Rating: Summary: PvP RULES Review: the player creation is amazing, so is the realm vs realm, great idea mythic
Rating: Summary: What to listen to when reading a review. Review: I have read many reviews on this game in looking to buy it. Anyone giving it a bad rating either is stuck on EQ and just mad that they wasted all their time on it and a better game was made or their 12 year old sons didnt know that MMORPGs normally have a monthly fee. This game looks great from what I have seen. It has stuff that you would want in a MMORPG, if i was a reader i would just skip all the bad ratings and only ready the 4 and 5s. Thats where you will get the best information the others don't have a clue what they are talking about.
Rating: Summary: It's a game Review: This is a piece of software, which means that some people won't be able to run it successfully and others will have problems caused. Black & White trashed my system but it got rave reviews from most people who played.Who buys a game without checking the official web page? It's an online game and the vast majority of them charge a monthly fee. DAoC does as well but you get to play for free for the first 30 days. You don't even need to provide a credit card number "that won't be charged" until the time is up. This ensures you won't be billed if you decide you don't want to play further. The game itself is pretty decent, it's right after King Arthur's death and his realm has split into three factions. You choose a server (a cluster of powerful PCs) to play on and each is a separate world. What goes on in the world of Lancelot, doesn't affect anything in the world of Percival. There are some servers dedicated to role-playing, don't talk about your car or make up funky stupid names on these. You choose which server to play on, then your realm. Realms are divided into elves and fairies (Hibernia), Brits (Albion) and the Norse / Vikings (Midgard). Each has the same types of broad classes, in other words, each has fighters, spell casters, etc. Each realm is just a bit different from the others though in how they work. There are three ways of approaching the game in the long run and you can mix and match how much you want to do of each. The first thing you can do is adventure. Go and bash beasties and hethen monsters for loot and fame. Next, you can form loose armies with other members of your realm and go invade the other realms. You can only go so far so don't expect raiders to come after you while you're low level. Finally, you can become a craftman, making weapons, armor, bows, etc. It is possible for a very low level character to be a very high level weaponsmith and have a ton of money. Most of the characters seem to complain about how underpowered they are and that usually means they are well balanced. Underpowered in complaints usually means "I can't kill it in two hits". The game is fairly new at this point but they have been responsive with patches and there are people from Mythic active in keeping the gaming community up to date. All in all, it's a pretty good game. I don't know how long it will keep my interest but it is doing it so far and with the first month free, you're only spending the money for the game.
Rating: Summary: Looks like Mythic got it right this time. Review: Dark Age of Camelot is a solid online rpg. Amazon.com is selling it for 50% off, heck that is a good enough deal for me. Personally I wouldn't pay $40 for this game because of other titles like Everquest. But you can not beat this price. Look at it this way, you are getting three free months of gameplay. The one included, plus two more paid for by the 50% off. This game is taking us a few steps closer to a new generation of MMORPGs. And I say "Bring it on", plus you can't beat the price. Get it asap.
Rating: Summary: misled by hype Review: I bought this game for my teenage son thinking it would be great hours of fun,I was even forewarned about the monthly charge which I thought extreme,and much to my dismay the game continuously freezes the computer and disconnects,what a waste of [price],I'm really disappointed and would gladly sell this game in a heartbeat to anyone,
Rating: Summary: Leaving the others behind! Review: Despite some technical hangups for some (my self included, for a time), the world that Mythic has created with DAoC is quite impressive. For a MMORPG in its infancy, it's absolutely incredible what can be done and how addictively fun it is! The part of the game that grabs me the most is, without a doubt, the Realm vs. Realm (RvR) combat system. Where other games concentrate heavily on one on one combat and have SERIOUS code holes, showing that PvP was an afterthought at best, DAoC has created a fine system of player combat that REQUIRES large-scale invasion and defense. The use of tactics is a MUST, as charging enemy lines in ones and twos results in a quick and messy death. The twinking problems which show up in other games are virtually nonexistent in DAoC, and the cameraderie between Realm-mates is FAR greater than in other MMORPGs, resulting in a FAR more enjoyable experience! HIGHLY recommended!
Rating: Summary: Dark Ages of Constant Crashing Review: The gaming qualities of Dark Age of Camelot seem to be OK because my 12-year old son liked it well while it worked somewhat during the free trial period. However, a few days after he paid the monthly fee, the game keeps freezing and crashing, working usually for just a few seconds, and at most 15 minutes so far in the last five days. He made made dozens of attempts to get back in, always with the same disappointing result. The tech support bulletin board at DAoC shows several such complaints, but the solutions suggested there simply do not work. Sometimes they even refer to alleged features in Windows 98 that do not exist in our version. For instance, they tell you to disable the graphics card, but the disable button they direct you to is not there. We emailed them directly with detailed descriptions of the problems but got no usable reply. The constant repeated crashes seem to affect the other behavior of our computer, too: it now freezes frequently during regular surfing, which it did only very rarely before. We are running a Pentium III machine with 128 RAM and Windows 98, and had very few problems before using this game from the Dark Ages of program writing. It seems to me that this game is really still in the beta stage and needs a lot of debugging, or else the company does not have enough servers to handle the traffic. In either case, DAoC will not be worth paying for until its maker offers an honest game that is ready for commercial selling. Caveat emptor!
Rating: Summary: Wow! Incredible game! Review: It probably isn't as good as EQ is now, but hey this is the first installment of a great game. I held off purchasing this title because of previous bad experiences, AO anyone?, but after hearing about how smooth the launch went, I am disappointed I didn't buy sooner. I have experienced no bugs or technical difficulties in playing the game and I find it very enjoyable, the community seems very friendly, and the game is engrossing. If you like this type of game, BUY IT NOW!!!
Rating: Summary: Still just leveling treadmill Review: I played AC extensively. I played DAoC for about 2 months. In the end--bordom took over. this is just another leveling treadmill that will consume a large amount of time but leave you empty and bored. great graphics. good support staff. good servers.
Rating: Summary: Same Old, Same Old Review: Remember when Massive Multi-Player Online Role Playing Games (MMORPGs) were the wave of the future and when possibilities are endless and fun. Well, I am still waiting for the endless possibilities and the fun. Dark Age and all MMORPGs make you feel like a gerbal, in that, you feel like you are running in place on that stationary wheel. The major problem with Dark Age is that you "work" by killing rats, snakes, ect. to get to the next levels so that you can kill bigger rats, bigger snakes, etc. The enemies stay the same except in name and colors. You literally kill lame animals for weeks just to supposedly move up on levels. The game developers give you the illusion that you are advancing a level after you have killed about one hundred snakes so that you can kill another hundred snakes that are "tougher." Do you get the point? Don't get me wrong, there are people out there who like to do this stuff, although I wonder how they equate doing the same thing over and over again being fun. Dark Age is probably the best of the MMORPGs but then again being the best of a boring, broken lot isn't what you strive for. MMORPGs is popular now but you have to wonder how long can these types of games keep gamers mesmerize and dellusional? Save your money! These types of games are not worth it.
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