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WarCraft III Expansion: The Frozen Throne

WarCraft III Expansion: The Frozen Throne

List Price: $19.99
Your Price: $19.99
Product Info Reviews

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Rating: 5 stars
Summary: this is good
Review: This is definitely a good game for a serious strategy gamer. it has decent grapihics good plot and great gameplay. Its definitely overpriced even though it's a great game.

Rating: 5 stars
Summary: Easily one of the best games i've played
Review: This game is awesome! Great visiual affects, Great storyline, Terrific Multiplayer gaming and absolute diversity in each civ! If you are an avid RTS gamer this game is a MUST! Already 1 million sold! I recommend this game!

Rating: 4 stars
Summary: Warcraft3 is a new kind of RTS.
Review: Now it seems that not many people understand about new system of warcraft3(addition of heros). In my opinon, they included this for few reasons. I will just mention those that I can think of now. First, I think Blizzard wanted to limit the boredom at the start of game. Usually what you do first in RTS is making builings and gather resorces for several minutes without any engagement between your enemies. Now that's kind of boring I guess. SO here's what has changed. There are few creatures called creeps(I think? I'm not sure) that you can kill in any maps. even though you gotta start out with standard RTS moves (making building and gathering resorces which I mentioned), you can take your hero fairly early in the game and go creep hunting for exp(experience), gold and items. Now here comes the RPG elements,Experience and items,meaning you can build up your hero as many fantasy theme Rpgs ( final fantasy series, baldur's gate you name it) but you have to understand that that's about all the elements of Rpg in the game I believe. Also the reason you wish to level up your heroes is simply so that heroes can compliment your armies, not just for the sake of having high level hero as you might do in normal Rpg. I can confirm hero's role in this game with items hero can buy or get. These items mainly enhance fighting power of your army, not your hero. In my mind, I think it's inaccurate to call this game as combination of RTS and RPG. It's more like RTS with little bit of twist.
So do I like this game? Well I guess the answer would be yes. Since I'm a big fan of Starcraft, it was rather natural for me to pick up this game as soon as it came out. I just hoped that it's as good as starcraft then I would be satisfied. Certainly I'm no expert( only played about a week) and I don't like to make judement so quickly but I'm yet to see the strategic depth of starcraft in this game. Then again everyone's in learning phase right now (except those beta players maybe) so I might get surprised later. Still the game is fun to play and I didn't get the feeling that it was total waste of my money. One complain(I can think of right now)I might make about this game is that for some reason, it feels like many numbers of units from each races are very similar. Sure it looks different and called different. but same kind arrangement of units in four races exits and that might discourage truly unique tactics for each races.

Rating: 5 stars
Summary: Flawed? Sure. But still the Best!
Review: Yes, there are some definite flaws in the game. My only criticism is that I felt the AI wasnt aggresive enough. But thats it. The storyline is entertaining, the game challenging, the cutscenes gorgious. I dont think a person has a right to ask for more. The Tolkienish Night Elves alone make the game worth it!

Rating: 5 stars
Summary: Mac Version Great!
Review: I am running it on a G3600 384MB RAM and the latest version of OSX. It looks and runs great! This was a game designed by people who actually play games. I am calling it early...This is The Game of the Year!

Rating: 1 stars
Summary: This is no RTS
Review: If you like StarCraft don't bother to buy this game,
It has to much Micro Management, and all you need to do is upgrade your hero, then just move him around like a vacuum (better yet upgrade all 3 heroes and move them together), and viola YOU WIN

Rating: 4 stars
Summary: So far, so good...
Review: Well, so far, it's not too bad. Accepting as a given that nothing is perfect, I think the flaws are well outweighed by the obvious effort that went into the game. A few points from the forums need to be addressed;

1) The voice acting. People who say the voice acting in this game is bad have never watched dubbed anime or played the original Resident Evil. Trust me on this one, after a stint with either of those you will never complain about bad voice overs again. Okay, WCIII is not Garrison Keillor. Oh, well.

2) The unit cap. Truthfully, an even-handed unit cap isn't a bad thing. It's a universal 90, yes? It's a bit low, but it does stop the Cruiser-rush style of play. And considering that I used to use that style of play, I think it's nice that Blizzard had the sense to try to slow it down in a reasonable way.

3) Upkeep. A true pain. I'm already forced to use a smaller army by the unit cap, and now I have to train one even smaller than that because I'm going to be taxed? Low upkeep isn't crippling, but it IS annoying. High upkeep pretty much screws an economy, so if you want to max out your army its best to do so ONLY just before an attack.

