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Homeworld Cataclysm

Homeworld Cataclysm

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Rating: 1 stars
Summary: BEWARE! High system requirements!
Review: I wanted to play and waited to play homeworld 2 for quite some time, only to find that my computer was not up to par, even though its less than a year old. I went and bought it anyway and it didn't work :( Be shure you meen ALL the system requirements so you don't end up like me:(

Rating: 5 stars
Summary: Extremely exciting, like the first
Review: This game is awsome. The graphics are amazing, the AI is intelligent. When i first installed homeworld 2, i knew it wasn't going to be a flop, the whole game is truly a worthwhile investment. Sierra has done it again.

Rating: 3 stars
Summary: Catered to hardcore RTS fans.
Review: As a casual RTS gamer I found this game too hard. There is no option to select a difficulty level in the single player campaign. I guess if you are a hardcore RTS player and a Homeworld 1 fan than this is the game for you, if you are not, be ready to spend a lot of time at beating certain missions.

Rating: 3 stars
Summary: Same old Galaxy
Review: Minimum of a PIII 833 - Recommended P4 1.4GHz. Not sure what for, they used the same engine, didn't they?

Having a beefed up machine, I expected this game to blow HW1 out of the water, but was thoroughly disappointed in this area. Other than adding a few more details to ships and making explosions more... explosive, there are no noticable improvements (other than an expansion of different types of fleets).

The plot follows similar to HW1 as well, giving the feeling, 'history repeats itself like a broken record'. In all, you feel like you're playing another expansion rather than a game created years later.

Where HW1 blew you away with more atmosphere than space actually has, HW2 seems unable to gather the feeling of being alone, with something unexpected around every nebula.
Rather, in order to try and keep you on your toes, HW2 bombards you with consisant attacks that begin to become overly repetitive and annoying within a short time.

The control method is similar with only a few changes to make it a bit simpliar. Not much to complain about it this area, other than the night sky being spoiled by green, yellow and red shapes showing where everyones ships are. Christmas tree anyone?

If you haven't played any of the Homeworlds before, you should enjoy the originality of HW2. However, though I am a strong fan of HW1 and its expansion, I have failed to pee my pants in excitment with this new production. I must admit I seem to be in the minority of opinions here, but the truth will be told if it can be (as HW1) listed as "Game of the Year".

Game of the week perhaps.

Imagine how excited you would be about Half Life 2 if they just used the same engine of HL1 but beefed it alittle. Overall, so much promise but like a wet firecracker, a quick fizzle and you begin to frown.

Rating: 3 stars
Summary: A new space based RTS game - not at all like HW1
Review: Excellent AI for near real world war stratigy, good unit balance, better graphics (if you have a high end machine), excellent maps. Some of the fun things from HW1 are missing like salvage corvettes and support frigates. The missions are average, build ships - fight - lose ships - build more ships... People who like Warcraft would like the feel of HW2. Much faster paced than HW1. But as far as stratigy I could find little. In my first play thru I had to replay 2 of the 15 missions, I did not find this to be a hard game, except on a slow machine it is hard to control. The plot is there, but hard to get close to and involved with. As a sequel to HW1 it is not much like the original except in the story line continuation. Don't be disappointed by hoping for more of HW1, which it isn't. I would recommend Homeworld (1) for those that are choosing between the two.

Rating: 5 stars
Summary: Amazing space combat and multiplayer
Review: Strategy gamers and space fans rejoice! Homeworld 2 is out and the graphics, gameplay and multi-player options are simply amazing!

When the original Homeworld came out, it was stunning. The complexities of fully 3 dimensional space combat had been brought into a computer game, with rich graphics, sounds and plotline. It took them several years to come out with Homeworld 2, and it was worth the wait.

The built in tutorial really helps you learn the complex systems you'll need to manage. You have groups of ships, each with its own strengths and weaknesses. Instead of normal combat where you only have to worry about driving along roads or crossing mountains, in Homeworld 2 there are the full 3 dimensions to work in space. You can sneak around behind someone ... or you can sneak around UNDERNEATH someone.

The graphics are simply amazing, with the tiny details of the ships and the vastness of scale when you put a tiny scout up against a huge mother ship. You really feel like your actions are affecting a real situation, and the plotline is very engaging. It's hard to stop playing at 2am even when you're sleepy.

