Rating: Summary: Thrones & Patriots proves: Rise of Nations doesn't get..... Review: Thrones & Patriots proves: Rise of Nations doesn't get boring. I never got tired of this game. The game features new campaigns, nations, wonders, and more. NATIONS The game features all of the nations from the original, plus the Americans, Dutch, Persians, Lakota, and Iriquois. The Lakota is cool, because all units in friendly territory are virtually invisible to the enemy, making it so hard to be able to attack. The Dutch have armed caravans, merchants, and supply wagons making them useful in a time of war. The Persians feature war elephants (my favorite) such as Gun Mahouts. The second city you build with the Persians will be a capital (even if you build a Forbidden City). Every new nation has cool features that will help you to win even more. WONDERS New wonders include the Hanging Gardens (even though historians have no clue how they look), the Red Fort, and the Forbidden City. All of these new wonders are great additions to the game. Even though none of them have the extreme powers of the Terra Cotta Army and Angkor Wat (is that how you spell it?!?!), each provides a great decoration. CAMPAIGNS From Alexander the Great to Napoelon, new campaigns provide a more challenging way to win the game. You also must follow what Napoelon or Alexander the Great did, by conquering the world. You also can choose the Old World and New World. These new Campaigns make a more challenging game. SENATE Starting in the classical age, citizens can build a Senate. The Senate enables you to choose your government (Democracy, Republic, Despotism, etc.) By choosing a certain type of government, you will get a leader (Democracy-President) that you must protect. Your leaders can act as generals, if you like them to. Overall, this game is very cool, and a game you can never get bored of. Overall Rating: 4.7/5 Pros: Wonderful Features, Senate is Cool, Lakota is wonderful, all the nations provide different ways to help you win, new Conquer the World Campaigns are cool, and provide a large challenge. There is not much to complain about; doesn't get boring... Cons: With the Lakota: you are extremely powerful leading you to most likely winning the game; some nations will never attack you, and if you want to go to a challenge, you must stay at their pace; for some reason, you can help your enemies out by advancing them ages
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