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Star Trek: Starfleet Command 3

Star Trek: Starfleet Command 3

List Price: $29.99
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Product Info Reviews

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Rating: 4 stars
Summary: Finally, the big seat, for all the Star Trek Fans!
Review: Finally, a chance to actually captain a starship from where every captain should be, the Big Chair. This game allows you to take command of different ships in the Star Trek universe and go on missions in an overly developing plot set after the Dominion War. This allows for two modes of play: one where you can sit back and watch the experience just giving basic orders, or the other where you can actually fly and shoot using the ship your in command of. The story line of the game is wonderful, and leaves you guessing each minute of the moment. The missions in the game are varied and allow for different parts of the ship to be used depending on the mission that you're in. Plus, two guest appearences from the TNG series are also in here: Picard and Data which both fit seemlessly into the plot line! However, on the missions the constant fighting really can become tedius.

Pros:
The Captians Chair
Two Modes of Gameplay
Great Storyline

Cons:
Constant combat becomes tedius

Rating: 4 stars
Summary: A dream come true for fans
Review: For star trek fans this game is as good as they come. The fantasies of star trek fanatics who want to be in the captains chair to show Picard that they can do it better will have there dreams come true with this game. I admit that I bought it with a little scepticism after reading other reviews and after playing on the demo, but it has to be one of the most original games to come along in years. You play as the captain and you sit in the famous centre chair most of the time. You can always of course use a consol to zoom out and see the ship from the outside, but that's the extent of your local manoeuvrability.
But who needs manoeuvrability when you have warp drive at your disposal!
There are two main modes of play. The story mode which is like a series of star trek where you go through different episodes, and follow a story line which is half linear with decisions altering the outcome and this is the best mode. There is also a quick battle mode where you can play with teams in the chair in combat situations where you can take on Klingons, Romulans, Cardasians etc, (No Borg I'm afraid, but bet you 1000 bucks that will be an add on pack). The cool thing about it is that the teams are fully customisable, so you can have you and 2 Klingon Warbirds stick two Romulan Warbirds if you like. You could also have a couple of star bases to defend or even take on DS9 in the old Enterprise-D.
Also in this mode, there is no limit in the number of enemies or friendlies you can have, and I mean that, I did a test and had over 30 on each team, and talk about slow down.
I have to say, I have a Duran 800 with 256Mb RAM and I can only have full graphics with four a side.
Speaking of graphics, the single player game runs fine on the above specs, and so does the quick combat up to that point, and boy are the graphics good. So photo realistic and with a sun in the sector the hull shines it back and looks great. The damage effects sell the combat to me though. No exaggerations when I say location damage. It really does depend on where you hit the ship as to where the damage is seen. And I'm not talking about those black smear marks you see. You get a quantum hit your hull with no shields and you'll be seeing space through the gap.
The damage effects are worth buying the game for alone. Its fun to see how much damage you can do to the enterprise-E before it explodes.
Back to the bridge anyway.
Throughout the story mode you sit in the chair and command most of the important functions of the star-ship. The power distribution, the level of alert, the location, the warping, the speed, the tactics like manoeuvres, the position of attack to protect certain shields, the type of weapons used, the subsystem to target such as weapon array or engines, the communication station, the damage repair priority and the view screen position and zoom and more. Of course your officers are consulted to alter these for you, but you have the final word.

These are just some of your options when in command, but the story presents some interesting decisions that have to be made.
The story line is fantastic, it's really fluent, and even through you may think that the mission where you have to stop asteroids from hitting a space station is a little done before, you'll realise why your doing it when the story unfolds.
Patrick Stuart (spelling not sure on) plays the voice of Picard, and Brent Spinner does Data which makes it even more believable.
So up to now the game is seriously worth buying.
The only down side and this is the only thing I found were the bugs. Yes, it appears as though we are the Beta testers again, and you can see texture tearing on the bridge, which can ruin the atmosphere literally (chuckle).
A few other things such as people falling over when the ship is hit seem to never get up, but that's solved in the patch you can download.
Finally, the bridge effects, it's really cool when your fighting, because your bridge sets on fire and shakes and sparks fly around and the control panels flicker, your officers are screaming at you to do something about the damage, and your tactical officer is always telling you how the shields are getting lower.
To sum up... The game has brilliant replay ability with the quick battle mode, the story line is better then some of the real episodes and the effects and atmosphere are as close to the real thing so far. If you like Star Trek, you'll love this, if you don't maybe it's one to miss...

Rating: 5 stars
Summary: Captians Wanted
Review: This is the first real game that i'm proud to have. it is a great game if you follow Star trek. i puts you in the seat of Picard, Janeway, and Kirk. it is very life like.

Rating: 2 stars
Summary: Offers more battles with Bugs than Klingons...
Review: Once upon a time, I had a 486 running DOS 6.2 and Win 3.1.
Every time I bought a new game, I had to spend a good part of the day figuring out what arcane manipulation of the config.sys and autoexec.bat might get the thing to run. Thanks to Starfleet Command II, I took a (not so) happy trip down memory lane. This title is the first game I have bought in four years that I spent more time trying to get to function than I spent playing.

CAVEAT EMPTOR: this game is not complete. It is NOT a functioning program. It will crash, and crash often, and the documentation that comes with the game tells you it will crash often. To achieve even mediocre performance, you must download a patch. This wouldn't be so bad - patches are a fact of life now - but this patch is 20 MEGS. 20 MEGS. I say again 20 MEGS. On my rural copper-wire connection, that's about 5-6 hours of connect time to just get the program up and running. My email requesting a CD with the patch on it was acknowledged and put in File 13. [I am running a PII-400 w/3D acceleration, 192MB RAM - well over the program's requirements.]

