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Total Annihilation (Jewel Case)

Total Annihilation (Jewel Case)

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Rating: 5 stars
Summary: I'm still playing this game to this day
Review: After playing Command&Conquer, Warcraft 2, Diablo 2, this is the one game I still play every now and then. I think when it was first released it was way ahead of its time. It still looks great even when compaired to the games coming out today. Sure the AI needed some work, but that was solved later using the patches. Downloadable units from the net, I wish there were more, such as big [space]ships capable of interpanetary warfare with big guns (something better than Conquest Frontier). I enjoyed this as multiplayer game rather than the campaign game. If they decide to come up with TA2, I'm buying it.

Rating: 5 stars
Summary: Not a lot i CAN say
Review: All i can say is this.. read through these Hints... the reviews do not lie in this case.
I Bought this game a long time ago.. when it first came out.

The Cd was lost over time.. i Downloaded the online pack of units that added over 200 units to the already 150 in the game. then i had the expansions which added another 150.. that makes (you guessed it) 500 units! ohh but its not all about the units.. the story, despite what people may say.. IS interesting.. if youre interested in science fiction Stories.. and I even wrote a novel about the story myself!

The game went missing a while back, and im buyng the game again, something ive NEVER dne to lost cd's... Starcraft is a great game, but it cant whoop this mamajamma :-P

Buy it, you will want to immediately buy the expansion packs, which i suggest you buy with the game already!

There ARE no substitutions.. No other Strategy game will EVER be enough to fill youre appitite after this one.. i Promise you

Rating: 2 stars
Summary: RTS, 3d, yawn.
Review: At the time it came out, Total Annihilation had one thing going for it that most such games didn't - it was true 3d. These days, all RTS games are 3d, so there's nothing unique about it.

Unlike most RTS games, Total Annihliation doesn't have much of a story, and while you can play as either side, the only difference is the terrein - there are no truly unique unit types or different strategies. I beat the game much more quickly than I did other such games, since there was so little variety that it was easy to out think the AI.

I would buy this game only if you've exhausted every other RTS option. On the other hand, if you enjoyed this game, you will be blown away by the other games in this genre that have come out in the last few years.

Rating: 5 stars
Summary: It's the best Robot Game ever.
Review: Dear fans:
I had this game since 1998, and I am still playing it, now. I guess you must think I am bored of it, but actually I am not. I used to download new patches from Internet and that's how it kept me to play for a long time.
The graphic of the game is exellent! Try it if you don't believe me because it's made 4 year ago.

Rating: 4 stars
Summary: this isn't really a review...it's a question
Review: does this game work on Windows ME (Millenium)??

Rating: 5 stars
Summary: No $10 can be better spent....
Review: Forget spending $40 on the next new game or more when for half that you can buy the best RTS game of all time for you and a buddy.

I have played most of the top RTS games, C&C seris, starcraft, warcraft, age of empires ect. and any fan of those games will love this game. First of all no game gives you the breath of weaponry, units and structures to wage war with. The concept is sci fi but the units don't seem that out of touch with what you will find in red alert or tiberian sun. There are two different teams you can play with the ARM or the CORE. The main difference is in how the units look rather than function though there are some subtle differences. You begin the game with one powerful unit called a commander. The commander can build any regular level factory or structure and can go anywhere over any terrain and even under water! You need two resources to function energy and metal and even here you have many options. If conditions are windy build several cheap windmills, if not solar units will do. You obtain metal by building a metal maker over any patch of silver on a map. Once the commander builds some factories construction units can be made and those units(vehicles,robots,air or naval) can build advanced factories from which you can make advanced construction units. Now you have a virtual cornacopia of choices for units and structures. If you see some steam coming out of the ground a construction unit can build a geothermal energy plant over it. The advanced contrution units can make nuclear energy factories and advanced metal makers as well as nuclear missles and anti-ballistic weapons.

As for the combat units you have almost an unlimited selection from fast scout like tanks and bots to a medium and heavy vehicles not unlike what you see in red alert. There are regular and advanced missle launchers with long range but less armor and almost everything in between. Small bots that move fast are good for scouting and special ops like work and if you have the metal and energy you can build ultra devastating energy vehicles. You can win either with more smaller units or fewer large units. Want to build a kick butt air force? Then you can choose from a variety of bombers and fighters as well as transports. You can also build a full fledged navy with destroyers, crusiers, missle launching ships and the motha of all vessals the battleship. You can even create energy(if there are tides) and metal in the water as well as defensive missles. Also construction ships can build on land off the shore.

