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Emperor: Battle for Dune

Emperor: Battle for Dune

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Rating: 3 stars
Summary: Worm Sign!
Review: It was that darn Dune II that addicted me to computer gaming in the first place. It was the first strategy game ever made and it was brilliant! Weekend after weekend I looked forward to going to my mother's job so I can play the Dune II on her office computer.
Because of my fascination with the first game and Frank Herberst's books I bought and will buy every Dune RTS computer game. So I the fact that I have Emperor Battle for Dune is not a surprise for me.

While I enjoyed the game initially I notice that my interest in it diminished dramatically after few days of playing it. The game looked great but at the end the gameplay was simply unsatisfying. I could just build a small horde of Saurdakar on every mission and easily beat the level. Some of the units were poorly thought out while others were just too powerful.

The atmosphere of the desert was also lacking. The sand and rock terrain felt too much the same. For example, units did not slow down when in sad vs. when on rocky terrain. They did not leave any sand tracks!! A small but a brilliant touch employed even in the primitive Dune II.

I could go on and on about Emperor's shortcomings but overall I have to say that it was a decent game. It had many downfalls but the story was interesting and cut scenes were satisfying.


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