Home :: Software :: PC Games :: Strategy  

Action
Adventure
Cards & Casino
Classic Games & Retro Arcade
Collections
Online
PC Games
Role-Playing
Simulation
Sports & Outdoors
Strategy

Age of Mythology: The Titans Expansion Pack

Age of Mythology: The Titans Expansion Pack

List Price: $19.99
Your Price: $17.99
Product Info Reviews

<< 1 2 3 4 5 6 .. 26 >>

Rating: 5 stars
Summary: THE AGE OF MYTHOLOGY! Buy it now. Please
Review: This is the best game ever! I played it with my friend before I owned it and had so much fun! It really puts you in the game and helps you develop the harder and easier points of running your own civilization. Buy it now! Please.

Rating: 3 stars
Summary: Not as expected
Review: I bought Age of Mythology expecting more of the same Age of Empires playing experience. To be honest, this AOM fell somewhat short of my expectations. The graphics were too "spongy" compared to AOE and I thought that the dieties were "gimmicky" and really added little to the playing experience. If you are looking for more AOE, try the Conqueror's Expansion pack. AOM is diverting but gets old fairly quickly.

Rating: 2 stars
Summary: Dissapointed
Review: Honestly, I am very dissapointed in the Expansion set. It was definitely not worth the 29.95 I payed for it. A campagn with 12 missions and almost no story line is NOT what I pay $30 for. I agree that the graphics and AI are well done, but my favorite thing about any strategy game is the campagns. They are what made Age of Empires II so playable, the campagns were awesome, and you almost got some history in them. I think a campagn based on the Iliad or Odyssey would have come out fabulous. But this....

War Craft III on the other hand has several campagns ranging from RTS strategy to a sort of RPG. They did a excellent job in my opinion. I honestly think that the campagn for The Titans expansion was just not the bang for the buck.

Rating: 4 stars
Summary: not worth the price
Review: the titans expansion pack adds a new civilization, new gods, and a new creature - the almost invincible titan - to age of mythology. there is also a new campaign, in which the atlantean civilization is highlighted. overall, the game play is great. there is a significant depth of strategy involved, and excellent multiplayer gives the game unlimited replay value. however, the price, almost equating that of the original game, is a bit steep, seeing as that only one civilization is added. Overall, a great game, but most aom fans could live without it

Rating: 5 stars
Summary: Addictive...
Review: I play nearly every night online. I'm a huge fan of the Age series. Been playing since the very first one. Easy to pick up. Fun to keep playing day after day... especially online. Having the ability to create your own scenarios keeps it fresh.

Sad to say.. but I bought a new computer PRIMARILY because I played this game so much and wanted to get an edge online with faster board speed.

Wicked good.

Rating: 3 stars
Summary: Decent
Review: This game is perfect for new players who have never played any of the Age of Empires games. But if your a hardcore or even moderate Age of Empire gamer- you'll probably be let down. While you get cool god powers, you only get three civilizations. Plus- lots of stuff is more expensive. Also, the game's also kind of dry and lacks the personality and spunk that the Age of Empire games had. The best thing about the Mythology edition is it's tutorial. But DO NOT by the game for the sake of buying the latest, coolest edition of the Age of games, especially if you loved the Age of games. Other types of games remotely like the AOE games are probably Empire Earth and Rise of Nations.

Rating: 5 stars
Summary: its truly a age
Review: the best game on earth. the campain is great and the free map mode is the best. on one of the campain missions you get a giant statue that comes to life and you can fight with it

Rating: 3 stars
Summary: Starts great, gets repetitive, not a real whole pile to do..
Review: The game starts well much like any of these RPG Sim games do. Build your town, increase its population, build more structures, updrade everything, develop an army, send them all off to war. Direct who they should fight along with some strategy.

However for all its upsides and fun the game has a lifespan of about a week or two at best and unless you really love it you may find yourself quickly looking for another game for variation. To be honest I enjoyed 50% of this game but then it just got too repetitive to continue playing it any more and the point + click... see how it works, sometimes becomes just straight forward button bashing and sending men off in droves to fight some war and really, that is it. Create buildings, create creatures, create men and send them off to war and keep an eye on the basic utilities so that you do not run out of wood, food and gold.

