Rating: Summary: LOL Review: Okay, so no one from EQ1 wants to switch over to EQ2 I can understand alot of people have 200+ hours of play time. But then again whats 200+ hours equal? I put over 260 hours into my EQ1 character, I have a lvl 49 Mage a lvl 62 Enchanter and a lvl 41 Wizard, im dropping evry hour i put into this game for EQ2, I will no longer be left out of big raids from lvl 65 chars, I will be the big raid that LVL 10 chars wish they were on, everyone will say that but the second i open the box and install this game. I will have my[self] planted in my chair for 12+ hours the first day. I will play until my eyes will no longer stay open. Why? Because. It is utterly breathtaking.
Rating: Summary: DO NOT BUY THIS GAME! Review: They're not doing anything to really change Everquest. It's going to be the same inconvenient, unfun game they release five years just with better graphics (which will turn it into a laggy mess), housing, which is something Asheron's Call offered two years ago in Dark Majesty and the ability to buy a boat, which Dark Age of Camelot has already. There are so many features other games like Horizons or Mythica will offer that Sony/Verant choose not because Sony thiks people will buy their games no matter how mediocre it is. In Mythica you're a god that gains worshippers for your actions while Horizons let's you create your own town, be a politician, own your own store, create your own guild and play as a dragon. All Everquest II offers is the same old hash and slash gameplay that takes forever to progress in. SOE is the wealthest MMORPG maker because it's Sony not because they work the hardest to make the best MMORPGs. I just feel that before everyone goes out and buys this game which will probably be the most expensive MMORPG coming out ...they should really look to see what else is out there. The only thing besides setting that makes MMORPGs different from each other is features and when I compared the MMORPGs coming out Horizons is the one that has the most truly worthwhile, unique features more than Everquest 2, more than World of Warcraft, more than Star Wars Galaxies (Do your own research if you don't believe me). These games are just going to sell because of their names and I'm tired of that happening!
Rating: Summary: This game is going to be great. Review: This game is going to be excellent. The game is going to be modified so casual and hardcore players can both have fun. EQ was a great game, but the game was at times frustrating. Especially corpse runs. EQ2 is going to fix all the problems. No longer will you need to do frustrating things like corpse runs. All I can say is try it. The first month is free, so if you find it absolutely horrible, cancel your subscription. But I must say this game is much funner in the higher levels. Also do not listen to people who give EQ2 bad ratings because they had a bad experience with EQ. This is EQ2. Well lastly all the advice I can give is this is going to be great and I hope to see you all in the game....
Rating: Summary: Not as good as you all think Review: This is everquest but with better graphics and some bad copy cat tradeskills. Yea sure the fighting the challenge the grpahics are going to be good but who wants to just walk around and press the attack button all day not me. Battles dotn require and skill or strategy at all. Cant even see the battle all you see is a guy swining stick or sword in to the air and on the bottom it says you attack for whatever damage you make like this but this is not my kind of fun u may think its enjoyable for a month or so. And another mistake they did was you cant have your old character and drag it over to everquest 2. Many people ruined their lives on this game and spent so much time on it. And they expect everyonbe to start over i dont think so. Im going to switch over to horizons the battles require strategy and skill you can actually see the guy get hit or doge the hitor whatever. Also got special moves and tradeskills are great. You can be a dragon fly breath fire whatever. The game also has good graphcs. Everquest any 8 year old can play it my friends little brother plays it. lvl 36 last time i saw him. Horizons you actually can controll the battle from being killed or killing the monster whith techniques like dodge spin flip, or special attack or sweet spells and etc. If you dont want to jsut press atttack all day i suggest you check out the site artifact-entertainment.com then click on products. What can you lose.