4) The graphics. I've always enjoyed cartoons, and I like the fact that Blizzard can laugh at itself. It's a nice reminder that, yeah, this ISN'T REAL.

5) The hit points. Okay, units have far too many hit points and attack too slowly. I just can't deny it--it takes somewhat longer for my half-sized army to kill the enemy as it used to for my full-sized WC2 and SC armies to frag and slice. A drag, but there is a solution. Hero units have some terrifying capabilities and are summonable in multi-player. Use your heroes to best advantage. ALL of them. I believe you can summon up all three at once--I could be wrong, I haven't had the time to tool around in multi yet.

6) Micromanagement. For once, I find I CAN micromanage. I remember the past games, where it was pointless to include spellcasters with standard troops because the only way to cast spells was to be damned fast with the mouse. All it takes is a CPU stutter to kill that, and my CPUs are known for stuttering. That "tab-to-shift" feature is very nice. And with auto-cast, I don't have to micro as much.

7) Racial balance. What problems there may be, I expect Blizzard will fix this over the course of the next year with about five or six patches to cover balance. That's what they've done since SC, for anyone who's forgotten.

All in all, though, an impressive effort if you happen to have been a patient person these last few years and are looking for something in the WC vein.

Rating: 4 stars
Summary: Spectacular RTS
Review: "WarCraft III" is probably the best real-time strategy game you'll play for a very long while. I myself am generally not a fan of the genre, but I'll always be along for a ride with the guys at Blizzard when it comes to their warring Tolkien-esque factions.

The Goods: Diverse, addictive gameplay; Rich, detailed graphics; an involving storyline; a hilarious sense of humor; four well-balanced factions with differing styles of play; brilliant cinematics, music, and sound effects; interesting characters; hordes of units, PC and NPC alike; user-friendly design tools.

There are reasons I cannot allow myself to give "WarCraft III" a full 5 stars, however.

Reason 1: The story, involving as it is, never truly hits its stride. Many plot points are never resolved. This may be purposefully done for upcoming sequels or expansions, but it's very annoying even so.

Reason 2: The campaign is a single structure detailing the story from the eyes of the humans, the undead, the orcs, and the night elves (in that order). Though you can begin as the undead, the orcs, or the night elves, it is at the cost of the storyline. I would have preferred four unlinked campaigns like those in "WarCraft II." Granted, the story may have suffered, but the gameplay would have prospered - and it's all about gameplay, after all. I'm not reading a novel here. I mean, wouldn't it have been nice if you, playing as the undead Scourge, could conquer and corrupt the land? Instead, the forces of good win despite your efforts in the undead campaign.

Reason 3: The introduction of unit upkeep is, in my mind, a mistake. I don't like being limited by this "feature," especially in the harder later levels.

In the end, though, "WarCraft III" is as good as you've probably heard - assuming you haven't already played it for yourself. Believe the hype and snag a copy. You won't regret it.

Rating: 5 stars
Summary: Great game but not for beginners or casual gamers
Review: The graphics in this game are fantastic, and the worlds painted are wrothy of Tolkien. The story is good and the plot and characters important. You want to keep playing just to find out what happens to the characters. Also the movies in between the campaigns are fabulous. The new hero units is a welcome addition and adds a new dimension in the gameplay. For the first time, a game focuses on strategy and not building up a massive army that can descend on any foe and crush them, you have to balance the different types of units and actually use some strategy as there is a set amount of units you can possess.
Having said all of that, this is a very difficult game. I suppose if I spent every waking moment playing it, I would probably be farther in it then I am. However, since I am an engineering major, I do not have all of my time to devote to playing this game. The custom games could do with a difficulty setting as when playing against the computer his heroes are all of a sudden level 10 and your heroes are still at level 3. There really is no contest and I became frustrated that I was only able to last no longer then 10 minutes. After that I was defeated. Above all a great game, but really requires a steep learning curve

Rating: 2 stars
Summary: I was hoping for more
Review: Buy Age of Empires instead (or Diablo ii if you want to stay with Blizzard.) Visually it looks and sound good but...

The single player campaging mode is okay but the character development is disturbing (who wants to be a necromancer?.) Playing the scenario mode isn't a lot of fun as the beasties get killed off early. It can't seem to decide between being an rpg or a combat sim. I loved Warcraft 2 because it showed some evolution and was fun to play. This is just plain weak.


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