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Close Combat Trilogy

Close Combat Trilogy

List Price: $44.95
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Product Info Reviews

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Rating: 1 stars
Summary: Bad Game....
Review: ....The graphics are good, but that is about it. There is no point in even playing this game against the computer because none of your commands are ever followed anyway. ....I wasted numerous hours hoping that game play would improve, but it never did. The Command and Conquer series, Warcraft, or similar strategy games are 10 times better!

Rating: 5 stars
Summary: Why doesn't anyone like the original?
Review: All three are great games. Obviously 2 and 3 will be beter than one, but one is as good as the others, gameplay wise. No, the graphics are not great, but not every one has a pentium 3 and 128mb ram to run 2 & 3. 1 runs great on my 200 mHz pentium with 16mb ram. My god, give it some slack. The graphics may be lackluster, but the gameplay is certainly equal to it's predecessors. The only things it doesn't have are the sneak command and multilevel buidings. It is otherwise identical. For me and everyone else who owns an older computer, A bridge too far runs slowly, and the russian front is imposible.

Rating: 1 stars
Summary: Bad Game....
Review: Any fan of wargames should at least have one of these three great combat simulators. No other game comes close to these realistic "war is hell" games. The AI is pretty solid, and no game, even single mission, will ever be alike. Unlimited replay value.

Simply put, the best game in this whole series is CC II: A Bridge Too Far. It combines and produces to an extent all the things the first game missed and the third one forgot. I spend a lot of time reading about the European theatre of WWII, and this game is the most accurate I have ever seen.

A good book to read with this game would be "Road to Arnhem" by Donald R. Burgett. It displays an eyewitness account of what it was like to fight this battle the game simulates.

Like all good games, it will soon make its way to the bargain bin and then obscurity. Don't let this one get away.

Rating: 5 stars
Summary: Buy this for Close Combat II, one the best PC games ever!
Review: Any fan of wargames should at least have one of these three great combat simulators. No other game comes close to these realistic "war is hell" games. The AI is pretty solid, and no game, even single mission, will ever be alike. Unlimited replay value.

Simply put, the best game in this whole series is CC II: A Bridge Too Far. It combines and produces to an extent all the things the first game missed and the third one forgot. I spend a lot of time reading about the European theatre of WWII, and this game is the most accurate I have ever seen.

A good book to read with this game would be "Road to Arnhem" by Donald R. Burgett. It displays an eyewitness account of what it was like to fight this battle the game simulates.

Like all good games, it will soon make its way to the bargain bin and then obscurity. Don't let this one get away.

Rating: 5 stars
Summary: Buy this for Close Combat II, one the best PC games ever!
Review: Any fan of wargames should at least have one of these three great combat simulators. No other game comes close to these realistic "war is hell" games. The AI is pretty solid, and no game, even single mission, will ever be alike. Unlimited replay value.

Simply put, the best game in this whole series is CC II: A Bridge Too Far. It combines and produces to an extent all the things the first game missed and the third one forgot. I spend a lot of time reading about the European theatre of WWII, and this game is the most accurate I have ever seen.

A good book to read with this game would be "Road to Arnhem" by Donald R. Burgett. It displays an eyewitness account of what it was like to fight this battle the game simulates.

Like all good games, it will soon make its way to the bargain bin and then obscurity. Don't let this one get away.

Rating: 5 stars
Summary: best battles on the pc
Review: cc1-4 are the best tactical wargames on the pc,with realistic sounds,action and detail. i love it and cant wait to play against real people on the net.i would reccomend these games to any body with an interest in ww2

Rating: 5 stars
Summary: Realistic for the History Buff, Adictive for the Gamer
Review: Close Combat provides a great interface for tactical combat in World War II. The first game depicts the Normandy scenario from the beach, through the hedgerows and beyond. CCII brings the Market Garden Operation to life with British and U.S. paratroopers slugging it out for bridges in Holland against the Germans in 1944. The third game portrays the Germans vs. the Russians on the Eastern Front.

