Rating: Summary: Needs some work Review: Don't get me wrong this is a great game. Just a few weeks before it came out I was thinking about writing microsoft and telling them they should try a version of Age of Empires set in the modern and even future would. The only problems with this game are that one, it takes a really fast computer to play it how it was meant(my computer reaches the minimum requirements and it is exstreemely choppy playing only a 150 unit two player game on the lowest detail setting)two, you don't have a list or paper to tell you what each unit is good at killing. three, priest are to easy to kill(in age of empires you could convert a teutonic knight and sometime a crossbowman before he kill you, but in empire earth they are killed by only one shot from a tank on marine). four, snipers dissappear(they made it were the only way to kill a sniper is two send out 50 men and search for him while he picks you men off one by one, the only way to find him without losing any men is to send a tank after him.)And my very last complaints are that there are no mines(to blow up infantry or tanks.) and atomic bommers are to cheap. other than this, this is an awsome game. ohhhh yeah,,, the game needs to make it were researching things gives you more builds or more men to build(such as in ages of empires were you research chemistry and get the bombard tower, cannon gallean, canoneer, and the bombard canon.
Rating: Summary: Solid offering from veteran developer Review: This game was pretty well done, I thought. The editor was especially fun to play with. While not as many new maps were created as one would hope, there are a few decent maps on the internet for download. The bugs people talk about, they were eliminated within 3 weeks of the release of the game, which was 6 months ago. However, I didn't have any major problems. If you have problems, download updated patches for all of your major computer game hardware (graphics card, sound card) and the latest patch for the game.The part about hitting the computer hard enough that I read in another review is exactly opposite of what the computer will do. Having played around 10 full games, (which lasted forever), the average number of buildings I destroyed per game was about 400-600 and the average number of units I destroyed was about 1000-1200. The problem is that the computer keeps a reserve of about 25% of their total resources. Once certain buildings are destroyed, their civilians have an annoying tendency to evade all of your forces and hide while they search for new places to rebuild. As a result, you will find yourself destroying a small section of their base, and once you are finished, finding that it's been rebuilt in a whole new area. Walls also take forever to destroy. As in Age of Empires, the emphasis is on the buildings, and not the units, thus you will find that much of your units are uninteresting alone but fun when mixed with other units--but you'll still realize that they don't have any special abilities other than attacking and moving in different ways (you can set their attack and move behaviors in-game). The buildings also take quite a while to destroy. There are some noteworthy units, however. In some internet polls, I saw that the very first and the last epochs were the least favorite of all 14 available time periods, but the modern age was the most favorite, and with good cause. There are many fun units to play with in the modern era, and I usually find myself playing this era most of the time. You can build M1 tanks, bazookas, helicopters, nuclear bombers, and aircraft carriers, to name a few. Other time periods you might find yourself playing in a lot are the Copper/Dark Ages, the Middle Ages, and the Industrial Age. The robots are nice.... but could've been done better. Most of them were dull and seemed like copies of the tanks seen in the world war 1, 2, and modern eras. One reason I would recommend this game is the single player campaign. Judging by the difficulty of using the scenario editor, the work done by the developers on the single player campaign is laudable. It's 1000x better than the boring Age of Kings campaigns, which played exactly like regular random map games. The missions in Empire Earth are exactly that--missions. You have real goals that make sense, map triggers, cool dialogue, and a story. Many people who reviewed this game here probably tried to play games with unit limits of around 200-300. It's tempting to want to build huge armies, but these games aren't much fun as the emphasis on individual units is taken away, and most battles become long and drawn out as reinforcements come in as readily as old units are destroyed. When you play with unit limits of 50-75, however, you immediately make the player care. Now they are vulnerable, now each unit matters, now base defenses will be attacked more. Some of the problems in this game are noticeable right at the start of a random scenario. Resources are too easy to come by, and never deplete. Buildings seem too powerful. Base defense also seems to hold the enemy at bay for too long, again, allowing your troops to be replaced as quickly as they are destroyed, creating long, drawn-out battles. Wonders seem limited in use in games where you are allied with computer players, as your allies are programmed to automatically swarm lots of their military units around your wonder in order to protect it, leaving no units to attack the enemy computers (and you'll wish the computer allies did attack more frequently). Graphics are pretty nice, especially if you notice the attention to detail like individually modeled missiles from the modern ages, and arrows from the medieval ages that are more than just straight lines. You'll find yourself wishing you could zoom out more, however. You will also need a hefty amount of RAM to play this game. I have 256MB, not much, but reasonable. On games with more than one computer player, I find my system slowing to a crawl within 15 minutes of playing from lack of RAM. My estimate is that you'll want 512MB to be comfortable playing with more than one computer player (and you will, as you can choose to ally with computer players at the random scenario selection screen). If you can stand the fact that when playing random map games, the unit limits should be no more than 75 or so per player, then you should consider buying this game. With more than 75, unit tactics, the highlight of the game, will diminish and you'll be deadlocked with the computer for hours on end.
