Rating: Summary: Pleased so far.... Review: As a Starfleet Battles player 12-15 years ago, this game was not hard to master. I do feel sorry for people who never played the original game because they get all the complexity at once (even the original game started out simple and grew). Here are some simple tactical tips that still seem to work - 1) Don't be in a hurry to close with other ships until your weapons are fully charged and overloaded, if applicable. This is esp true for Romulans, Gorns, and Feds. 2) If you don't have any charged weapons, keep away from the enemy ships until you do (this was easier in the board game). Use mines to discourage following. 3) Try to deliver as much fire power at once as you can so that you have a chance to knock down a shield. There are lots of tricks like following missiles/drones into the target to add more, etc. 4) Don't forget the extra things like the suicide shuttles, admin shuttles, scatter pack shuttles, mines, etc.
Rating: Summary: Pleased so far.... Review: As a Starfleet Battles player 12-15 years ago, this game was not hard to master. I do feel sorry for people who never played the original game because they get all the complexity at once (even the original game started out simple and grew). Here are some simple tactical tips that still seem to work - 1) Don't be in a hurry to close with other ships until your weapons are fully charged and overloaded, if applicable. This is esp true for Romulans, Gorns, and Feds. 2) If you don't have any charged weapons, keep away from the enemy ships until you do (this was easier in the board game). Use mines to discourage following. 3) Try to deliver as much fire power at once as you can so that you have a chance to knock down a shield. There are lots of tricks like following missiles/drones into the target to add more, etc. 4) Don't forget the extra things like the suicide shuttles, admin shuttles, scatter pack shuttles, mines, etc.
Rating: Summary: Deep, engrossing combat sim Review: Based on the pencil and paper Star Fleet Battles game, this game puts you in the role of a captain in the classic Star Trek universe. Several ways to play the game are offered, from simple one-battle skirmishes to full blown campaigns serving one of the 6 races (Federation, Klingon, Romulan, Lyran, Hydrax, and Gorn). The depth and complexity of the tactical combat may turn off the less-than-hardcore sim gamers, though.The good parts: The graphics are impressive, with terrific lighting effects. The combat is deep and the range of tactical options available are staggering (cloaking, ECM, EECM, evasive maneuvers, several variants of each ship class). A nicely done tutorial to take newbies through the controls and interface. Rock-solid stability. The bad parts: Steep learning curve and the options can be overwhelming for the novice player. The micro-management required (no AI to help you here) makes multi-ship combat a tedious affair (spent 2 hours fighting one battle once). The interface is a little clunky, requiring multiple clicks to check ship status.
Rating: Summary: Very Dissapointing Review: I have been a fan of Star Trek since the beginning of it all, and bought this game after reading the stellar write ups and reviews. Had extremely high hopes for it, especially since it takes place in the "classic" universe. Upon playing it I found that the interface is so complex that to do anything requires clicking at least three different things. Each mission boiled down to this, aliens pounding me while I fire off one shot and stay still waiting for my energy to recharge. 5 minutes later if I'm still alive I might be able to fire again after my engines have been destroyed. And the navigation, how could they have a space combat sim with only two dimensions? Overall a big waste of time and money. Play Elite Force instead.
Rating: Summary: Awesome, but lacking Review: I have played Starfleet Battles, D&D, and many other of these types of RPG games, and this is an execellent adaptation of the genre. I must say however, I do not understand why it's limited to two dimensions. There is a bit more to playing the game than just point and shoot. You will have to learn to operate your ship in the Academy missions. It requires more than your average player is willing to invest. All-in-all, an execellent game and worth the money.
Rating: Summary: Awesome, but lacking Review: I have played Starfleet Battles, D&D, and many other of these types of RPG games, and this is an execellent adaptation of the genre. I must say however, I do not understand why it's limited to two dimensions. There is a bit more to playing the game than just point and shoot. You will have to learn to operate your ship in the Academy missions. It requires more than your average player is willing to invest. All-in-all, an execellent game and worth the money.
Rating: Summary: Awesome, but lacking Review: I have played Starfleet Battles, D&D, and many other of these types of RPG games, and this is an execellent adaptation of the genre. I must say however, I do not understand why it's limited to two dimensions. There is a bit more to playing the game than just point and shoot. You will have to learn to operate your ship in the Academy missions. It requires more than your average player is willing to invest. All-in-all, an execellent game and worth the money.
Rating: Summary: Based on Star fleet Battles Review: If you love star trek...you'll love any game related to star trek. However...anyone ever heard of this so-called board game this is supposed to be based upon? Me either. Anyway...the combat is one of the best out there for this type of game. Alot of different weapons, but I'm sorry to say the missiles (of all weapons) happen to throw the balance off in this game. The federation and the klingons have missiles....others have such things as plasma cannons and fusion cannons...etc, but the missiles will never let you down...at least, not while playing against the computer anyway. Oh...one other thing...no matter how well you're doing nor how poorly you're doing....the campaigns end at the same time. The fact that there is no true ending to this game kept this from being a five star game...it's combat is the only reason to buy it.
Rating: Summary: Not too bad Review: If you love star trek...you'll love any game related to star trek. However...anyone ever heard of this so-called board game this is supposed to be based upon? Me either. Anyway...the combat is one of the best out there for this type of game. Alot of different weapons, but I'm sorry to say the missiles (of all weapons) happen to throw the balance off in this game. The federation and the klingons have missiles....others have such things as plasma cannons and fusion cannons...etc, but the missiles will never let you down...at least, not while playing against the computer anyway. Oh...one other thing...no matter how well you're doing nor how poorly you're doing....the campaigns end at the same time. The fact that there is no true ending to this game kept this from being a five star game...it's combat is the only reason to buy it.
Rating: Summary: Now you don't need an opponent Review: One of the hardest things about Starfleet Battles (The game this video game is based on) was finding opponents and remembering all of the rules. Now the computer does it for you. As the former commander of the Federation Klingon Border Fleet I applaud this game. My only problem is the fact that it stutters while accessing on my system once in a while and the interface is a little difficult in the heat of battle. Otherwise the graphics are great and game play is fast. The special effects are very good too. As the Starfleet battles game is out of print this is a very good substitute for those who wish to command a "Real Starship" into battle.
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