Rating: Summary: ... Review: Hi there.I'm a level 50 in this game. I'm the highest you can be and I've been with this game since beta. I've played ALL previous MMORPGS and i've helped write ALL the Prima strategy guides for this game and some others. I know what I'm talking about. The problem with the negative reviewers is that the majority of the players are generally not mature or intelligent enough to have a broad perspective on balance. These sort of players have a limited scope of game design and balance; they know only what they have experienced, yet generalize the entire game by their personal circumstances. That being said, I can generalize myself and say that 95% of the complaints on this game that I've read are horribly innacurate. My opinion of the game: Few people know it better than I do. MMORPG's these days are generational, meaning that there are first, second and third generation games. Ultima online was first generation. 2d graphics and sprite based. Everquest, still popular, was second generation and the first massive online rpg that was three dimensional. Asherons Call is in the second generation along with EQ. Then Anarchy Online came out and could for all intensive purposes, be called a second and a half generation. Dark age of Camelot is a 3rd generation game. It takes the best parts from its predesessors and attempts to remove the negatives. However, it is *not* in the same league as EQ. The game design is far superior and if graphics are a concern, EQ is simply antiquated. The quantity of fun i've had on this game surpasses any amount of fun I've had on EQ/AO/DAOC/UO combined. Folks, there is a 1 month free policy, give it a shot. Simply, if you don't like it..don't pursue paying for it, but don't condemn the game off of ignorant comments made by teenagers who couldn't handle the lack of instant gratification. Wulonger
Rating: Summary: U like Magic, Mystic Creatures and Worlds.... Review: This game is for a Roleplaying fans and of course non fans also but this game is one of the best online games i ever played, EverQuest was also good, but this beats it 100%, choose char from pure Power spellcaster to Heavy Strong Fighter, the choice is yours, what u gonna be? and best of all u don't need that big fat internet line to play it, u can use 57k modem, no problems! Buy it today and join me and my friends on jorney of you life! :)
Rating: Summary: A Fantastic Adventure Review: Providing you have the time, DAoC can bring you into a truly amazing fantasy world. Mythic's MMORPG (Massive Multiplayer Online Role-Playing Game), taking place in post-Arthurian Camelot (As well as the worlds of Midgard and Hibernia), combines traditional role-playing elements with a unique and inventive realm combat system. As a low level character, you play within your realm (Albion, Midgard, or Hibernia; it's up to you), gaining experience on your own or with a group of other players. The low level hunting areas deny entry to players from other realms, and therefore protect weaker characters from high level enemy players. As your character grows and you acquire more powerful items, you begin to war directly with players from the other realms in Frontier Zones (War Zones that provide no protection for weaker characters). Whether hunting with a small group of eight or storming enemy keeps with dozens of allies, Realm vs. Realm combat is the brightest spot of Mythic's gem. While you can play the game sparingly or at your own pace, your character will level slowly and chances are you will never get the opportunity to truly enjoy Realm vs. Realm combat. As long as you are willing to devote a substantial amount of time to its brilliant landscapes, characters, and story, don't hesitate to buy Dark Age of Camelot.
Rating: Summary: Currently the best, but 2003 may change that Review: The graphics are much better than Ashrons Call and Everquest. There are problems when 50+ characters are in realm vs. ream battles in that the frame rate will slow down and never return to the norm until you relog. Questing is fun until you reach the higer levels, then you almost have to find a will group (can be a big pain). RvR is excellent fun. The frame rate issues absolutly need adressed, but even with this problem the heart gets pumping. Small RvR encounters are prime! There's still a bit of content unreleased: housing, chartered NPCs, crafting elements... IMO this is the best RPG currently available.
Rating: Summary: A game with alot of wasted potential. Review: I've played DAoC since October 2001 and have experienced all three realms in DAoC, particularly Midgard. The pros: The game is nice until level 30-35. Leveling is fairly fast until level 30 or so. The negatives: Right now, DAoC should stand Dark Age of Castalot. Classes that do not have a powerful ranged attack and/or stealth will do extremely poorly in RvR. Melee classes, particularly pure melee classes such as the Warrior, Blademaster, and Mercenary are doing very *poorly* in RvR and Mythic has to date done very little to fix this. Archers in general are another weak class in RvR, after the string of "nerfs" Mythic inflicted on them - and Hunters are almost extinct in RvR as a result. In order to even have a chance in RvR, you'd need to reach at least level 48+, and even then, with the advent of epic armor, you'll wish you were level 50 cause the level 50's will still stomp you. The leveling grind to reach that high level is *mind numbingly, eye gouging, brain melting unmitigated tedium* - unless you'd rather stick to the battlegrounds. The fact that there are level 20-24, 25-29 and 30-35 battlegrounds is testament to the overpowering effect of level based modifiers in RvR combat. Classes are badly balanced and that's being kind. Mythic's communication with their player base is extremely poor. They have an automated "feedback" feature (ha) and their long distance phone number is strictly for technical and billing issues. The quality of their CSR's is wildly inconsisient, but I wouldn't depend on them any more than I would depend on EQ's CSR's. The game is NOT for the casual player if you want to get into RvR.
