
Rating: Summary: AMAZING Review: I live in Edmonton where thier developing this game and it is out of this world. It is perfect. Unbelievable graphics coupled with amazing gameplay make this a must buy for any gamer. This game will revolutionioze rpgs and gaming forever. Buy it, now.
Rating: Summary: "Toolset" is easy to use, and incredibly powerful. Review: No one has yet really encompassed how incredible the toolset really is. I have seen a video of one of the developers designing a map and then playing it. It was awe-inspiring. At first it seemed exactly like Starcraft's map editor, he simply clicked on a tile type and started dragging around his cursor on the map, creating rooms. He then made one room into an island over lava, the editor automatically created the island effect when he circled lava around it, and then he placed a load of creatures in almost EXACTLY the same way as with starcraft. He then, without changing modes or rendering, zoomed in and panned up, so as to look at his dungeon in a first person view. My jaw dropped, and then it dropped lower. He double clicked on a creature and loaded up its AI script - C++, and started to change how it would react to different players. Then he went to another option, a much more simple to use and user friendy program, and edited the dialogue that the creature would use in different situations! The whole dungeon took about 10 minutes to create. He then saved and loaded up NWN, and went straight into his dungeon. It took him about 30 minutes to finish playing it. My somewhat long-winded point is this, with 10 minutes of programming, he had 30 minutes of quite enjoyable playing time. What can a person do with a few days? Especially when, unlike with starcraft, multiple maps can be stacked easily and efficiently in their intuitive "module" design, each new map being about 32x32 tiles big (or smaller if chosen, and it should be noted that the 30 minute dungeon was 10x16 and did not come close to using up all of its space). For the toolset alone, I cannot WAIT to get NWN.
Rating: Summary: D&D tops almost everyone Review: The only fantasy world that I would say competes with the D&D universe would be the Tolkien one, that's why this game is so cool. At long last you can have an alternative to sheets, pencils and dice. The posibility of importing a character from BG is also great. If you want to forget about the real world for quite a while, you just found a good way.
Rating: Summary: Wow... Review: I normally don't get hyped up for games, as a gamer who has played games for years, 90% of the time they end up being less than expected (such as Black and White, Civilization 3, etc). But after hearing from some online players talk about this new game coming soon. I decided to spend a few minutes to check out some previews...but then the minutes turned to hours, and hours turned to days grasping every bit of info I can on this wonderful game and telling friends about it! First off, it has a great single player adventure, the developers made a 60-80 hour long single player campaign that is going to be great, the developers put a lot of time and energy to make sure the single player experience will be truley great and not lacking in any way (like most other games). It has been made by the same developers of Baldur's Gate, so you know it has to be good! If your not satified with the single player campaign, no problem, make your own! Neverwinter Nights will have an easy to use adventure creation set, which will have easy step-by-step tools that can help guide even the newest player, and special modes and scripts for the most experienced of pros to help create their own dungeons, cities, castles, adventures, weapons, and armor in a flash. Once you make your world, you can host it online as a "Dungeon Master" and take control of all aspects of online play. Maybe posess a monster to take an oncoming online party, or help guide a lost adventurer, or even tell a story to intensify your own world...it is all up to you! If you don't want to create your own world and just want to step into the online action, no problem! Just create your own persona with billions of different combinations of armor and equipment. All stats and rules are based off of the Dungeons and Dragons 3rd edition rulebook, so the creators of the game aren't making up numbers as they go, so you can expect to have well-balanced races and classes. Just log on and connect to a server with worlds created by players like you, you can have a different types of games to play on each server you join. Want to hack and slash dozens of monsters? Just pick a hack and slash server. Want to experience immersive online quests? Just pick a questing server. Neverwinter Nights should appeal to all players of all genres. So even if NeverWinter Nights is half than expected, you can be sure its going to give Everquest and other games of that genre a run for their money. One thing for sure is that you definatly have a buyer here!
Rating: Summary: Since I can before it is out! Review: I first of all have always been looking for a good AD&D type game with multi-player capabilites and story/plots/customizability more than any other game. But the BIG bonus for me is the fact that I am a Linux user! It is great to see a Brand name company come to realize the potential, as well as, make a game equal on ALL platforms.
Rating: Summary: NWN = Faster more efficient D&D Review: Although this game is still not released it is already revolutionizing modern gameplay. Neverwinter Nights combines real-time game play, very customizable and fully rendered graphics, and all the customization capability of Dungeons and Dragons. Users will be able to use the exact same tools that Bioware used to make their campain to make their own. You will be able to create weapons with customizable - blades - guards - pommels The Armor Customization lets you change all the following pieces individually from a huge library of models. - Base - Neck - Torso - Pelvis - Right Shoulder - Left Shoulder - Right Bicep - Left Bicep - Right Forearm - Left Forearm - Right Hand - Left Hand - Thighs - Shins - Feet Beyond this when making your own modules you can place "encounters" instead of painting down enemies. Encounters calculate the power of a party and add monsters of the appropriate difficulty based on your requirements. THus, no matter whose playing the encounter will have teh same difficulty. This game will be amazing.
Rating: Summary: COuld this be the best RPG? Review: It sad that there isn't going to be a baulders gate 3 but who needs one when you have this? Made by the same people who made baulder's gate bring you never winter nights. You can still use your character from baulders gate and use him here. The view is much more closer like the veiw in Zelda for n64. You can create your own worlds and play them online. This is a must buy for rpg fans!
Rating: Summary: Neverwinter Nights Preview Review: I'm sure this will be another excellent offering from the folks that brought us the excellent Baldur's Gate saga. Have I played the game yet? No. Do I have any first-hand or insider knowledge of what you can expect? No. But don't just take my work on this. You can read one of the other 15 or so reviews of this yet unreleased treasure available here at Amazon!
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