Rating: Summary: EverQuest II Preview Review: This peview is intended for an audience of some experience in online gaming, though inexperienced readers may find some good stuff in it as well. The original EverQuest was a phenomenon. A game for the ages, quite literally. It's lasted for years, and for some people, it's never been boring. Has another online game ever come close to receiving the same acclaim as the original EverQuest? No way! I had my hopes up for Star Wars Galaxies, and I gave into much of the hype. Unfortunately, for me it turned out a bust. The second I entered the SWG world I was awed by the graphics and the incredible detail. And I even became entranced for a time . . . well, more precisely, a week. The problem with Galaxies (and the success of EverQuest) is game play. SWG has no loot off dead creatures, no experience hook (it didn't take much time to reach master of any one profession). It was eye candy with no core. EverQuest has the "hook". It has the content. This old game has yet to meet its match. So what about the sequel, EverQuest 2? Will it take the crown from its predecessor? Question marks arise, but I will provide some answers. Reading the developer comments on various forums, I can reveal some interesting details. - There will be zones, just like in the original EQ - There will be a "consider" option (con) that shows possible experience gains and follows the original EQ color scheme - Luclin, Kunark, Velious, Odus and Fadywer will be absent from the original game. Antonica will have split into continents of it's own. The game takes place an age after the original EverQuest - There will be no kill-stealing or power-leveling, enforced by a "lock" rule. Kiting will be absent - There will be no twinking, and buffing "newbies" will not be allowed - There will be item decay on death - There will be 50 levels to attain originally, with a game engine that supposedly allows up to 200 if the developers choose to have expansions - There will be standard groups of 6, and raid-groups of 24 - There will be solo-content and group-content - There will be 47 classes, designed in a "tree' fashion. Everyone will start as a Commoner until level 5, and then choose a basic profession. At level 10, a new sub-profession will become available, and so on. - There will only be 2 starting cities, Freeport and Queynos (rumored to be 17 zones each!) - Roughly half of the original EverQuests zones will be remade and included in the sequel - There will be player housing, and guild housing, but only in the cities - The minimum requirements will be: Operating System: Windows 98/2000/ME/XP Processor: 1GHz RAM: 512 MB Video Card: DirectX 9 compatible. Pixel shader and vertex shader compatible hardware with 64 MB of texture memory Sound Card: DirectSound compatible audio hardware - The recommended requirements will be: Operating System: Windows XP Processor: 2 GHz or greater RAM: 1 GB CD-ROM: 16x CD-ROM or DVD-ROM Video Card: DirectX 9 compatible. Pixel shader and Vertex shader compatible hardware with 128mb of texture memory or greater Sound Card: Sound Blaster Audigy Some problems that may arise with EverQuest 2 are graphics and solo-play, and cities. Grouping is practically enforced in some cases (in dungeons), and soloing may be time-limited in some cases (ridiculous). There will be solo-content, specifically designed by the developers, but they want to suggest grouping most of all. Make no mistake; this will be a "group-oriented" game. Graphics are an online game's "One Ring" (referring to Lord of the Rings) concerning the development team. Games that get carried away with graphics tend to lack in other areas. I hope that this is not the case with EverQuest 2. I've read numerous articles where the developers are bragging and taking great pride in their graphics system, completely unaware that most people couldn't care less. If it's not a fun game, people will not play it, period. This was the case in SWG, which has lost a large quantity of its subscribers. What the EQ 2 development team should do is concentrate on balance between their 47 classes (wow), balance between their variety of species and (of course) bug testing. They should concentrate on improving the game from the original (game mechanics), which they have done marvelously so far, and most importantly, game content and depth. Cities may also be a problem in the new EQ. There are only 2 cities (albeit massive ones according to the dev team). What does this mean? Elves, dwarves, humans, frogloks, ogres and trolls all living in the same city. I find it ridiculous, and a complete step back from one of the thing's that made the original EQ great: cultural differences. Cities may also be problematic for those who remember the original Freeport and Queynos. The developers were bragging about making the cities ten times bigger than the originals. My God! I couldn't find my way through Freeport in the first EverQuest, how the heck am I going to do it now? In addition, Freeport in the original EverQuest was devoid of players, completely, unless you were at the bank or the zone entrance. Keep this in mind. These new cities will be empty ghost towns, and far too big to navigate without an overlay map of some kind (which brings you out of the game). EverQuest 2 is slated to come out in June, but Beta hasn't even started yet. It will NOT come out in June, which I'm sorry to say. With experience, I can tell you to expect the release around fall or winter of 2004.
Rating: Summary: FUN Review: To the people that play EQ1, this game is meant for fun and playing games is a way to go into your own world and waste up extra time. People that played EQ1 complain about there being no transfer from 1 to 2. Well, even know you worked so hard on 1 you know you played it for the fun and you know that EQ2 will be even more fun. Stop writing poor reviews that contradict what you really believe. Just leave EQ1 and come to EQ2 you know it will be better.
