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WarCraft III: Reign of Chaos

WarCraft III: Reign of Chaos

List Price: $29.99
Your Price: $29.99
Product Info Reviews

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Rating: 4 stars
Summary: Classic Blizzard Game in 3D
Review: Blizzard was wise not to change a good user interface in this game. If you know how to play Star Craft, you will pick this game up in a matter of minutes. The publisher also added a few improvements as necessary for this game. The movies are superb -- still the best in the industry. The gameplay, however, is a litle choppy on my low-end Apple Powerbook. My configuration is a 400Mhz G4 processor, 1 gig RAM, standard video. I set the game in its lowest control settings (low-res, minimal effects, etc.) and it still gets sluggish when the screen gets busy. You really do need a dedicated GAME MACHINE to get the most out of this game. It runs well enough on my laptop, but I know I'm missing out on something by not having a better computer.

The game play is pretty fun. I just finished the human campaign, and am now just starting the undead campaign. The game seems to have fizzled out in the first mission at this point. I don't know why, but the intensity seems to have dropped a little. I guess I've grown a little weary of the point-click-attack missions. So far, the game seems to come across as a multi-character Diablo -- but with 3D rendering. I think this is the way to go, but somehow I still find Star Craft to be a bit more fun than War Craft 3 even though it isn't as technicall advanced.

Rating: 5 stars
Summary: THE BEST GAME EVER!!
Review: This is the BEST game i have ever played. It has awesome graphics and is a fast paced game. With a great single player with tons of completely different levels and 4 races to chose from it slowly gets harder with each level. And even if u beat single player (which will take a while) there is always online multi player. This will keep u occupided for years. Yes YEARS. it never gets boring. There are so many different kinds of game modes to chose from and different maps. You can even play chess, Wheres Waldo, Dodge the sheep, Sheep ball, red light green light, hero battle areana's, tower defence and even LORD OF THE RINGS. This is the best game out there today and you would be playing it for years.

Rating: 1 stars
Summary: This game messed up my iMac OS9
Review: Haven't any other users had this problem? Installing this game required me to change the settings in the extensions folder, which disconnected my internet service. I finally had to trash the game from my system, return it to the store for a refund, and buy Norton Utilities to repair the damage. My computer still isn't working properly. Whenever I try to shut down it gives me a message saying it can't because some application is running.

Rating: 3 stars
Summary: =(((((
Review: Nah... dis ain't good'ol' Warcraft. Too much graphics but too little gameplay.
it's just a WarCraft2 that wants heavier hardware. not worth buyin...
What they should have done with StarCraft2 they did with with WC3. bad move...

Rating: 1 stars
Summary: WAR CRAFT 3! (SO WHAT?)
Review: SO it has "enhanced graphics" WHATS THE BIG DEAL? ITS THE SAME CANDY IN A DIFFERNT WRAPER! Oooooooooo it looks so new! Its still stuped your wasting time here! ...

Rating: 5 stars
Summary: everything I expected, true classic
Review: Since there's enough reviews about this game I will keep mine short as possible. First of all, if you're big Starcraft player who enjoy massing tons of units and swamp opponents and wins the game, this is not your game. This game is also not for those AOE2 or Civilization 3 Players who like to sit in front of their computers for hours building empire, which take way too long in my opinion. However, Warcraft III strikes a nice balance between the two type that I mentioned earlier, you can mass units but limited by number of food factor, which decide how many units and types you can have at one time. Building and resourcing is keep to a minimal level, but there's enough building varieties to meet different tactics without spending hours to start over. This game is not for everyone, but I dont recall playing another RTS game recently that's as exciting and polished as Warcraft III.

Rating: 5 stars
Summary: Bigger and better than ever
Review: First, the short version: if the RTS genre at all appeals to you, Warcraft III will most likely be a great addition to your game collection. If you are a die-hard advocate of turn-based play, and find the often hectic, be-everywhere-at-once frenzy of real-time strategy too stressful, you won't enjoy it anymore than other games of this type.

Warcraft III is essentially a bigger and better version of its predecessors, but considering just how big and good those were, it's no surprise that fans of the series were awaiting this release with just about as much anticipation as was generated by the "Phantom Menace." Unlike "Star Wars: Episode I," Warcraft III delivers in spades.

There's nothing radically new here, except for the addition of heroes (special units that can carry an inventory, have unique powers, and level up in the fashion of RPG characters, albeit much more simplistically) and non-player characters such as treasure-bearing monsters, mercenaries, and merchants. The bulk of the good new stuff is in the details, and Blizzard has put its usual prodigious amount of work and attention into these. The game features four exquisitely balanced races to play, each with a host of interesting units and structures. Improvements to gameplay are too numerous to list here--to name but a few I noticed with great delight, many units now have an "Autocast" setting for certain spells, making it a lot easier to take advantage of them in combat. Operating with well-mixed contingents of troops (a seasoned secret of successful sorties--how's that for alliteration?) is made more convenient through the ability to "sub-select" units of the same type within such a group. Another nice touch is that you can now set "Rallying Points" that cause newly created units to automatically gather at a specific location, relieving you of the tedium of collecting them manually at whatever structure generates them.

Let's talk storyline and sound. The plot is truly epic, full of twists and surprises, and again shows Blizzard's characteristic love and dedication to world-building. Warcraft III comes with a relatively hefty manual full of background history, and I have not so far heard of anyone who had the restraint to read through this before actually firing up the game. But it will give you something to stick your nose into during those times when for some reason you can't be playing Warcraft III (say, during meals, on the job, or on the ... you know). Nothing was skimped on in this game, and the music and environmental sounds are the icing on this luscious, immersive cake. The cinematic sequences between the chapters are simply amazing. Along with the soundtrack, these very much merit buying the Collector's Edition, which features a separate DVD with the cinematics and a CD with the music (the "Art of Warcraft" book is nothing to scoff at, either).