I am a career infantryman in the Army and have served as a paratrooper in two different regiments that fought during Operation Market Garden. For me the single best aspect of all three games is their tactical realism. If you don't cover the movement of squads with smoke or suppressive fire, the enemy blows you away. The games allow for mechanized and light infantry combat, combined with indirect mortar fires. The developers did as good a job as could be done replicating the "fog of war" and I thoroughly enjoyed these games.

Highly recommended for history buffs and gamers alike. Several books and movies would enhance the novice's understanding of the games if unfamiliar with the history. "A Bridge Too Far" (the book or the movie) explains Operation Market Garden, the most ambitious paratroop assault ever. Stephen Ambrose has written several good books about the Normandy assault, and "D-Day" is a solid pick. Read anything about "Operation Barbarosa," the German code word for the Russian campaign.

Great games. Realistic and Fun!

Rating: 5 stars
Summary: Realistic for the History Buff, Adictive for the Gamer
Review: Close Combat provides a great interface for tactical combat in World War II. The first game depicts the Normandy scenario from the beach, through the hedgerows and beyond. CCII brings the Market Garden Operation to life with British and U.S. paratroopers slugging it out for bridges in Holland against the Germans in 1944. The third game portrays the Germans vs. the Russians on the Eastern Front.

I am a career infantryman in the Army and have served as a paratrooper in two different regiments that fought during Operation Market Garden. For me the single best aspect of all three games is their tactical realism. If you don't cover the movement of squads with smoke or suppressive fire, the enemy blows you away. The games allow for mechanized and light infantry combat, combined with indirect mortar fires. The developers did as good a job as could be done replicating the "fog of war" and I thoroughly enjoyed these games.

Highly recommended for history buffs and gamers alike. Several books and movies would enhance the novice's understanding of the games if unfamiliar with the history. "A Bridge Too Far" (the book or the movie) explains Operation Market Garden, the most ambitious paratroop assault ever. Stephen Ambrose has written several good books about the Normandy assault, and "D-Day" is a solid pick. Read anything about "Operation Barbarosa," the German code word for the Russian campaign.

Great games. Realistic and Fun!

Rating: 5 stars
Summary: Best Value
Review: Despite the inclusion of the outdated first version, At 39.99 this package represents one of the greatest values in Military Strategy games. "CCII, A Brige Too Far" is the jewel of this group, with "CCIII, The Russian Front" being a close second. Players should select gameplay options which allow them to wage battles as realistically as possible... i.e. soldiers do not always obey orders, commanders do not automatically have intelligence regarding enemy movement and strength, and quantity of troops does not always overcome quality of troops. Players who approach these games with this in mind will discover an AI which forces them to utilize sound tactics and principles ranging from counter reconnaissance and mutually supporting positions in the defense to economy of force, mass and infantry support of armor in the offense. Additionally, the requirement to carefully monitor your ammunition expenditures - particularly your crew served weapons and mortars- lends an even greater degree of realism. For players who might have difficulties with things like this initially, the game is easily tailored to weight your forces accordingly. Buy this package, put CCI in the recycling bin, and enjoy versions II and III for the next few years.

Rating: 5 stars
Summary: Best Value
Review: Despite the inclusion of the outdated first version, At 39.99 this package represents one of the greatest values in Military Strategy games. "CCII, A Brige Too Far" is the jewel of this group, with "CCIII, The Russian Front" being a close second. Players should select gameplay options which allow them to wage battles as realistically as possible... i.e. soldiers do not always obey orders, commanders do not automatically have intelligence regarding enemy movement and strength, and quantity of troops does not always overcome quality of troops. Players who approach these games with this in mind will discover an AI which forces them to utilize sound tactics and principles ranging from counter reconnaissance and mutually supporting positions in the defense to economy of force, mass and infantry support of armor in the offense. Additionally, the requirement to carefully monitor your ammunition expenditures - particularly your crew served weapons and mortars- lends an even greater degree of realism. For players who might have difficulties with things like this initially, the game is easily tailored to weight your forces accordingly. Buy this package, put CCI in the recycling bin, and enjoy versions II and III for the next few years.


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