Rating: Summary: STILL OLD, STILL FUN! Review: This game is a must have! If you like stradegy games, here's your chance to get one of the best games Microprose has made. It's civilations except not. They use the same ideas here, but a lot funner. Also, if anyone has or knows where to get the first one, I would love to know! Spyder1911@aol.com
Rating: Summary: Wide Scope=Great Game Review: I love MOO2 because it is on a galactic scale, and you have the freedom from specific missions to forge the empire of your dreams. I have been very impressed with the game since I first baught it about four or five years ago, and I still have hours of fun (when I could be doing homework).
Rating: Summary: Civilization in the Stars Review: I purchased this game well over three years ago. It still is one of my favorite games. I always go back to it for a good time. MOO2 is one of those games that you aren't guranteed to win just because you are playing. If you don't carefully balance production, ship-building (you have to play tactical combat rather than strategic), and expansion, the AI will stomp a mudhole in you. If for that reason alone, the game is great. It is never the same. Each of the different races CAN win, but I'm sure you'd like to create your own race. You have to get this game, it will never play the same twice. You'll lose more than once; it's great. Especially today, I bought it when it first came out... Now it's a bargain and a steal... If you throw in for the "Official Strategy Guide" you have it made. The Strategy Guide won't help you win, but it can help guide you in the right direction. Enjoy !!
Rating: Summary: A strategy must-have Review: I've owned this game for three years and it's still one of my favorites. Forget the complicated explanations the other dedicated fans can give you, it all boils down to two ever important words: replay value. This ranks right up there with SimCity, StarCraft, and Civilization as one of the most-replayable games to date, a strategy must have. I highly reccomend this game to audiences of all ages, it is a timeless classic that justly deserves to be played over and over again.
Rating: Summary: Deserves to be #1 Game of All Time Review: MOO2 is (almost) everything that a serious sci-fi gamer like myself could want in a game. But let's break it down, shall we?1.)Combat-The only flaw in the game occurs here. Ground battles are not fought and commanded by the player; the results are dice-rolled with modifiers. Being a fan of RTS like StarCraft, I would have much preferred to personally lead my armies to sweeping victories. Aerial combat, however, is acceptable, if not amazing. You should also be able to give orders to groups of starships. During one titanic battle, I actually took an hour for my first turn, there were so many ships and so many targets. 2.) Diplomacy-The one little flaw in this is the multi-player facet, in which you can't simply "chat" with other players. Otherwise, very practical. I especially enjoy the "Threaten" option as a way of bullying smaller empires into giving me some tribute. New players, keep in mind-it's VERY hard to bluff with this. 3.) Economics-Again, a very practical, realistic approach was taken to this. You can conceivably build one of each building you've researched on a planet, but the maintenance costs drives your taxes to new heights so you can stop yourself from going into negative values. This was my only recurring nightmare until I realized my flawed startegy, and began using some planets as foodstuff-producers and others as industrial magnates. 4.) Science-Research of new technologies is what will really tilt the game in favor of one race or another. "Creative" races have an extreme advantage in that they research every possible venue in a field, whereas normal races have to pick one and "Non-Creative" races don't even have a choice. I tried playing with a regular race once, and it was tough enough even on "Easy" that I decided to stick with "Creative" races. 5.) Spies-My one argument with the spy system is that, like ships and buildings, you have to "build" spies, whereas in the first one, that sort of micromanagement doesn't take place. You just say, "Ok, spy on them." Otherwise, it is an excellent engine with little room for improvement. 6.) Overall-Like I said above, a Must-Have for any hard-core gamer. But unlike games like The Operational Art of War and Jane's Fleet Command, MOO2 has a good re-play value. The amount of variety you can introduce by changing the variability in using the race-customization engine, number of races, the size of the galaxy, the difficulty, and the starting tech level all contribute to the game so that no two games can ever really be alike. I've had this game for years and keep coming back for more.
Rating: Summary: This game rocks! Review: This is one of my all-time favorite strategy games! There are only a couple of games that I have gone back after I'd won the game and played countless more times. MOO2 is one of them. Yes it has been out awhile, but it is a classic. The only thing that I wish was different in MOO2 was the combat sequences. This is the only area of the game which is inferior to the original. But other then that, PLAY THIS GAME!
Rating: Summary: Simply the Best Review: My son bought this game a couple of years ago, and its strategic complexities in an easy to understand interface made me a big fan as well. We have lots of computer games, but we continue to come back to this one. Caution: It's very addictive!
Rating: Summary: MOO II multiplayer Review: Master of Orion II is a game that can be played forever. There are so many different combinations (races and technology) to try. I have really enjoyed the multiplayer games, either over the modem, or having a few people play on my one machine, turned based. The game has can be made short or long by the settings you choose. The best space strategic tactical comabt game around!!
Rating: Summary: One of the best even with its age. Review: Master of Orion 2 is a shining example of what is lacking in the more recent strategy games: Fun. Because this game has fun in spades, from the simple interface to the multiple choices for races to the grand scale combat and mysterious, implaccable antarans. You can choose whatever path to follow, from alliances to total destruction. And have a blast doing so. It may not be flashy, but replay value is more important than graphics in my book. Highly, highly recommended.
Rating: Summary: The Best Single Player Computer Game I've Ever Played Review: This is simply the best single player computer game I've ever played. It is a very good game of strategy, tactics, and entertainment. Who cares if the graphics aren't as realistic as real life? I don't exactly have a holodeck here, and haptic interfacing appears to be in its infancy. Use a tiny bit of imagination; and, this game is great.
It has only 2 drawbacks, and these relate to multiplayr mode: 1. It has a few bugs that can be exploited by players to make the game crash when you start winning, apparently. 2. There is apparently no built-in penalty for taking forever on a "turn."
This game is so good that I've destroyed the disk about 5 times, I think. I had to destroy it because I was playing it too much! I've re-ordered it when I thought that I could risk wasting a little time, or when I thought I found a new level or techniques of self-discipline.
Warning: This game is addictive!
But, extremely good!
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