Rating: Summary: Very Accessible Strategy Game Review: This is a game that I ended up liking a lot better than I would have thought. It isn't overly difficult or complex, allowing the strategy-rookie to get into the game easily. This is the kind of game where you can play a few missions and then come back a month later and pick up where you left of, without having to re-play the tutorial.I would have even given this game 5 stars, if it wasn't for a few details that I didn't care for too much. The interface leaves a bit to be desired. I found myself wishing for easier ways to select and group units. Sometimes, I also wished for the game to give me a bit more feedback about what's going on. For instance, when the GLA attacks my base with a SCUD-storm, why not show where it hit on the mini map? Games like Pretorians show how to do this (at least a little) better. The other problem with this game is that it lets you get away with too much. The game doesn't force you to use advanced strategy. Often, it is enough to just build up a very large number of troups and send them into battle all at once. In those scenarios, I often wish the game would make me find out a bit more about all the great upgrades and special units that are available. Of course, this is a problem the player could solve :-) Overall, this is a very good game. Personally, I had a lot of fun with this game. Probably even 5 stars worth. But compared to some other 5-star games, it just didn't seem fair to give this one 5 stars as well. It just isn't quite among the very best. But if you are looking for fun without twisting your brain all too much, then this one is for you...
Rating: Summary: Great real time strategy game, but... Review: Red Alert 2 is a great real time strategy game. There are two different people to play as, the US and Russia. The game is set slightly in the future, with realistic technology. Some of the missions take a long time to do, since Westwood didn't add a cheat engine to the game. However, the greatest downfall of this game is that it has no map editor. The possibilities of this game are not as great as other real time strategy games, especially those made by Blizzard. This game is one of my favorites, but after comparing to other games, it gets points taken off.
Rating: Summary: One of the best "Starcraft style" RTS's in years! Review: My home office shelf is a game graveyard. I've been suckered into nearly every high profile RTS ever made. When I first played Generals, all the dissapointment, the years of frustration with hyped up garbage suddenly didn't matter. This game is a gem. I pay attention to a few key things in an RTS: 1. Diversity In species or nationalities, units of production, and units of war. Generals has not only an abundance of diversity, it's managed to very elegantly balance them. The Americans, the Chinese, and the Terrorists all win (online) at about 1/3rd each. 2. Pace Remember Total Annihilation or Starcraft? Those games had you sweating it out from the second a game launched. This appeals to me. You can play a fast-paced game and not have to devote a night. 3. Animation Units with high detail, beautiful lighting, insanely cool looking explosions....this one has it all! The graphics engine for this game was (at the time of release, and still to my knowledge today) the best on the market by far. You can very easily play this game online, it (now) has a very well developed playmatch system, and as you win, you gain rank (very addictive attribute). I recommend this, and Rise of Nations to anyone who loves RTS. Enjoy...
Rating: Summary: Red Alert 2s the best!!! Review: This game is soooo fun its just like age of the empires but even betr. U get to create yor own army and yor own base! And then defeat the enemys.
Rating: Summary: It was very disappointing Review: I thought it would be better then it turn out to be. It had terrible graphics. The movies were interesting, but the game was lame. I urge you NOT to buy this game.
Rating: Summary: Yuri's Revenge is a great sequel!! Review: A great game counterpart to Red Alert 2. This takes off right after ra2, having the inferior seeming Allied forces win the war. (Sigh.) However, Yuri has defected from the Soviet Union, building his own excellent army to play in skirmish or internet. You can command all armies in the most fun gameplay of them all, skirmish. New units have been acquired by the Allies and Soviets, to fight Yuri's diabolical army. Anyway, Soviets are making a comeback with all their units, with several marvelous brand new ones. The cool Siege Chopper has a machine gun to dispatch allies or yuris infantry forces, and an artillery cannon, (oh yeah!) to shoot the crap out of the allied structures and massacre their infantry, even the anti air guardian GIs will go down right away to these big guns. Attacking a Yuri base with these requires more caution, as mind controlling units and buildings can wreck a small force. Just place them away from Psychic Towers and fire away! The Soviet hero unit, Boris, is better than Tanya, as his range and ease of use is greater. Place a laser designator on any building, and some MIGs will demolish the structure with their missiles. The Industrial Plant reduces the build time of their powerful vehicle force. Yuri's army is quite fun to command, as his units are destructive and great to use. His miners are pretty good, but the slaves are extremely low on health, so guard them carefully. His Iniatiates are the best basic infantry, and are very dangerous when garrisoned in buildings. His Yuri Clones and Prime can fry infantry, (civilians) and control them. Primes can take over most of the armies buildings. The Virus sniper kills infantry with a toxic residue. His brutes are hulks that can crush tanks and infantry that stand in his path. His vehicles include one similar to the Grizzly and Rhino, the Lasher, and a Gatling Tank that has spinning barrels that can tear apart army men. Another addition to his mind control technology is the mastermind, a vehicle able to control 3 units at a time. (ONLY THREE PER DEVICE!!) Magnetrons can fry buildings and drag vehicles in the air with a magnetic beam, which won't effect infantry. His structures and Naval Yard are neary identical to the three armies ones, except the Psychic Tower can mind control units, and Gatling Cannons are emplaced anti infantry guns. Yuri's Naval Yard produces Boomer missile launchers like Dreadnaughts, and torpedoes like Attack Subs. His superweapons are the Genetic Mutator and the Dominator. Mutators turn any infantry into Brutes, while the Dominator controls and destroys everything in a wide radius. The allies are still here, and have mind control immune vehicles, (don't be TOO afraid of them) which are Robot Tanks with weak armor, and the massive Battle Fortress. 5 or so deployed grouped up Siege Choppers and some Lasher Tanks are enough to destroy a single Fortress, and a Yuri Clone can take one over with his mind. The way to build Robot Tanks for allies is to build a Robot Control Centre. Yuri's Revenge has some gameplay changes. Team Alliance has maps designed for close battle with teams. There are some neutral units on some maps. Civilians can carry very weak pistols, and automobiles are good to mind control and scout with. If you read this review, just play this COOL GAME!!
