Home :: Software :: PC Games :: Collections  

Action
Adventure
Cards & Casino
Classic Games & Retro Arcade
Collections

Online
PC Games
Role-Playing
Simulation
Sports & Outdoors
Strategy
Command & Conquer Red Strike Bundle

Command & Conquer Red Strike Bundle

List Price: $14.99
Your Price:
Product Info Reviews

<< 1 .. 16 17 18 19 20 21 22 .. 38 >>

Rating: 5 stars
Summary: Generals system spec
Review: Just wanted to clear up the rumors about high system specs needed to run the game.

The minimum system requirements are an 800MHz Intel CPU, 128 megs of RAM and a GeForce 2 graphics card.

This minimum system spec will run the game fine and if you have a higher rated CPU, more memory, and newer graphics card, you will get better looking graphics and faster performance.

Recommeded system specs are 1.8GHz CPU, with 256 megs of RAM, and a Geforce3 or equivalent graphics card.

The game ships mid-February so the reviews here are posted about the multiplayer test that EA released during November.

The first reviews of the final product come out from France and Germany and rate the game as 90+ game. More official reviews coming soon from US.

Rating: 3 stars
Summary: looks great, but somehow flawed
Review: make no mistake, this a great looking, addicting game, but i have found some flaws in a preview i read of it.
1. 'power balance'-- its kinda messed up. sure, the chinese get many units(just plain conscripts)- thats what they should be in the game-weak, numerous, and generally 'swarmish'. but---- somehow they have the most powerful army(in unit quality). ?!?!?! somehow i dont understand it.

ill give u an example--- (hold on, im gonna talk awhile)in the korean war, back around '50, when the US did an amphibous landing on the west side of the korean peninsula, cutting off the north korean army from the north. the US malled it to having almost no effectivness in a very short time. soon afterwards, the chinese,(in a certian battle), attacked US troops with 60,000 consctipts. the US had 15,000 marines in the battle. our force was of much higher quality, although having to retreat, gave the chinese 42,000 casualties including 22000 dead. we took 1300 casualties, with about 300 dead. Im not tryin to bash on china, im just sayin that the game is balanced wrong.

The meaning? our troops were much stronger in quality, able to take a battle against a much larger force.

In generals, the chinese hold the best ground units in quality, and hold many more #'s. not true of the times. the game uses real life units like f22 reaptors, b52s, ect. the game throws in huge 'quality' units such overlord tanks. they are using real like units, but somehow with 'real life units', the chinese have better tanks and ground troops than the US. GET A GRIP!!! the US's ground troops are of much higher quality than the chineses. the chinese are using old solviet 1950s era t-55s and 1970s era t-72s (im not sure they have anything much more advanced)

In the gulf war, iraq used the same tanks in numerous #'s. the US deployed thousands of M1 battle tanks, and the iraqi t-72s and t55s were annialated. thier tanks wernt even in range of hitting our tanks before the m1s had destroyed them very efficiently from long ranges. sometimes our tank rounds went thru both sides of the t-72s. ROFL.

theyre trying to make this game accurate to the arsenals of today(real war tried to do this). sure, thier doing it in some ways, but when in the heck did china have a more efficient a dedicated army than ours? i think i made that clear in my military ramblings earlier. we have the highest quality, dedicated, organized armed forces in history. PERIOD. some may say that the othe empires militaries were better at times, but look at thier troops. thier percentages of total population were much higher. Im sure that if the US really dedicated itself to military, it would dwarf the others in its greatness. and, to the person who said i had alot against china, ur wrong. im also sure US troops can take just as much as armies of the past did, id know. my bro is in the army and ill be in it in 3 years.

Generals is trying to be accurate in how millitaries work today, but thier overbalancing in some ways. the US should have the highest quality forces, still, with many soldiers. (even today, with our 1.5 million under arms with 1 million in reserve, we ar the 2nd largest in the world next to china, and ours is all volonteer, thiers is conscription) the chinese should have lots of soldiers. the way generals will be made now, the chinese will dominate the ground(not true of what it is today), and the US players will have to rely on air forces a whole lot.

generals looks fun, but is flawed. im sure more flaws will come up, as in any game.
oh p.s.-- make sure uve got a computer, to take full advantage of it good graphics. im running overclocked at 2.9 ghz(p4) 512 mb of ddr thats overclocked to at 405 and a overclocked ti4200 (295/540).

peace.

