Rating: Summary: Now you don't need an opponent Review: One of the hardest things about Starfleet Battles (The game this video game is based on) was finding opponents and remembering all of the rules. Now the computer does it for you. As the former commander of the Federation Klingon Border Fleet I applaud this game. My only problem is the fact that it stutters while accessing on my system once in a while and the interface is a little difficult in the heat of battle. Otherwise the graphics are great and game play is fast. The special effects are very good too. As the Starfleet battles game is out of print this is a very good substitute for those who wish to command a "Real Starship" into battle.
Rating: Summary: Based on Star fleet Battles Review: Star Fleet Command is an excellent rendition of the Star Fleet Battles board game, and to respond to the person who wrote saying who has heard of this borad game, well, I have, and as a matter of fact I own a copy of Star Fleet Battles, and it is one of the most comprehensive games I possess. It's as thick as a phone book, and that is no exaggeration. It's complicated, but after years of palying this game you get used to it. It's not a super huge gaming company, so that's why you never here about it, but it's an awesome game requiring alot of thought. AS a matter of fact, the US navy is the largest buyer of starfleet battles, and many ships on the high seas play this game as a way to pass time. They hold tournaments aboard these ships year round. Interplay has done an incredible job of converting the board game into a PC game, and I persoanlly can't wait for the Star Fleet Command 2.
Rating: Summary: Complex, but overall a good simulation Review: While I have not actually played Star Fleet Battles, I'm now interested in getting a look at the board game. I received this software as a gift and have been pleasantly surprised. The graphics are detailed and amazing. Gameplay, while it does take some time to master, is actually quite easy once you get the hang of it.Just as you would imagine on a starship, there are many different things to do - and yes, it does take time for weapons to recharge in battle! However, the game does offer a series of tutorials at the Academy that walk you through everything you need. If you head straight for your opponent head-on and try to overpower them, you will get hurt. You need to know your opponent and their weaknesses. Best part: the sense that these (or real naval battles) don't happen in lightning fast time. You don't need fast fingers to run this simulation; it helps to be able to think strategically about ship positions, which shields should be facing your opponent, which weapons will be ready to fire next, etc. This is an elegant waltz, not a blitzkrieg. Worst part: the battlefield is 2-D. I assume this is due to the basis in the Star Fleet Battle board game, but it is frustrating to be limited to two dimensions in space. Bottom line: if you approach this as a fast-fingered shoot-em-up, you will likely be frustrated. If you take the time to learn the game, you will likely enjoy the experience.
Rating: Summary: Complex, but overall a good simulation Review: While I have not actually played Star Fleet Battles, I'm now interested in getting a look at the board game. I received this software as a gift and have been pleasantly surprised. The graphics are detailed and amazing. Gameplay, while it does take some time to master, is actually quite easy once you get the hang of it. Just as you would imagine on a starship, there are many different things to do - and yes, it does take time for weapons to recharge in battle! However, the game does offer a series of tutorials at the Academy that walk you through everything you need. If you head straight for your opponent head-on and try to overpower them, you will get hurt. You need to know your opponent and their weaknesses. Best part: the sense that these (or real naval battles) don't happen in lightning fast time. You don't need fast fingers to run this simulation; it helps to be able to think strategically about ship positions, which shields should be facing your opponent, which weapons will be ready to fire next, etc. This is an elegant waltz, not a blitzkrieg. Worst part: the battlefield is 2-D. I assume this is due to the basis in the Star Fleet Battle board game, but it is frustrating to be limited to two dimensions in space. Bottom line: if you approach this as a fast-fingered shoot-em-up, you will likely be frustrated. If you take the time to learn the game, you will likely enjoy the experience.
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