Rating: Summary: They expect us all to just start over? Review: Ummm... no thanks. I don't care HOW pretty it is, I, as well as just about every EQ player I know (and I know many of them) all agree: The timesinks stop at EQ1. There will be no starting over for any reason. We've all invested too much time on EQ1 to just drop it and move forward, especially with Sony's infamously horrific customer service. I am a paying beta tester for Everquest (in my opinion that game still hasn't left beta, and since I pay to play it, well, that makes me a paid beta tester doesn't it hehe). I will not pay Sony for the privaledge of testing their new game. IF Sony was smart, they would make Everquest II a complete rewrite of EQ1 with this fabled new engine of theirs and allow people to import the characters into it that they have worked so incredibly hard on. EQ2 is going to be a total loser, mark my words--regardless of it's prettiness or features. It will be another Anarchy Online, UO2 (ummm WHAT UO2? heh), Dark Ages of Camelot, etc. It simply will never reach critical mass because EQ1 players will NOT switch in droves like they are hoping. Sony is crazy to make EQ2 incompatible with EQ1. Not smart at all. It truly seems that the "soul" of Verant has left the building, in a big way, since their acquisition.
Rating: Summary: Verant and Sony: Customers demand a a better MMORPG Review: Well well... sadly, EQII looks like nothing more but a graphical advance and new material for a online RPG. Nothing here looks ground-breaking. Another online RPG that you spend loads and loads of time in, hence "Evercrack" -- the leveling grind is back, or will be in some form. Sure, new races, new classes, new graphics... but the over all point of the game is the same. Spend time, get more powerful, get better stuff, kill NPCs or people. Wow, the gaming community is thrilled at your originality here. I've always been a fan of these types of games, even though the time spent/invested has been a bit harsh for someone that tries to lead a normal life. Sooner or later, the gaming community will get to a point where they don't pay and play these games unless the company puts an effort in for originality and actually cares for the customer. Sadly, you will not find this in EQ2. Horizons was the closest thing to this, but slowly they are being converted into just another run of the mill online RPG. So, please, know what you are getting into before you buy EQ2 or any game like it. It is not a game you can play casually and be very successful at. As a customer, I demand a better product than what this will provide. If you have the same feelings as me, please avoid EQ (and Star Wars Galaxies, for that matter, which is EQ in a Star Wars environment pretty much) -- but if you truely have fun playing these games, than go for it. /rant off ;)
Rating: Summary: Uhm. Review: Why would you want a character transfer from EQ 1 to EQ 2? I'd rather start over and experience the new game as a whole and get a feel for the character I'm playing. That'd be pretty hard to do anyway if they change certain aspects of the game like skills/spells and leveling requirements. This game sounds like it will improve on the original. I'm hoping they make it more friendly to people who like to solo a bit more as they don't have time to be logged on 12 hours a day.
Rating: Summary: LOL Review: You guys are funny, the only ones that are saying how good EQ is ...IS the ones still on it. Which is pretty sad... the game is just a big money racket. They should have stopped after the 3rd expansion ... what came next.... cat people.. moon.... fighting gods ..haha ... give me a break it was a good rpg. Sony wants to keep the masses of whiny customers that will shell out 30 bucks a pop for another off the wall expansion to make the game easier for them, as well ruin the rpgness the game had.. (is that a word =) ). Which I believe if you buy a game and pay $12/month, you should be entitled to "so called" expansion packs for free. Stupid to make someone pay monthly and buy a $50 game ...then to top it off in a few months bring out an expansion that I know is optional ...but puts you on uneven ground next to a guy with expansions..... THEY even deny people their new spells WTF! ... Someone should sue Sony for putting out a game ...which was led to believe that was going to be fun online ...then pop out expansions that makes their original game basically unplayable ...... if they are going to bring out expansion packs ....then the fair thing to do ...for those who like the original game without the lame books and ridiculous new story line ...is to have new servers with each upgrade, likewise have the game in its different past states. And I know ..there will be those lame people defending EQ that has been on there for 4 years ...that think making a character is a pain , rather than fun that will argue against my comments ..and I welcome it... just makes me laugh. Because they are the same people who whine about the game being to hard, and love the books that port their lazy butt around the game. These people should be in a chat room.
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