Rating: Summary: Same old Galaxy Review: Minimum of a PIII 833 - Recommended P4 1.4GHz. Not sure what for, they used the same engine, didn't they?Having a beefed up machine, I expected this game to blow HW1 out of the water, but was thoroughly disappointed in this area. Other than adding a few more details to ships and making explosions more... explosive, there are no noticable improvements (other than an expansion of different types of fleets). The plot follows similar to HW1 as well, giving the feeling, 'history repeats itself like a broken record'. In all, you feel like you're playing another expansion rather than a game created years later. Where HW1 blew you away with more atmosphere than space actually has, HW2 seems unable to gather the feeling of being alone, with something unexpected around every nebula. Rather, in order to try and keep you on your toes, HW2 bombards you with consisant attacks that begin to become overly repetitive and annoying within a short time. The control method is similar with only a few changes to make it a bit simpliar. Not much to complain about it this area, other than the night sky being spoiled by green, yellow and red shapes showing where everyones ships are. Christmas tree anyone? If you haven't played any of the Homeworlds before, you should enjoy the originality of HW2. However, though I am a strong fan of HW1 and its expansion, I have failed to pee my pants in excitment with this new production. I must admit I seem to be in the minority of opinions here, but the truth will be told if it can be (as HW1) listed as "Game of the Year". Game of the week perhaps. Imagine how excited you would be about Half Life 2 if they just used the same engine of HL1 but beefed it alittle. Overall, so much promise but like a wet firecracker, a quick fizzle and you begin to frown.
Rating: Summary: A new space based RTS game - not at all like HW1 Review: Excellent AI for near real world war stratigy, good unit balance, better graphics (if you have a high end machine), excellent maps. Some of the fun things from HW1 are missing like salvage corvettes and support frigates. The missions are average, build ships - fight - lose ships - build more ships... People who like Warcraft would like the feel of HW2. Much faster paced than HW1. But as far as stratigy I could find little. In my first play thru I had to replay 2 of the 15 missions, I did not find this to be a hard game, except on a slow machine it is hard to control. The plot is there, but hard to get close to and involved with. As a sequel to HW1 it is not much like the original except in the story line continuation. Don't be disappointed by hoping for more of HW1, which it isn't. I would recommend Homeworld (1) for those that are choosing between the two.
Rating: Summary: Amazing space combat and multiplayer Review: Strategy gamers and space fans rejoice! Homeworld 2 is out and the graphics, gameplay and multi-player options are simply amazing! When the original Homeworld came out, it was stunning. The complexities of fully 3 dimensional space combat had been brought into a computer game, with rich graphics, sounds and plotline. It took them several years to come out with Homeworld 2, and it was worth the wait. The built in tutorial really helps you learn the complex systems you'll need to manage. You have groups of ships, each with its own strengths and weaknesses. Instead of normal combat where you only have to worry about driving along roads or crossing mountains, in Homeworld 2 there are the full 3 dimensions to work in space. You can sneak around behind someone ... or you can sneak around UNDERNEATH someone. The graphics are simply amazing, with the tiny details of the ships and the vastness of scale when you put a tiny scout up against a huge mother ship. You really feel like your actions are affecting a real situation, and the plotline is very engaging. It's hard to stop playing at 2am even when you're sleepy. The multiplayer game also ensures that even when you finish the campaign, you've only just begun to play. You can easily spend months and months challenging players around the globe to a number of scenarios. In essence, the gameplay can go on forever - or at least until they come out with Homeworld 3 someday!! Highly, highly recommended.
Rating: Summary: Homeworld2: Evolution, not Revolution. Review: The motto of the Developement team on Homeworld2, Evolution not Revolution, is evident in the final product. It is a very much improved version of Homeworld in almost everything. Homeworld was the first 3D space RTS. In Homeworld you commanded a fleet of ships (centered around the Mothership) trying to get back to your Homeworld. The storyline and how it was presented in the singleplayer gave you a sense of emotional connection. Homeworld2 is more easy to use than the Original. It uses an interface which is all about being optional and unintrusive. In Homeworld2, unlike the original you are never taken out of the action, you are always there. In addition to the simple GUI improvements, Homeworld2 has (maybe unneccessarily) simplified the 3d; as well as the standard "Movecommand, target on disk, deviation into 3d" form of movement, there is a click on target form. What I like less in their changes is the "flattening" of the game into a more flat world, but maybe that is neccessary in the singleplayer. Another new feature I found very useful in the interface is the panning feature; in the original you had to be centered on an object (or where an object was when you chose to center there) while now you can pan the camera around the map in a similar fasion to many other RTSs. However, the difference that I find most fulfilling is the change in actual play. Homeworld2 sport 2 *truly* different races, unlike Homeworld, where the 2 races were identical except for 2 ships. Homeworld2's Hiigaran and Vaygr races have totally different tactical possibilites; multipurpose formations vs. specialized swarms. Also there is the addition of Subsystems to large ships; targetable parts such as Engines, Hyperspace modules, or Fire Control Towers. These features seem similar to Homeworld: Cataclysm, so they aren't truly new, but they appear to be better implemented. All in all, Homeworld2 is a major improvement on the original, but if you're looking for something completely new, look elsewhere.