Rating: Summary: Very Good game...but... Review: Ok, to start this review I just wish to say one thing, the graphics in this game are amazing. I have seen several reviews saying the game is a serious resource hog on some very high end machines, however I am running an AMD Athlon 900Mhz machine with an ATI Radeon 9600 pro 256 MB graphics card. Not to mention the fact that I only have 256 MB of Ram. I'm experiencing no slow downs at all. I thnk the game might have a bit of a problem with the GeForce chipset but I haven't checked in to that yet. Next, they did a very good job on the gameplay end, aside from a few pathfinding errors, but that's why developed the waypoint system. They did a good job of balancing the U.S. and China, but the GLA does not live up to the standards i would have expected, the units are weaker in offense and defence. I would imagine that's do to my lack of experience.
Rating: Summary: wow Review: this is a great game, you do need a very fast computer though, it is worth it. in the game if you like using lots of hi teck aircraft stuff, be the USA. if you like fire and lots of powerful units and nucular wepons be China. If you like stelth power ups and being evil be the GLA.skermishing is very cool. don't pay attention to other people it is very cool
Rating: Summary: Amazing graphics - Great gameplay ... Review: Here we go again - another chapter in the Command & Conquer saga, and a good one at that. With C&C Generals they've taken even further. The gameplay is pretty much the same as before (which is a good thing), although slightly improved, the story is good and catchy, and the graphics are absolutely amazing!!! The game has 3 factions - USA, China and the Global Liberation Army (GLA), which all have very different but nicely balanced capabilities and specialties. Every faction has different "General" abilities, such as carpet bombing, paradrop etc. The game has 3 single-player campaigns - one per faction. Each faction have certain advantages: USA has High Tech and Air Force, China is mainly about massing great numbers of units, GLA does not need to create powerplants, they have underground tunnels, and they can use chemical weapons. As usual in C&C, each faction also has their own distinct superweapon. PROS: * Superb graphics - Best I've seen in any RTS. * Great multiplayer gameplay - The factions are nicely balanced, and large battles with 3x3 or 4x4 teamplay will have you hooked for months. Good ranking system that makes it so much more addictive to play online. It's also free to play online. * Exciting single-player campaigns with very nice cut-scenes. * Excellent music. Completely matches the gameplay. CONS: * 3 levels of difficulty where Easy is way too easy, Normal is also too easy, and Hard is way too hard. Normal should've been a bit harder to balance it all out. * Does not have naval units. This is the only thing I'm really missing - Red Alert 2 was way better in that aspect. * Extreme graphics requirements. Runs smooth on my P4 1.8GHz with a 512MB of RAM and a GeForce 4 Ti4200 (128MB). * Not possible to skip the "cut-scenes" at the start of every new mission. All in all, I would highly recommend this game, whether you're a C&C buff, or if you've never played C&C before. It's worth the money! 5 STARS!!!
Rating: Summary: Rocks! Review: Command & Conquer Generals "rocks!" The sound, story line, and special effects are awesome. If you like to kick terrorist ass "buy the game asap!" Generals is worth every dollar. Make sure your video card is at least 64 MB. I have a ATI Radeon 9000 64 MB. By the way! This game is not racist!!!! If you think the terrorists in this game are some sort of freedom fighters "YOU HAVE A BIG PROBLEM. GET SOME PROFESSIONAL HELP!" Bush/Cheney 2004
|