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Roller Coaster Tycoon

Roller Coaster Tycoon

List Price: $14.99
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Product Info Reviews

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Rating: 5 stars
Summary: Review from Mr. Blank
Review: It's a good game and i sereiously reccomend it. It's one of the best PC games ever. It is addictive and cool. now go away

Rating: 5 stars
Summary: Best PC Sim Ever, Period
Review: I bought Roller Coaster Tycoon over 1 year ago and it is still on my hard drive. It is so good, ive beat it twice and still keep playing. Every game is different and new and challenging. You will definetly be hooked.

The game has great graphic with resolutions up to 1048x768. The display is bright and crisp and clear. It is really amazing to see 1400 fully animated people mulling around your theme park complete with roller coasters, thrill rides and food stalls. The attention to detail is everywhere from broken park benchs, to guests who turn green and throw up, to the horrible image of your rollercoaster crashing and killing bystanders.

The sound is fantastic. They must have recorded the effects directly from an amusement park because they are all so real and life-like. When your hypercoaster begins its first mammoth drop, you can hear the people begin to scream with anticipation, and then wail as the coaster flys down the track.

As I said before, the replay value on this game is unlimited, but thank god for the expansion pack. Included in the main game are almost 30 scenarios to develop into thriving parks. That number is huge because of all the time and effort you put into developing just 1 park.

Overall, this game will steal your heart and time. Dont be suprised if you are up until the wee hours of the morning trying to get "one more ride" built. This game is essentially for kids, but dont be fooled, you will be hooked.

Rating: 5 stars
Summary: RCT offered hours of entertainment for me and my family!
Review: The unlimited ways to construct a park, managing staff and entertainers, and the thrill of designing and running an original roller coaster all make this product a must-have for PC gamers!

Rating: 5 stars
Summary: A great game
Review: Roller Coaster Tycoon is increadable addicting. I would suggest having a friend hide the game on occation so you can get some sleep. You can do so much in this game is hard to grasp. Some of the thing are build your own rollercoaster or have a custom made on. Keep your park popular and keep building the new mega attration that will keep you top.

WHAT A GAME!

Rating: 5 stars
Summary: Best game ever
Review: Rollercoaster Tycoon is the best! It is my favorite computer game of all of them. It is so exciting to watch your park grow and grow! I didn't waste MY money buying this game, believe me, it's worth it.

Rating: 2 stars
Summary: A great game.... with a glitch
Review: This game is an awesome idea. It is really fun to play. However, there is one major problem-it keeps freezing up! Just when you start to get going, boom! you have to restart your computer! I have tried everything!(updates, reloading, etc..) I have consulted a couple of my friends, and they have the same problem. If you have a compaq computer with windows '98, I do NOT reccomend this game for you.

Rating: 5 stars
Summary: This even beats Sim City...
Review: I've played this game for hours and hours and hours. It is amazingly addictive. The graphics are beautifully rendered, the interaction seamless and the possibilities endless.

You are given the skeleton of a basic them park and a goal (i.e. you need x number visitors in your park by such a date) and off you go. You build rides, designing roller coasters, water rides, go kart tracks etc. All of this costs money and you need to budget in order to afford better rides. The simulation is quite realistic from a demand-and-supply point of view. If you create a roller coaster that is too intimidating, nobody will ride it...better yet, they will ride it and come off green-faced and ready to throw up!

You're up and running in minutes. You don't have to read the manual, but it helps, especially as you advance in the games. The rides are intriguing and varied, as are the scenarios. The best thing for me is that my daughter (10) and I play this together because it's ageless. You don't need the same skills as you might for Sim City.

Try it out. We've been playing it for months.

Rating: 4 stars
Summary: Really addictive!
Review: I downloaded the demo for this game, loved it, and bought the real thing the next day. Now, months later, I still play this game every day when I get a spare second! I love all the different roller coasters and how you get to design your own rides. I rated it 4 stars only because I really hate how you can't minimize the screen. I also dislike the fact that people barf on the pathways, despite the many trash cans and bathrooms they could do it in instead. However, altogether it's a brilliant game and appropriate for anyone old enough to control the mouse! I highly recommend it to everyone.

Rating: 2 stars
Summary: Fun Game, but... MANY BUGS
Review: Although the game is very fun, there are many bugs in the game that will cause it to crash. You need to make sure and save frequently or else you could lose your game. Tech support hasn't been helpful to me so far and I can't even run the game anymore. Please note that I do have a more than ideal system to run the game and I am an experienced computer user. I only recomend the game if you don't mind the frequent inconveniences.

Rating: 5 stars
Summary: Worse than Civilization 2
Review: But in a good way. I've probably spent a couple thousand hours playing Civ (mostly on airplanes and in hotel rooms) over the past few years. RCT is well on the way to equaling that record.

First, the good news. It is a completely absorbing game which allows you to be obsessively interested in the cost of french fries (or "chips" in the English-English version), the distribution of ice cream stands, and the correct number and distribution of benches in an amusement park (you don't want too many benches -- you want people paying to sit on a ride, not bench-warming for free). It is a great lesson in microeconomics. My favorite solution for customers whining about standing in line (and they do whine -- individually and in groups) is to raise prices. This shortens lines with affecting total rider load -- since your coasters should be near capacity all the time. The ability to go from high-level issues like marketing campaigns and positioning major new attractions (like of a bazillion types of roller coaster), to finding out what one individual customer thinks about the drink stations is challenging, fascinating, and (I tried not to say it) cool.

As a game, it is first rate. I don't know how they get this kind of performance on my over-the-hill-computer (an old P200, without MMX), but I'll take it anyway. I tried the downloadable demo on my PIII-500 at work and it was much crisper and responded better. (Am I crazy to think about spending $1500 on a new computer to play a $29 game?)

The problems are small by comparison to the enjoyment of playing. Like most games, it needs better "help" functions when you are learning it. It really needs an off-line coaster builder and tester. In the real world you can engineer new amusement rides without actually building a full-scale model. In RCT the only way to test new coasters is to build them and run them in real time. If you make mistakes it can be ruinously expensive to tear them down and fix them. Sometimes it is hard to place large, pre-made features because of land, trees, other terrain features, and other rides. The interface tells you cannot build something because of a tree, but it is not always easy to tell which tree. My screen is a 17", and I wish it was bigger for this game. I can tell there are some small things going on, but I have trouble making them out.

The only major flaw has been that the game crashes frequently on my system running Windows 98. I've loaded the latest patches, but it still fails once in awhile, and ALWAYS crashes EVERY time I click on the "pause" button. I know this is some diabolical combination of factors in my Win98 installation, but I may never figure it out. Pausing is for wimps, anyway.

The first night I played it (after sending my kids to bed so I could get near it) I was up three hours after my bed time. This is what makes it worse than Civ 2.


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