Rating: Summary: Homeworld 2 is GREAT! Review: This is a great game. I got it as soon as I got out of school. I drove through a very nasty rain storm, all the way across town to get, and I did not regret it the slightest. Last night I stayed up until about 2:00 in the morning, I have not done that since I got Homeworld back in 1999. It takes a great game to keep me concious for that amount of time. They have smoothed out the interface to make it easier for players who have not played any Homeworld before, but it took a long while for me to get accustomed to it. The graphics are amazing and even putting all the settings on low make the graphics far superior to Homeworld's or Cataclysm's. I have been waiting impatiently for Homeworld 2's release since I first heard of it, and I feel no regret for being so eager about its release, unlike a slimeball of a game called C&C Generals which was the worst excuse for a rip-off of C&C I have ever seen! But Anyway! This is a great game and the capital ships are so immense, they make heavy cruisers from Homeworld look like mechanical fruitbats. If you are a fan of Homeworld, then go buy this! If you are not, then go buy it! AND if you hate RTS, fleet based combat, or you're just a total idiot, then go buy it!
Rating: Summary: Homeworld 2 Review: I loved this game and hope there is a Homeworld 3 or something verysimilar with more ships and a new storyline.
Rating: Summary: HW2! Review: This game is worth the wait and the money. Great Game! Recommended for Lan Party lovers!
Rating: Summary: The Playable Demo Promises Great Excitement Review: I am not a real "gamer" in the sense of so many who live to play these games. However, I do have a few that I deeply love, including the Civilization franchise, and Homeworld. I have spent a couple of hours playing the downloadable Demo version of HW2 (which includes the first couple of "missions" plus the multiplayer module) and I must say I'm favorably impressed. The graphics, etc., are not, in my opinion, that far above the quality of the original 1999 game (thought that may be owing to the fact that my computer and my graphics adapter are NOT top-of-the-line, but decidedly middle-of-the-road), but they do satisfy. The storyline is about on a par with that of HW:C (that is, from the backstory plus the cut-scenes from the first two missions, it appears to be true), which is to say it isn't as "awe-inspiring" as that of the original Homeworld, which was filled with a sense of mystery and trekking into the unknown. Still, it'll do, and I am sure many surprises await next week, when the game officially goes on sale. The tutorial which accompanies the Demo must not be complete, because there are obviously quite a few aspects of the game, such as Research, that have been "enhanced" to be more complex (for one thing, it appears that Research now directly requires resources) but they aren't covered in the tutorial. I'm sure that the "final" tutorial will cover them. All in all, I am looking very much forward to the version of the game I actually have to pay for!
Rating: Summary: Homeworld 2 - A Gamers Review Review: Hi There, first of all I want to say that Homeworld is one of the few games that keep me playing it over and over again. When the first part was released i played it every night and day and it was even more fun playing it with friends on LAN. I've downloaded the Homeworld II Demo yesterday and I must say that it is so impressive. The 2 missions gave me a good overview about the changes in gameplay and graphic. I pre-ordered HW2 1 hour ago and I will count the minutes until it will arrive. HW4ever
Rating: Summary: Too small, lack of control, and boring Review: I felt like I'm controlling an ant farm. Very bad perspective. All the ships and everything are really small. Also, if you notice most ships just do their own thing, there is no real feeling of control of the game at all - it's like point ship at other ship, watch battle. Zzz .. boring. If you want a game where you can control your ship and how everything that occurs, I recommend Starscape (do a google search). The space genre just isn't fitting for an RTS - especially with a game like Homeworld 2 where everything looks like the size of an ant and is barely controllable.
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