Rating: Summary: Worth Every Penny! Review: After my first month playing Dark Age of Camelot, I feel this MMORPG is worth every penny I put into it! The graphics in the game are amazing. I play in Midgard, and, when I travel to other regions, I am still astounded at how stunning the landscape is. You have many options as to how you wish to play...if you are a monster-killer, you can gain experience from that. If you prefer role-playing and quests, you can choose to do these as well. If you love solo play, you can do that with any class. And, the frontier areas packed with monster enemies and enemies from other realms adds an incredible amount of excitement to the game. In fact, the keep areas and frontier areas (realm v realm) adds a whole new element to the game, keeping it exciting. Spell and character graphics are also wonderful, as are the main function controls. This is the first MMORPG that I have tried, and it was extremely easy for me to catch on to how to play. I have seen Everquest (I own it now, in fact) and Ultima Online, and this is by far my favorite out of all of them. If you hate chasing all over the place to find your corpse when you die, you will adore this game's system for dying... loss of experience (you can earn some back by praying at your grave) and loss of constitution points (you can buy these back from a healer NPC). I will remain a loyal player of Dark Age of Camelot!
Rating: Summary: Pros and cons... Pros WIN! Review: DAoC's biggest strength is its flexibility. - Powergamers can race through to the engame, skip the quests and content, and start slaying enemies within a month or two. - Roleplayers have several servers they can use to bow, curtsey, thee and thou all day. - Casual gamers can log on and goof around with friends, exploring the continent and completing the many quests. - Obsessive/compulsives can pour all their time and money into crafting. - Armchair strategists can lead raids on enemy forts and relics. - Bloodthirsty newbiekillers will soon have their own servers for pure Player vs. Player adventuring. - Social players can hang around, make friends, and jabber over guild chat all day. IRC with trolls and dwarves. The combinations of realms, classes, races, and specialized skills allow for the creation of either fairly standard characters (big warriors that smash things) or some unique, unusual, and challenging combinations (lurikeen 2-handed weapon champs, anyone? :) No matter what your style of play, Dark Age of Camelot has something for you. ----------------------- DAoC's biggest weakness is its flexibility. - There is a lot of opportunity for players to completely screw up their characters if they don't do enough research first. Hopefully, Mythic will soon implement the long-promised ability to respec, but even that will not solve all the problems. - Constantly-changing class balance does frustrate many players, sometimes with good reason. - Players who hold their breath waiting for long-promised additions (disguise, guild housing, spellcrafting) turn blue and suffocate while unrequested, unexpected additions are made. No matter what your style of play, something about the game will make you angry. ---------------------- There are pros and cons, but I love this game. I've had more fun with my level 50 druid, mid-range champion and ranger, and little lowbie warden, than I've ever had with any other game. The people are terrific, and there is just so much to do in this little universe! Highly, highly recommended.
Rating: Summary: 8 months later and I'm still wowed! Review: This has to be the richest, lushest online game I've yet to play. The choice of characters is at least twice as varied as what Everquest offers. Levelling is easier than Everquest also. I've also found that it's easier to meet and group with players in DAoC than EQ, none of those snotty cliques I constantly found on EQ. After experiencing the aloof nature of EQ and the disappointment of Anarchy online, DAoC is a breath of fresh air. Those reviewers who say the game is not finished are forgetting that alll online games are works in progress. DAoC was definitely ready for gold release in comparison to Anarchy Online. In summary, I have no regrets in buying this game and am sure I'll be playing it for years to come.
Rating: Summary: Don't buy this Review: It requires an insane amount of time to reach level 50. Once (if ever) you're 50 you will realize that there's no high level game and you'll have been nerfed repeatedly on the way. Your newly nerfed 50 you've devoted so much time to will not resemble the class you started with all. Some fun can be had in the level 24 battlegrounds. But after a few days of fun you'll reach your point limit there and be kicked back out into the meaningless hamster wheel of leveling to 50.
Rating: Summary: Dark Ages of Camelot- One of the Best games on CD Review: I would surely recommend this game to an fan of any Middle Ages or ancient Games, due to many reasons. The first of these are that you can talk to other people who are playin for help,quests,or just plain chat. Other reasons include fairly good graphics,helps to strengten reaching small or large goals, joining and helping other people. On the down side, I do agree it does takes a long tome to level your characters, connection and service might be long or difficult,etc. But hey, what game doesn't have its flaws? After playing this game once at my cousin's house, I got hooked and ordered it. Hope you enjoy the game.
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