Generals

Rating: 5 stars
Summary: A whole new experience
Review: Command and Conquer enters a whole new war as the Chinese and terrorists enter the Command and Conquer series. Generals sports a new 3d engine which is starting to pop up in a lot of games which allows you to zoom in to see the action. The action is also a lot cooler and feels more realistic (even though the weaponry seems kinda comical at times). Generals also impliments new weaponry and spying technology like UAV's and satellites. Another new feature is the ability to customize vehicles by adding turrets or upgrading weaponry (machien gun turrets on tanks, laser guided bombs for stealths, missile barages for apache helicopters). Command and Conquer enthusiasts might be surprised though as a few things are different in Generals. The Veteran system is a new design to the game plus you no longer have resource fields. Instead, you have big stacks of supplies sort of like Warcraft goldmines. Also, you no longer have Primary buildings, it is more like starcraft where you build stuff per building. So now you can build 6 barracks and get 6 troops at once. Also, arrow keys function as unit changers instead of moving the map so this may seem to be a minor problem. Also, there seems to be a limited amount of buildings but i do not believe this to be a problem since in other C&C games, a lot of buildings were just needed to activate special items (special items of the sort are activated in command centers/barrackses and war factories instead of in special buildings). In the end, Generals might be a very fun game in the final release (im doing the multiplayer beta test). So far it looks like loads of fun but a little different from teh old C&C games. NOTE: One review says the specifications are VERY HIGH, but this is very wrong. The multiplayer beta that is out right now is using unoptimized code which runs slow on anything (2ghz , 512 ram neccessary to play it). The final release will use the optomized code of course and only need the 350 mhz 64mb specifications Westwood is saying it will need.

Rating: 2 stars
Summary: Flawed
Review: Several things keep this from being a great game.

The VERY SLOW loading times (and I played this on a top of the line PC) really detract from the gameplay. The game has a FAST SAVE option but no FAST LOAD option. If you get fragged, you have to go to a menu and choose the game you wish to load and then you have to wait an agonizing minute until you're back in the fray. Now that doesn't sound TOO bad but if you're playing this game on medium or commando, you WILL get killed many times. And you WILL be annoyed at how long it takes to get back into the game!

The game has terrible AI. The NOD forces will call in reinforcements ("Help me, brothers!")when you start fragging them but that's about it. They are most likely to just stand there while you mow them down. They are likely to stand there looking cute while you snipe their comrades. They're basically ....

The game is quite long and monotonous. After you've gotten half way through the game, the levels start to look and feel the same. The excellent feeling of being in a battle starts to fade as the game progresses. The latter stages become a chore.

If you really, really love C&C, you'll get a kick out of this. But if you're looking for a great FPS, avoid C&C: Renegade. Or wait until it's budget software.

Rating: 5 stars
Summary: The best command and conquer expansion ever!
Review: I just purchased this game not too long ago because I was trying to beat red alert 2. After I installed it the begining video popped up and showed what was happening. Right after that I knew that this game was going to be good. I played the game for a while and really liked the campaign. The part that really got me hooked on this was the skirmish mode. There are more options for both previous unions and now you get to control yuri's forces and their mind control technology. I love this expansion so much that I recommend it to anyone who has played command and conquer because I know that they will be just as hooked on it as I am.

Rating: 3 stars
Summary: You need a good PC
Review: Has anyone read the spec for this game??? I have 512mb RAM on my pc and it runs slow even with 2.7ghz so whats up? Good graphics and amazing sound though. If you like command and conquer you'll love this game(fast pc needed though)

Rating: 5 stars
Summary: A new type of war
Review: Red Alert 2 was brilliant in itself but with the add on and the ability to use Yuri, the game was improved even more.
The gameplay is brilliant and the superweapons are even better than before.
A variety of countries with unique units and Yuri with his own army makes for an addictive game.
Some of the best units include Chrono Legionares, Boris and Yuri Prime.
A must buy strategy for anyone who owns a PC.

Rating: 5 stars
Summary: Awesome and gorgeous
Review: Wow! This game really rocks. I've been playing the multiplayer test (released in November) and its nothing short of amazing. I haven't had this much fun playing an RTS for ages - and I'm a huge Starcraft fan. The test is months old and I can only imagine how far the game has come since then. I wasn't much of an Age fan since its moves so slow and Red Alert 2 was good but not a must have for me. So far, this one blows them away. I recommend you get this on the first day.

Rating: 2 stars
Summary: It's not that great!
Review: This addition to the original Command and Conquer: Red Alert is fun for a while, but it gets boring fast. The add on levels are extremely hard, the units just buff up the Soviets more, so that they are basically unstoppable in multiplayer games. Another thing that really annoys me is that the new levels aren't supposed to go in any particular order, you can play them in whatever order you want.

Rating: 5 stars
Summary: Good Balance of Strategy and Leveling Things with Tanks
Review: C & C Red Alert II does not attempt to reinvent the wheel. Rather, the game offers and opportunity to build bases, armies, and blow things up. It's a simple formula that works out into a great game. One of the coolest new features is the ability to garrison structures with your infantry. If you're looking for a fun game with a simple concept (build tanks, blow things up, repeat), this game is for you.


<< 1 .. 16 17 18 19 20 21 22 .. 38 >>

© 2004, ReviewFocus or its affiliates