Rating: Summary: Empire Earth is the BEST game EVER!!! Review: This game quite simply tops any other RTS game you compare. There is so much new stuff if your a fan of the AOE games, but you still won't be a total newbie. Remember the 4 ages in AOE??? Now there's 14 of them!!! You can have everything from clubmen and stone throwers to nuclear subs and robotic Cybers. Another major new thing is morale. The higher your troops morale, the stronger they are. Certain buildings and all heroes raise the troops morale in their area. Sure, there's some bugs, but get the patches, and this game is PERFECT (well... the music is kinda ...[bad])!!
Rating: Summary: At least gives Microsoft some competion, if nothing else. Review: I really wanted to like this game. I have played AOE and AOEII, including the expansion packs and liked them very much. So when this game came out, I bought it immediately if for no other reason than the fact that it was designed by the producer of AOE. On surface, the breadth and complexity of the game is just mind-boggling. Just imagine, being able to play through "epochs" spanning from the caveman days to cyborgs and everything in between. But once I started playing the game, there were too many things that detracted from me getting the most out of this game. First of all, this game is the buggiest game I have ever played. I have a Pentium 4, 1.5GHz with 32MB of video purchased last christmas. This game has caused more crashes on my computer in the past 3 months than all of my other programs in the last 5 years combined. (if you don't believe me, just go and see how many "help me...." messages on our [inernet site's] EE forum. By the way, I haven't made it passed the first few epochs. My goal is to start from the earliest and progress to the latest, but the game is so difficult, even on the easiest settings. Now before some of you think I am a weenie for complaining about the difficulty, think for a second. There is no way a non-hardcore gamer can fully enjoy this game if it is this difficult on the easiest settings. As soon as I think I have the upperhand, the computer prophet comes and unleashes this perfectly placed plague on me, wiping out all of my men that I worked so hard to produce. Also the resource gathering is slower than a three legged turtle walking in a pool of peanut butter, which makes losing men that much more painful and frustrating. I don't know, maybe this game is perfect for those who thought the AOE series was limited in scope, but for me it is too buggy and difficult. Still I am glad I bought it, since I payed $[money] for it at a local store. I am just waiting for Microsoft to produce a better running game on their operating system, with the vision of Empire Earth.
Rating: Summary: This is great! Review: This game is the best computer game ever! You should buy it if you want to get the ultimate fun out of your computer!
Rating: Summary: Too Many Bugs Review: There are too many bugs. Yes, the game looks really great, but the game keeps locking up, even after installing all the patches. I tried, but couldn't get Sierra to do anything about it. If I could have tried it before I bought it, I never would have.
Rating: Summary: ...reviewed Empire Earth Review: ... Empire Earth A review by Topbob Ah, we all know the Age of Empire tittles! And once Age Of Empires II came out, it sold so many copies, you couldn't find it at your local [store]. Now, there is a new tittle from the producer of Age Of Empires, and they game it the name, Empire Earth. Why such a bold sounding name? Because you aren't back in the Middle Ages any more. No, you not in the future. You're in both and all ages. "An Epic Conquest Spanning 50,000 Years" You start all the way back in the prehistoric ages, up to the Nano Age. So, you're covering a lot of time in about 7 hours. And, usually "Villagers" now known as "Citizens" can't live fifty thousand years, but hey, it's a game, right? Game Play: The Empire Earth engine is basically the same as the AOE2's engine, so returning fans won't half to learn a new language. But going back and forth though playing World War 3: Black Gold and Empire Earth, it gets kind of confusing. Nothing you'll half to worry about though. Just like the AOE2 engine, it's great and one of the best Strategy games engine. But there are some improvements to the engine, and they are very distinct and useful. Like, you can know select many, many more units instead of just forty. Which is very useful if you're in the Nano age and need to stop those nuking bombers before they strike. You also have quick select buttons that you can set to quickly select buildings. So while your controlling you army to go help out your pathetic ally that is getting wiped out by the hundreds, you can just push the button and make more while your still in the battle grounds. Another thing I noticed is, the music changes when ever some one attacks some thing, funny thing is, you will be over your "Capital" (Town Center) and suddenly hear battle music. Oh, it was just a Citizen killing some hippo to eat. The computer is also improved, smarter. You can point to an area where you are attacking an enemy and need some back up. (Although, you might want to think ahead, it takes the computer so time until the units come) Or where you are getting attacked and don't even have one military unit to counter attack, the computer will come right to your aid! They also improved the scenario game play greatly. You can move the camera all around to make things more intense then just displaying text that says: "Watch out! The enemy is coming! Look!" And you can zoom way and even select it to be in letterbox so it's "Official" looking. I mean, it's nothing like Metal Gear: Sons of Liberty's movie seances, but it's the best system for strategy games. The graphics have also improved. Trees will sway back and forth, and every thing is 3-D, but that lags up even pretty fast system, like me, having 256MB of RAM, and a GeForce 2 MX video card, it still will lag if I have a large army on the screen. It improves