What really sets this game apart from most is the awesome selection of defensive structures that can be built. The commander can build a basic single laser that while not very durable will give you some basic land and air defense. Because they are cheap you can build many of them in a cluster. Then there are the advanced anti-air missle launchers which also provide some land support and there is a double laser. Probably the best all around structure is the plasma cannon with double barreled fire power, exellent range and heavy armor. At the most advanced level you can build powerful energy weapons and the ultimate structure big bertha! Big bertha will destroy most units with one salvo and has awesome range that can reach halfway across some smaller maps. Then there is my favorite the pop up cannon. While roughly equal in effectiveness to the plasma cannon this unit stays below ground only to pop up when enemy units are spotted, really cool.

There are other strategic considerations as well. For example in this game unlike most others a unit doesn't disappear when destroyed. It will leave at a pile of metal at the spot. It's not hard to imagine a major battle leaving huge amounts of metal scattered about. This metal can be left there to help block out the enemy and lasers and cannons built strategically among it or you can use your commander and construction units to suck up the metal. A destroyed battleship or crusier will have enough metal build several tanks. Speaking of your commander he has great strategic value as well. See you can make things faster by using more than one construction unit. Tell any construction unit to guard a factory and the factory will build units faster or guard any structure during construction and it will build faster and the commander is most effective this way. The commander has an enormous amount of energy stored inside so he can help build things the fastest and that includes things he can't build himself. For example only an advanced construction unit can build a nuke launcher but you can use any construction unit to help and once started they can finish it without the advanced unit. Also because the commander has all that energy he can deliver awesome fire power with his D-gun but don't let him die because he'll cause an explosion similar to a nuke. If he is going to go make sure it is in the other guys camp.

Over all this is a great game, the ultimate RTS war game! You can play the missions which are fun but multiplayer is where this game is at. You can play an opponent directly modem to modem or you can find opponents at cavedog.com or mplayer.com. Even though the game is now 4 years old the graphics are not bad with similar 3D mapping to what you see in tiberian sun. The only negative is that when you are well into an epic battle the game will slow down. Since you can play with up to 500 units it makes it almost impossible to play a 2v2 game online. It even slows a little in just a 1v1 game. There is a helpful patch that can be downloaded at cave dog which will increase your units and maps. For rts vets this game can be learned quickly and will be very hard to put down. One of the all time classics!

..................socks

Rating: 5 stars
Summary: No $10 can be better spent....
Review: Forget spending $40 on the next new game or more when for half that you can buy the best RTS game of all time for you and a buddy.

I have played most of the top RTS games, C&C seris, starcraft, warcraft, age of empires ect. and any fan of those games will love this game. First of all no game gives you the breath of weaponry, units and structures to wage war with. The concept is sci fi but the units don't seem that out of touch with what you will find in red alert or tiberian sun. There are two different teams you can play with the ARM or the CORE. The main difference is in how the units look rather than function though there are some subtle differences. You begin the game with one powerful unit called a commander. The commander can build any regular level factory or structure and can go anywhere over any terrain and even under water! You need two resources to function energy and metal and even here you have many options. If conditions are windy build several cheap windmills, if not solar units will do. You obtain metal by building a metal maker over any patch of silver on a map. Once the commander builds some factories construction units can be made and those units(vehicles,robots,air or naval) can build advanced factories from which you can make advanced construction units. Now you have a virtual cornacopia of choices for units and structures. If you see some steam coming out of the ground a construction unit can build a geothermal energy plant over it. The advanced contrution units can make nuclear energy factories and advanced metal makers as well as nuclear missles and anti-ballistic weapons.

As for the combat units you have almost an unlimited selection from fast scout like tanks and bots to a medium and heavy vehicles not unlike what you see in red alert. There are regular and advanced missle launchers with long range but less armor and almost everything in between. Small bots that move fast are good for scouting and special ops like work and if you have the metal and energy you can build ultra devastating energy vehicles. You can win either with more smaller units or fewer large units. Want to build a kick butt air force? Then you can choose from a variety of bombers and fighters as well as transports. You can also build a full fledged navy with destroyers, crusiers, missle launching ships and the motha of all vessals the battleship. You can even create energy(if there are tides) and metal in the water as well as defensive missles. Also construction ships can build on land off the shore.

What really sets this game apart from most is the awesome selection of defensive structures that can be built. The commander can build a basic single laser that while not very durable will give you some basic land and air defense. Because they are cheap you can build many of them in a cluster. Then there are the advanced anti-air missle launchers which also provide some land support and there is a double laser. Probably the best all around structure is the plasma cannon with double barreled fire power, exellent range and heavy armor. At the most advanced level you can build powerful energy weapons and the ultimate structure big bertha! Big bertha will destroy most units with one salvo and has awesome range that can reach halfway across some smaller maps. Then there is my favorite the pop up cannon. While roughly equal in effectiveness to the plasma cannon this unit stays below ground only to pop up when enemy units are spotted, really cool.