The multiplayer game also ensures that even when you finish the campaign, you've only just begun to play. You can easily spend months and months challenging players around the globe to a number of scenarios. In essence, the gameplay can go on forever - or at least until they come out with Homeworld 3 someday!!

Highly, highly recommended.

Rating: 5 stars
Summary: Homeworld2: Evolution, not Revolution.
Review: The motto of the Developement team on Homeworld2, Evolution not Revolution, is evident in the final product. It is a very much improved version of Homeworld in almost everything.

Homeworld was the first 3D space RTS. In Homeworld you commanded a fleet of ships (centered around the Mothership) trying to get back to your Homeworld. The storyline and how it was presented in the singleplayer gave you a sense of emotional connection.

Homeworld2 is more easy to use than the Original. It uses an interface which is all about being optional and unintrusive. In Homeworld2, unlike the original you are never taken out of the action, you are always there.

In addition to the simple GUI improvements, Homeworld2 has (maybe unneccessarily) simplified the 3d; as well as the standard "Movecommand, target on disk, deviation into 3d" form of movement, there is a click on target form. What I like less in their changes is the "flattening" of the game into a more flat world, but maybe that is neccessary in the singleplayer. Another new feature I found very useful in the interface is the panning feature; in the original you had to be centered on an object (or where an object was when you chose to center there) while now you can pan the camera around the map in a similar fasion to many other RTSs.

However, the difference that I find most fulfilling is the change in actual play. Homeworld2 sport 2 *truly* different races, unlike Homeworld, where the 2 races were identical except for 2 ships. Homeworld2's Hiigaran and Vaygr races have totally different tactical possibilites; multipurpose formations vs. specialized swarms. Also there is the addition of Subsystems to large ships; targetable parts such as Engines, Hyperspace modules, or Fire Control Towers. These features seem similar to Homeworld: Cataclysm, so they aren't truly new, but they appear to be better implemented.

All in all, Homeworld2 is a major improvement on the original, but if you're looking for something completely new, look elsewhere.

Rating: 5 stars
Summary: Homeworld 2 is GREAT!
Review: This is a great game. I got it as soon as I got out of school. I drove through a very nasty rain storm, all the way across town to get, and I did not regret it the slightest. Last night I stayed up until about 2:00 in the morning, I have not done that since I got Homeworld back in 1999. It takes a great game to keep me concious for that amount of time. They have smoothed out the interface to make it easier for players who have not played any Homeworld before, but it took a long while for me to get accustomed to it. The graphics are amazing and even putting all the settings on low make the graphics far superior to Homeworld's or Cataclysm's. I have been waiting impatiently for Homeworld 2's release since I first heard of it, and I feel no regret for being so eager about its release, unlike a slimeball of a game called C&C Generals which was the worst excuse for a rip-off of C&C I have ever seen! But Anyway! This is a great game and the capital ships are so immense, they make heavy cruisers from Homeworld look like mechanical fruitbats. If you are a fan of Homeworld, then go buy this! If you are not, then go buy it! AND if you hate RTS, fleet based combat, or you're just a total idiot, then go buy it!

Rating: 4 stars
Summary: Nice upgrades
Review: If you do not have Homeworld 1 you really should get it. I have seen it listed for less than $10.00. Buy both! They should be on your game shelf. (That's if you like these sort of games ;))

This game is kind of like the Command and Conquer series(Except it's based in space). You have resources to collect(Mine asteriods and recycle larger ships)and research to conduct in order to upgrade your fleet.
(Easy to grasp, Hard to Master)

Homeworld 2 didn't mess up a mustard sandwich, usually second installments of games screw up the interface that made the game so enjoyable to play. Sierra has kept the same type of interface and added more features to the user interface.

The ships are substantially much improved and it looks like the research will bring some interesting ships to the mix. I can't wait for the release.

The really cool feature is to zoom in on particular ships to watch them fire a volley and watch the rounds explode on the enemy ships.

Wait till you play the lan game! you will be sweating the whole time.

Rating: 5 stars
Summary: Homeworld 2
Review: I loved this game and hope there is a Homeworld 3 or something verysimilar with more ships and a new storyline.


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