much more if you change the tons of graphics settings, but the game won't look as good. Features: There is soooo many new features to Empire Earth compared to Age of Empires 2, I don't have a clue where to begin. So let's just begin with random map options. One of the down sides is, there is not many maps to chose from, you have a choice of only seven maps, Continental, High Lands, Large Islands, Mediterranean, Plain, Small Islands, Tournament Islands. That is it. Of course, it looks different each time you play it, but it's the same map type. I think this is a bummer, I was expecting a huge long list of wonderful maps to appear when I opened that window, but no. Sadly we must stick with seven random maps for now. Maybe in some expansion pack for EE there will be more. If there is even one. You know how in AOE2, and better yet, the expansion of AOE2, The Conquerors Expansion, they had a whole bunch of civilizations? Ha! Forget civs! That's right. Another down side to Empire Earth is there is no civilizations to choose from, you just get all the units in random map games. But, now you can make your own custom civilizations, but not many people know how to make buildings in 3-D programs and same with units. That was one of the really cool things about AOE2 is each player had their own buildings that looked different then the other teams! Now you must settle with the same looking buildings for all players. Of course, they look different when you change ages. Hey, at least they got that down. And, you have the normal settings for Random Maps like in AOE2, the resources. But they changed these. Now, if you set them on high, not more of the resource will appear, but the value of each one will increase much more, like you put it on Standard - High, each tree will be worth 500 wood, and the gold mines will me 30,000,000. So, no running out of resources even in 8,000,000,000 year games. Starting Epoch (age), of course, there is much more than AOE2 ever had. Fourteen, Prehistoric, Stone, Copper, Bronze, Dark, Middle Ages, Resistance, Imperial, Industrial, Atomic - WW1, Atomic - WW2, Atomic - Modern, Digital, And Nano Age. That's a lot of ages to go though! You can cover them all in about five hours, if you're good and fast. But, games can go on forever if you let them. My first game, I still have not beaten, and I've played it for more then thirty-six hours. The game seems to get harder and harder the better technology you get. You can also select what age you want the game...
Rating: Summary: A great game with potential!...and bugs Review: Empire Earth is a great game. Any Age of Empires player would love it. While it's wildly complicated, you only have to memorize each unit's hit points if you're serious. OTherwise, you can basically get along fine. That's why I love this game- you don't have to be a megaplayer to get into it. If you don't know the general rules, the idea is to build up the biggest and baddest town fastest, so you can go obliterate the other guy's town. Believe me, it's quite fun to level up fast and then go A-Bomb the other guy's tight-knit Stone Age town. There's a hundred things to keep you on your toes- calamities, upgrades, prerequisites, unexpected enemy rushes...not once was I ever just waiting. There's always something to do- whether it be clicking upgrade buttons, directing villagers to a food patch, leading an attack, or all three at once. The only thing that [is bad] about the game is that it's REALLY, REALLY BUGGY. Because of this, it's sometimes unplayable. I also think that they could have done a better job on the music, because the music in Age of Empires clearly tops this. Oh well. Just download all the patches...and get bombing. :)
Rating: Summary: solid game Review: Probably the best thing about this game is the amount of variety it offers. Because it spans such a long period, there is an amazing array of units to choose from, as well as a massive tree of upgrade options. For this reason alone, I find myself playing it over and over. Another of the game's strengths is the unit balance system. Since, especially in the early game, every unit has a corresponding unit which is very effective in countering it, early rushes become much more difficult. It also means that most units in the game are useful (unlike many strategy games, where you can be content with building only one or two unit types). The AI is challenging - perhaps too much so at times - though not perfect. Occasionally, if you hit a computer opponent hard enough, it will essentially give up, even if it has the resources to rebuild. Still, though, playing against the computer will probably keep you entertained for a while, and prepare you to play against other people. The only reason I'm not giving this game a 5 star rating is that it doesn't really offer anything innovative. It takes the best elements of popular RTS games and combines them together quite well, but if you're looking for a unique experience, you won't find it here. However, if you like RTS games in general, Empire Earth will give you more (and I mean a *lot* more) of the elements you already love.
Rating: Summary: best game I've ever played, period. Review: The game is so much better than AOE. First, it's all in 3D so it has killer graphics. Secondly, it has a zoom feature, so you can zoom in on battles. It spans all of history from prehistoric times to the future, and the units are amazing. There are many heros to supplement your armies, even female ones. They boost morale for your troops. But the special units like samauri, and chinese infantry,inca infantry, and cargo truck, even the commander's car which can transport other units is awesome. But the regular units are just as amazing, especially the aircraft. There is even B-29 bombers which are used for atomic bomb runs. This game requires you to have a balanced army, and having an army consisting of only one type of unit won't help you any. It is a challenging but fun game and it's well worth the money you'll pay for it.....
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