Rating: Summary: Please save your money... Review: If you're an Everquest enthusiast, you've probably already bought it. An enthusiast would find the background stories to each area very interesting. This is why the guide fails so miserably. You get a roughly drawn map with only 3-7 vaguely located places on each map, inaccurate monster levels for each map, and one to three full pages of background for each location. The histories will do nothing to enhance your gameplay. Any useful information is encoded into cryptic passages that start with "There are rumors..." I wish for my sake it had been better and I hope for your sake you now know better.
Rating: Summary: Save your money--this contains BAD information. Review: The maps are worse than the one that came in the box in terms of detail--as in what is where, and no mob spots are shown. The desriptions are like a travel guide--fluff and worthless. The Mob levels are completely off. I am not making this up, the Dreadlands lists, right from page 97, Monster Level: 1-10. In truth, the monsters in that area are in the 35-45 range. Go there hunting as the Atlas tells you and you will be doing corpse runs a lot.Simply put, this does not merely contain 'no worthwhile information', the information it contains is bad and will cost you time and lives. Take [money], throw it in the street--you will be better off.
Rating: Summary: Too bad Review: This book had the potential to be a "must have" on every avid EQ player's desk, but it falls painfully short. So short, in fact, that as a map resource, it is horribly inferior to most maps available on the internet. As a source of practical zone information, it is completely useless, in some cases (as have been mentioned in other reviews) the information is simply incorrect. As a bit of light reading including some EQ lore minutiae that may have been heretofore unknown, it might actually succeed. I can't tell, however, since I really don't care. Things that are not included that should be, in my opinion: The positions of Plane of Knowledge books. A grid for finding locations. Names for prominent map locations. Descriptions and possibly level ranges for various monsters. found in the zone and information on where they can be found Faction information in a more specific sense. Almost all of these things can be found on maps provided by many of the various EQ cartography sites. If you want hand drawn maps with colorful commentary about the various zone, but not much else, maybe this book is for you. If you want a legitimate EQ resource, look elsewhere. One more thing, the book that I purchased (brand new) was missing roughly 30 pages. Zones starting with the letters "E", "F" and "G" had vanished from inside the shrinkwrap mysteriously.
Rating: Summary: Good if you play for the storyline. Review: This is by no means a cheat guide, if that's what you want I suggest you look elsewhere. This book is geared mainly toward the few people who play this game for the ROLEPLAYING aspect, which 99% of players seem to have overlooked and play this game as if it was another Quake or Unreal... Anyway, this book gives lots of interesting information on the history of Norrath, zone info, NPC info, and beautiful maps. The maps are not like the grid-based, satellite view maps with mob locations and spawn times like you would find on most cheat websites. If you prefer to roleplay and not just run from one zone to another killing certain mobs just to get your current quest item, then this book is for you. If all you want out of the game is to max out your level and get your epic in the shortest time possible, you're better off visiting a cheat site. Or better yet, go play a Final Fantasy and save money and bandwidth.
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