Once you run out of plot, and have played the supplied custom maps--however plentiful--ad nauseum, you can try your hand at the map/scenario/campaign creation tools supplied with the game. They are essentially what the Blizzard developers used to create the commercial package, and guarantee custom maps and campaigns for a long time to come.

So are there downsides? Well, that all depends on what kind of machine you're running. With Warcraft III, Blizzard has made the move to fully 3-D graphics, and while the game generally runs pretty well on lower-end machines (G3 300 MHz, ATI 32 MB, 512 MB RAM), it will sputter when many units are present, and you'll have a hard time finding your jittery cursor among them at times--a serious handicap when you need to click on specific targets like enemy heroes. Many Warcraft devotees have asked why 3-D was implemented anyway. It does not really have any bearing on gameplay, except for the very rare occasion when panning around is useful to see an obscured unit. However, I have to say ... each time the camera swoops down into the scenery as you zoom in, you will feel as though you are 'physically' descending into the world of Warcraft III. It really does look that cool. The design of the landscapes, units, and structures does not aim for realism, but it has a unique consistency about it that somehow conveys a more convincing impression of a 'living' miniature world than many games that go for the realistic look. Add to that bubbling brooks, surging seas, rain, snow, bats, birds, fish, and flies, and you'll soon find yourself zooming in and swiveling with the camera all the time because you're so mesmerized by the sights and sounds of Warcraft III. Of course, you won't always have that leisure ... after all, it's WAR-craft.

Finally, as a Mac gamer, I'd like to give the folks at Blizzard a big hand for once again providing the Mac version simultaneously with the PC version. This seems to have become a fine tradition for the company that publishes no game before its time.

Rating: 5 stars
Summary: A more than worthy addition to an already strong series...
Review: WarCraft III was certainly a long time coming, but it was well worth the extended wait. Building on the rich and entertaining WarCraft universe, III adds several new gameplay twists, such as hero units and a third and fourth playable race, as well as new backstory elements that add a great deal of depth and character to the Orcish Horde, the real star of the series.

Hero units are an amazing addition that truly and dynamically alters the way WarCraft is played. Heroes have the unique ability to level up, acquiring new skills and attributes in the process. The skills can range from ever more powerful defensive and offensive spells and attacks to special auras that enhance the abilities of nearby subordinate units. As the hero grows in power, his attributes also improve, increasing damage, armor, health and mana capacity, and so on. For those that micro-manage their troops, the hero unit is an indispensable tool which can turn the tide of a battle single-handedly.

WarCraft III also one-ups StarCraft by including a fourth playable race. Naturally, one might play as the Orcs or Humans, both including several other minor races such as Trolls and Elves respectively, but one might also now choose the Night Elves or the Undead. Both the Night Elves and the Undead play as sort of a combination between the Zerg and the Protoss, with the Undead leaning more heavily toward Zerg-style, and the Night Elves being more like the Protoss. Both are far more powerful than the Orcs and Humans, but much more difficult to master. The truly skilled player who has mastered the art of the Night Elf army is an unholy terror on BattleNet, so watch out.

Without giving too much away, suffice it to say that the origin and motivation of the Horde is more thoroughly explained in III, and they are revealed to be a society of more honor and character than originally thought. Through the game, one has a chance to play as all four races, and to see the story progress from the different points of view, but the Orcish campaign is by far the most interesting and rewarding.

III also has some shortcomings. It's a bit on the quick side, and the ending is ridiculously vague and unsatisfying (though the end credits readily make up for it,) but these small flaws are not enough to overshadow the sheer brilliance of the game, from graphics and audio excellence to gameplay balance and multiplayer depth. Blizzard has managed to top themself once again, and WarCraft proudly marches on to greater and greater heights.

Rating: 5 stars
Summary: It's Warcraft II, It's Diablo II, wait it's both!!!
Review: This is the best of both worlds (and I don't mean hemaphroditic porn). It's a real time strategic roll playing game. I'm in!!!! Level you charictors, build armies and cities, find magical items, live the lives of Orcs, Humans, the Undead, and the night elves. Are you still reading, what are you waiting for!?

Rating: 5 stars
Summary: This is THE Game
Review: It has made me wonder how so many people can write bad reviews about a good game. they compain about the graphics and the gameplay and the upkeep and anything imaginable. let me tell you right now, THE GAME IS THE MOST FUN, INTREAGING, CHALLINGING, AWESOME game I have ever played. I was a big AoE player, and many reviews say that AoE requires more thinking and strategy that WCIII. I wouldnt say that, but that the two games use different strategy. In Aoe it was economy, economy, economy for the first good chunk of the game. WC3 is different. not so much economy but attacking and keeping the pressure on, giving you the chance to expand, build and upgrade your armies, and so forth. The Graphics are awesome. people compain about them, saying they are two "cartoony". they are "cartoony" in a warcraft sort of way. Blizzard would'nt have made the graphics like that if they thought it was cheezy. well, trust me, its not. the gameplay is so smooth i couldnt believe it. if you are starting gaming, this game will show you how to play any strategy game. every unit has an advantage and a disadvantage. and the population cap at 90 really adds a HUGE stratiegic perspective. and the hero's are the best idea since i dont know when. if you have a good hero with its level 6 spell, the other team is in for alot of trouble. dont listen to all the reviews compaining about "how bad and fake and boring" the game is. trust me, and you will not regret buying the game EVER!!!
P.S. FOR THE HORDE!! P.P.S. bloodlust and taurens are sooooooo sweet!


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