Good but not exactly a ground breaking RPG game although it is a lot better than other RPG games out there, but sadly the initial joy becomes bordom. This was actually one of the few highly-rated 5 star games that did not live up to the hype for me and I wanted it to. I really wanted to enjoy this game but it does not tax the brain enough and the tug-of-war monotony does come on pretty fast.

Rating: 5 stars
Summary: Just want to add something
Review: I just wanted to say that when I first got this, I thought it was horrible. The reason was that the default setting for the graphics makes it look grainy and lifeless. Try changing everything to "high," and it'll look much better.

Rating: 5 stars
Summary: A nearly flawless game
Review: Age of Mythology is an incredibly great game. Everything, from the fluid jogging of the Greek Hoplites to the pounding of the Norse Mountain Giants, is perfectly done. Because describing this game in prose will take years, I'm forced to resort to a "facet list."

Graphics: 9.5/10. Graphics are incredible. Everything is perfectly fluid and natural. One thing I really like about this game as opposed to Warcraft III is that it really uses its 3-d engine to let you do cool things like zooming in/rotating the camera. I do have two complaints, though: when units stop moving, the instantly snap back into the "stand" animation; there's no transition. Also, buildings look really dumb when they are destroyed; they just sink into the ground quickly with a cloud of smoke and a crash.

Sound: 8/10. Sound is great. As in the AOE games, the units all respond in their native langauges. I find myself saying "Vulome" (bear with me on the spelling, I am no Greek) which is one of the things Greek villagers/soldiers saywhen you give them a command. I also obsessively hum the music quite a bit. It's good, but there aren't many tracks, which is why Sound only got 8/10.

Gameplay: 10/10. Gameplay is flawless. Again, as in AOE, all the cool unit tricks are there: there are formations, and they automatically line up by range (archers at the back, then foot soldiers, then cavalry). The AI, I am ashamed to admit, I have only beaten once on Moderate mode, the second-to-easiest. In Easy mode, it's really hard to lose. People who are not bad at RTS's (I love them but I can't play them for my life!) will I'm sure be very challenged by Titan mode, the hardest. Now comes the real difference between AOE and AOM: the races. In AOM, there were 13 races, with an additional 5 in the expansion. They were pretty much identical; the buildings looked somewhat different, and they each had a Civilization Bonus and a unique unit. In AOM, however, there are 3 races, with an additional one in the expansion (see my review of AOM: The Titans for more info): Greek, Egyptian and Norse. Like Starcraft, they are all completely different. For example, Greeks build Military Academies (which train infantry), Stables (which train cavalry) and Archery Ranges (you figure it out). Egyptians, though, have just one building for all 3 types, and Norse don't technically have any archers at all, only Throwing Axemen, which are different. Another new addition that wasn't in AOE is myth units, which I probably should have discussed earlier. Every race has different ones, and they all have special abilities. The Norse Einherjar, for example, can blow his horn to grant nearby friendly units a damage bonus. The Greek Cyclops can pick up enemy units and throw them. The Egyptian Sphinx can become a whirlwind, which is devastating to buildings. AOM also has God Powers, abilities you can use once and which vary depending on which gods you worship (my, my, what a terribly polytheistic game). For example, the Greeks can have a god power called Plenty, which creates an indestructible (but capturable) vault that gives you a steady stream of Food, Gold and Wood. The Norse can use Fimulwinter, which is a real pain to other players: it makes a pack of wolves attack up to 4 enemy town centers. The Egyptians have a power called Citadel, which turns a friendly town center of your choice into a massive fortress that is very hard to destroy. These are just a tiny few of the many god powers and myth units available.

Anyway, you should definitely buy this game. You can't go wrong.


<< 1 2 3 4 5 6 .. 26 >>

© 2004, ReviewFocus or its affiliates