Rating: Summary: Heroes Just Keeps Getting Better and Better! Review: "ADDICTIVE" is the one word that describes this game. If you love strategy and combat in a mystical setting then add this game to your collection. Beware because once you get this you will want the add-on, Armaggedons Blade ASAP. As in Heroes 1 and 2 you must balance resources, magic power and massing an army to win. The campaigns are a little weak in comparison to Heroes 2 but Armaggedon's blade will more than make up for it. The campaigns in Blade are very enjoyable. The addition of new heroes, castles, and creatures makes the game a classic. If there could be a fantasy strategy game of the decade this would be it.You can't go wrong here. Happy Gaming!
Rating: Summary: Fun, but just an improvement Review: After playing Heroes of Might and Magic 2 for years I was excited about Heroes 3. But, after I got the game I thought it was just Heroes 2 all over again. All that was really done to the game was add several creature, take away a few creatures, mix the towns up a little, and slap better graphics on it. Though I must admit that it was just as fun (and pehaps even more fun) than Heroes 2. One of the greatest things about this game is the plot and story (much better than Heroes 2.) If you're thinking of buying this game, and don't have Heroes 2, then know that it can be very addicting. If you do have Heroes 2 then only buy this game if you want better graphics and a few new creatures then go ahead and get it.
Rating: Summary: best game in the world Review: best game in the world but you need to know how to play great game for ages 7 and up
Rating: Summary: Improvement on a classic. Review: Each game in the HoMM series is remarkable for adding to the gameplay, the complexity and the richness of the original idea while preserving the basic playability and worthwhile strategy elements found nearly a decade ago (in the games' ancestor "King's Bounty"). It's extremely rare to find a sequel that improves on the original =without= rendering them obsolete. (HoMM I and HoMM II are today almost as playable as this game, lacking only the polish and convenience that comes from so many years of refinement.) This is only achieved by making the game different enough so that you have to change or refine your thinking about it. HoMM III features more of everything that made the first two good, adds the necessary new twists to the basic gameplay (such as a tactics skill with allows you to reorganize your troops before battle, and an underground map) and brings the level of graphics up to modern standards. (Graphics have never been the hallmark of this chess-like game, though they've always had a unique flair to them. The graphics in this game are more modern but somewhat less uniquely stylized as a result.) As always, the music is both epic and catchy. The campaigns are a little better fleshed out as well, though the game itself is still primarily a standalone chess/stratego-like experience. The "game is a unit" experience is somewhat offset by being able to use heroes from one game in the next game. (This feature, unique to this sequel, has a distinct impact on how one plays the campaigns.)
Rating: Summary: Gift From The Angels... And Devils, And Dragons Review: Heroes of Might and Magic III is the best Heroes game yet! #1 was okay, but it lacked upgrades, and #2 was great, but this leaves it way behind. With eight castle types, each with fourteen different creatures (seven normal and seven upgraded), sixteen types of heroes (two from each town), and three sides (good, evil, neutral), you'll have hours of strategic fun. The battle engine remains the same, where you and the army you form attacks other armies, towns, or just wandering monsters, in a turn-based fight. Now, though, certain soldiers have special powers over others. For example, Angels and Devils have hatred toward each other, so when one attacks the other, they inflict almost triple damage! Other hatreds include Giants/Titans and Red/Black Dragons, and Genies/Master Genies and Efreeti/Efreeti Sultans. The way you form armies is you build your towns, and you recruit creatures from their dwellings (Note: not all creatures are generated from towns, some you must find elsewhere). You build your town by finding resources and gold, then buying structures. You can recruit many different kinds of soldiers for your army, including Dragons, Giants, Griffins, Minotaurs, Vampires, Cyclopes, and Hydras! Some of the ways to play are 1) doing a normal stand-alone mission where you are given objectives, 2) doing a campaign, where you do many missions that tell a story, 3) creating your own mission in the map generator (a very cool touch), or 4) playing either 1 or 3 in multiplayer mode. The depth, graphics, and fun of this game are endless.
Rating: Summary: Gift From The Angels... And Devils, And Dragons Review: Heroes of Might and Magic III is the best Heroes game yet! #1 was okay, but it lacked upgrades, and #2 was great, but this leaves it way behind. With eight castle types, each with fourteen different creatures (seven normal and seven upgraded), sixteen types of heroes (two from each town), and three sides (good, evil, neutral), you'll have hours of strategic fun. The battle engine remains the same, where you and the army you form attacks other armies, towns, or just wandering monsters, in a turn-based fight. Now, though, certain soldiers have special powers over others. For example, Angels and Devils have hatred toward each other, so when one attacks the other, they inflict almost triple damage! Other hatreds include Giants/Titans and Red/Black Dragons, and Genies/Master Genies and Efreeti/Efreeti Sultans. The way you form armies is you build your towns, and you recruit creatures from their dwellings (Note: not all creatures are generated from towns, some you must find elsewhere). You build your town by finding resources and gold, then buying structures. You can recruit many different kinds of soldiers for your army, including Dragons, Giants, Griffins, Minotaurs, Vampires, Cyclopes, and Hydras! Some of the ways to play are 1) doing a normal stand-alone mission where you are given objectives, 2) doing a campaign, where you do many missions that tell a story, 3) creating your own mission in the map generator (a very cool touch), or 4) playing either 1 or 3 in multiplayer mode. The depth, graphics, and fun of this game are endless.
Rating: Summary: Heroes of Might and Magic 3 Review Review: Heroes of Might and Magic is a very involved game, using sorcery, mystical creatures and knights. You need to discover new lands for yourselves, and before the enemy does. With your own special Hero, Castle, and Creatures, you must claim these lands, battle monsters, and use your meney wisely to grow in power and wealth. A fantastic game for a rainy, long day.
Rating: Summary: Hard, enjoyable game play Review: I always have have mixed feelings about the 'Heroes' games. They are a combination of 'Civilization' and RTSs like 'Starcraft' with a turn-based combat engine thrown in, I really enjoy the building and exploration parts. However when I get ready to start conquering, most times I find opponents who are ten times more powerful than I am. Most Herons maps require either a quick rush or a 'build combat force only' tactic. This is especially true on Large and eXtra-Large maps. If loved previous Heroes installments this one is more of the same. If you've never played Heroes before it's harder to recommend since the gameplay is monolithic. Fortunately you can pickup other editions such as Heroes III dirt-cheap. I encountered no technical issues playing this game.
Rating: Summary: Watta Game Review: I found this game to be very excellent.Howeveer, I must warn you that it is very addictave and will kep you up until the wee hours of the morning. Considering how fast the game movves on computers, I find that its graphics are very sophisticated an dthroughly enjoy every aspect of the game! I love the turn-based part because it allows you to multi-task and to play as a familly. I highly reccomend it!
Rating: Summary: Great strategy game Review: I like this game. Maps are very interesting and you can pick different sized scenarios. Battle graphics are a little less impressive than I expected but on other thought, more details on them could make it harder to do manual fight. Autocombat works OK, but in certain cases manual fight is better. Towns are great, too. In some scenarios you have to be very careful with your choice of initial routes. Also resources management can be tricky. This game will keep you busy for months. At least, it kept me.
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