There are other strategic considerations as well. For example in this game unlike most others a unit doesn't disappear when destroyed. It will leave at a pile of metal at the spot. It's not hard to imagine a major battle leaving huge amounts of metal scattered about. This metal can be left there to help block out the enemy and lasers and cannons built strategically among it or you can use your commander and construction units to suck up the metal. A destroyed battleship or crusier will have enough metal build several tanks. Speaking of your commander he has great strategic value as well. See you can make things faster by using more than one construction unit. Tell any construction unit to guard a factory and the factory will build units faster or guard any structure during construction and it will build faster and the commander is most effective this way. The commander has an enormous amount of energy stored inside so he can help build things the fastest and that includes things he can't build himself. For example only an advanced construction unit can build a nuke launcher but you can use any construction unit to help and once started they can finish it without the advanced unit. Also because the commander has all that energy he can deliver awesome fire power with his D-gun but don't let him die because he'll cause an explosion similar to a nuke. If he is going to go make sure it is in the other guys camp.

Over all this is a great game, the ultimate RTS war game! You can play the missions which are fun but multiplayer is where this game is at. You can play an opponent directly modem to modem or you can find opponents at cavedog.com or mplayer.com. Even though the game is now 4 years old the graphics are not bad with similar 3D mapping to what you see in tiberian sun. The only negative is that when you are well into an epic battle the game will slow down. Since you can play with up to 500 units it makes it almost impossible to play a 2v2 game online. It even slows a little in just a 1v1 game. There is a helpful patch that can be downloaded at cave dog which will increase your units and maps. For rts vets this game can be learned quickly and will be very hard to put down. One of the all time classics!

..................socks

Rating: 5 stars
Summary: GREATEST RTS GAME OF ALL TIME!
Review: I bought TA about...4 or 5 years ago, and yet, i still have not gotten bored of it. This game covers all of the points that an RTS game should. This game never gets boring, with 2 expansion packs and unlimited units and maps to download off the internet, you won't go wrong. To sum up, it is worth the [money], and the few extra if you like it for the expansion packs. All-in-all the best RTS game i've seen!!!

Rating: 1 stars
Summary: This game gets so old, so fast
Review: I bought this game because it was on sale ... with the expansion. I was fun for a day. Then after that it just makes you mad. The campian is boring, also both the arm and the core are almost identicle. It is to slow. The graphics bring the game down. Plus it's way to easy on multiplayer. The comp. always rush's you with fast attack units. But with one shot from your commander and it is all over. It is hard for me to sit down for ten minutes.

Rating: 5 stars
Summary: The best RTS Game Ever!
Review: I bought this game when it first came out in 1997 and it took me a few weeks to read up on it in the internet so I could decide what my next RTS game would be. I went to the old Fry's Electronics store in Santa Clara, CA. near my work and spent the hour looking at the Total Annihilation box trying to decide if this is the one. Finally I bought it and took it home.

I was so impressed with the gameplay and the graphics of TA. The 3D terrain, the animated units, the intense battles and it was this game where I became active in playing online in the internet. I remember MPlayer, I use to play TA Multiplayer there. The most memorable game I had was a six hour slugfest in the Greenhaven map with 3 other people. We made alliances. The enemy (the two other guys we were playing against) would do a coordinated attack. I couldn't help but feel tense when I saw in the radar 4 columns of blips getting nearer and nearer to our base. We survived dozens of these attacks. Then we would counter-attack. The middle of the map was so full of wreckage that it was hard to navigate our troops through it just to attack the enemy base. Then it becaume a nuclear war where we would lob nukes at each other and send hundreds of airplanes. Sometimes the nukes get through and sometimes it didn't. We all had to cut the game short after 6 straight hours of play since it was almost daybreak. The feeling was exhaustion but good exhaustion. I had fun playing online that night, be it six hours of it.

I can't forget about the background music of TA. It's one of the best. Instead of listening to midi like music in other games in its genre, you get cd audio music to go with your battles. The music changes depending on the situation of the game, be it when there's a lull between the battles, when you're attacking or being attacked, etc. The quality is very similar to the sound track in movies like Starwars, etc.

Even now, I have this game in my hard drive. It's the only game that has ever stayed so long in my PC after all these years. When I upgrade my PC, it'll be there.


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