What else is wrong with the program? Well, the manual is on disk. No problem - just Alt-Tab over and look up your topic -- except that, as the documentation helpfully advises you, the use of the Alt-Tab function will (all together, now) CRASH THE PROGRAM.

THE GAME ITSELF:
What's right: one of the few games that (potentially -see above) uses the capabilities of the computer to improve on its paper forebears. Star Fleet Battles was all about managing competing energy requirements while under the time pressure of a battle. The decision to abandon a purely turn-based model turned out to be sheer genius: when the game is actually running, you stay on the edge of your seat, cursing your heavy weapons and begging them to recharge faster, faster. The campaign model has a lot of potential.

What's wrong: Aside from the problems listed above (did I mention the program was buggy?), my biggest beef is with the implementation of the campaign model. The scripted events occur regardless of your location - if you're on the Klingon border, and the script calls for an encounter with a Romulan starbase, a Romulan starbase you'll meet. There's little sense that where you go really has much to do with the plot. And of course, when you accept a mission, the program is likely to crash (the documentation acknowledges this and suggests helpfully "save often").

There are still a few AI issues to work out. On some missions, you will have allies you can't command. On several occasions, having disabled an enemy vessel, dropped its shields, and sent Marines aboard to capture it, I watched in disbelief as my allies vaporized the ship (with my Marines aboard). All in all, though, the AI is not bad.

The Orion Pirates follow-on seems to have shipped with a later version of the program and has fewer bugs. (Not NO bugs, but fewer.) This is a title I definitely regret buying; there will probably be a Starfleet III, and they may get it right by then.

Rating: 4 stars
Summary: Great Game
Review: As long as you are not the type of player who needs to feel his heart pumping 120 Beats per min. you will be very happy with this game. It takes a little while to get used to, as it has alot of micro managing involved. But it is totally worth it. It is one of the best RTS (real time strategy) out there. Graphics are nice and if you love star trek, this is a MUST. If you get this title, you can play online (which is what most people do) at Gamespy, for free. Look me up if you need a friend, my call sign is LoneWolfe.

Rating: 5 stars
Summary: bottom line: A lot of fun!
Review: This is probably the only DOS game availible for sale these days and it is a lot more fun than some of the newer "high profile" games out there. Sure, the graphics are early 1991 but the puzzels are just the right amount of challenge without being too easy or hard and the light-hearted humor is what really steals the show. I always looked foreward to the next exiting episode(8 in all). This is a space sim and adventure game rolled up into one.(need more hybrids today) For those of you who can't run the game you need an EMS memory manager and it is better to run it from the windows desktop than in real DOS.(don't use 16 bit CD-ROM drivers it'll ruin your other games) SB soundcards need DOS drivers regardless if you run in windows or in DOS. You need to run setup in the Startrek CD serveral times until you get the sound config that is compatible with your soundcard.

* Amazon actually have acessories listed for this item, it's that important! Now if Amazon sold the Roland daughter board or Turtle Beach's daughter board...

Rating: 4 stars
Summary: Not bad...
Review: Overall a very fun game. The story is on par with an above average TNG episode except for a few problems (like where all these... Cardassian ships come from!) The Control scheme is nice, and barking out orders has never been easier. I get the feeling that this is what the Starfleet Academy games should have been.

On the down side the story is very linear, and there aren't many options on how to deal with the various situations you'll encounter. If your expecting a free form game with exploration you will not find it here. If you just want some good old star ship combat then you can't go wrong buying this

Rating: 2 stars
Summary: Eye candy and childish gameplay.
Review: Perhaps my most antisapated game, and most dissapointing. Yes BC has nice graphics, nice sound, and some realism, but when it comes to the core of any game, mainly gameplay and replayability, this game fails to deviver.

Some say the best game for hard core trekkers, they say wide varityy of ships, this is not so, the only star trek game that i have ever played that fit those descriptions is Klingon Academy, with nearly 40 ships, and Klingon Academy(KA) has joystick support, a better Multiplayer atmosphere, and better missions, KA doesn't have the graphics that BC has, but graphics aren't what makes games fun,

Overall, BC is a good game, but not worth the price, and defenitly not as good as the box cover says, your more the secound officer then the captain, this game falls way short of what was said it was to be when it was first concieved.

Rating: 5 stars
Summary: More Fun than a Romulan Admirals Daughter
Review: Holy Phasers! Captain Picard!

When i first got this game it must have had its phazer set to stun because thats what it did to me. As soon as i got home i loaded it onto my computer and put on my Clingon War Suit. The game was so Action Packed it nearly blew My Vulcan Ears off the sides of my Captain Kirk Rubber mask. I havent left the crew quarters since i got this game a month ago.
All in all if you like star trek i mean if you really love star trek this game is for you...

The one and only flaw in this game is that cant speak fluent Clingon like myself.

destruction to the Federation
Sending Souls to Sto'vakor
werbeh Son of Moog

P.S when showing friends eqiupment make sure you look where your running, espically near cliffs.

Rating: 1 stars
Summary: The graphics are [bad]. Armada was far superior!
Review: The graphics are [bad]. What a piece of garbage! Armada was far superior! I ended up unistalling this waste of money 10 minutes after installing it. Go with the original if you haven't played it, or Bridge Commander. Much better choices.


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