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Sammy Sosa High Heat Baseball 2001

Sammy Sosa High Heat Baseball 2001

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Product Info Reviews

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Rating: 4 stars
Summary: What Matters Is That It Plays Better Than The Others.
Review: April 12, 2002

I've tried "Triple Play" and "Hardball", and rate
"High Heat" higher than both. This copy has served
me for two years. It's plusses are many.

It has the first and foremost necessity to be a good
baseball game: intuitive pitching and hitting. Being
able to catch the corners and trick a batter is what
makes a baseball game playable and replayable.

There is good detailing about the players, and attention was
paid to the various styles of swinging the bat.

Character creation is easy. Teams, players and seasons
are all programmable. However, moving players around is
a chore, and time-consuming.

The minuses?

Well, although the High Heat people promised roster
updates, my 2001 version was left high and dry.

Yeah, graphics occasionally go wonky.

Some of the interfaces are maddening, as, in my version at
least, they display only eight of the nine players in the
starting lineup, or four of the five pitchers in the
starting rotation. It can be infuriating when you try
to switch people around. Hopefully that's been improved
in newer versions.

Rating: 4 stars
Summary: What Matters Is That It Plays Better Than The Others.
Review: April 12, 2002

I've tried "Triple Play" and "Hardball", and rate
"High Heat" higher than both. This copy has served
me for two years. It's plusses are many.

It has the first and foremost necessity to be a good
baseball game: intuitive pitching and hitting. Being
able to catch the corners and trick a batter is what
makes a baseball game playable and replayable.

There is good detailing about the players, and attention was
paid to the various styles of swinging the bat.

Character creation is easy. Teams, players and seasons
are all programmable. However, moving players around is
a chore, and time-consuming.

The minuses?

Well, although the High Heat people promised roster
updates, my 2001 version was left high and dry.

Yeah, graphics occasionally go wonky.

Some of the interfaces are maddening, as, in my version at
least, they display only eight of the nine players in the
starting lineup, or four of the five pitchers in the
starting rotation. It can be infuriating when you try
to switch people around. Hopefully that's been improved
in newer versions.

Rating: 4 stars
Summary: What Matters Is That It Plays Better Than The Others.
Review: April 12, 2002

I've tried "Triple Play" and "Hardball", and rate
"High Heat" higher than both. This copy has served
me for two years. It's plusses are many.

It has the first and foremost necessity to be a good
baseball game: intuitive pitching and hitting. Being
able to catch the corners and trick a batter is what
makes a baseball game playable and replayable.

There is good detailing about the players, and attention was
paid to the various styles of swinging the bat.

Character creation is easy. Teams, players and seasons
are all programmable. However, moving players around is
a chore, and time-consuming.

The minuses?

Well, although the High Heat people promised roster
updates, my 2001 version was left high and dry.

Yeah, graphics occasionally go wonky.

Some of the interfaces are maddening, as, in my version at
least, they display only eight of the nine players in the
starting lineup, or four of the five pitchers in the
starting rotation. It can be infuriating when you try
to switch people around. Hopefully that's been improved
in newer versions.

Rating: 5 stars
Summary: A great ballgame!
Review: Ecellent game! The best sports game I've ever bought. This one actually keeps my attention after I get a season started, I usually can't get past the first two to three weeks in other sports titles. Buy it now! and this is a great price too!

Rating: 5 stars
Summary: Sammy Sosa High Heat Baseball 2001
Review: Great everything! Good graphics, game play, easy to learn, easy installation, if you are looking for a great baseball game, then here it is! Has everything to do. Batting practice, homerun derby, seasons, custom leagues, everything! I would definitely recommend this game to anyone who wants to play baseball on their computer.

Rating: 4 stars
Summary: terrific pitcher-batter contest
Review: HH2001 is an incremental improvement over the '2000 edition; what's best about it is they did not mangle the game's scintillating pitcher/batter interface. Sure, it's hard to learn how to hit in this game, but hey, that's major league baseball! What makes this process fun from both sides is that the simulation is solid enough to require you to think like a major leaguer. Ahead in the count? throw the high heater. Behind, with runners on? Keep the leadoff guy close, and throw strikes with the hope that your outfield shift is gonna catch Jim Thome hitting it right, rather than somehow pushing into the HUGE gap in left field. It's impressive -- the same agonies and thrills i experience as a fan of the game are mine to relive within HH2001's comprehensive physics and gameplay engine. That's the mark of a great sports sim -- you apply your real-world knowledge rather than concoct some wierd scheme to adapt to a its shortcomings.

Negatives? Well, the graphics are still goofy. Players have strangly craned necks and the facial scans are sometimes downright scary (Sean Casey of the Reds appears to have been run over by a train repeatedly prior to gametime). The player voice sounds are comical (like Charlie Nagy would ever shout, "Grab some pine!" at a strikeout victim. Oh, brother.) and the animations too often over the top (charging the mound, etc.). But the graphics in now way impede great gameplay.

In short: If you love the zen of baseball, no other "arcade" style sim comes close!

Rating: 2 stars
Summary: Not so realistic after all
Review: I bought this game because I did not like hitting 50 home runs in 20 games in that other baseball simlulation (you know what I mean). So after the great reviews I had read about it, I gave SSHHBB a try, but I'm really disappointed. The game suffers from some sort of "keep scores close" programming when you play against cpu controlled teams. Once the human player starts scoring, the cpu controlled team suddenly hits everything. Example: David Cone hitting a homer of a Kerry Wood curve ball that was out of the strike zone low and away. Realistic? Give me a break! Besides the game crashes everytime you try to perform a double switch.

Rating: 5 stars
Summary: An addictive, thrilling game for this baseball fan
Review: I don't usually play sports games, but I am a baseball fan and I played the previous two games in this series. All I have to say is that I have played hundreds of games in career mode, guiding the Tribe through several seasons, and I've never gotten bored with it. The pitcher-batter interface is the key to the game; there is a steep learning curve to successful hitting, I found, but after many games I have topped out at being a pretty good hitter (my team usually leads the league in offense). However, I am still susceptible to being shut down by good pitchers, and even though the computer's pitching is sometimes predictable, a well-timed changeup is still a devastating out pitch. Another aspect that keeps me playing is the career mode, where I can manage three levels of minor-league teams, draft rookies every year, and invest a lot of emotional capital in new players I have developed myself. There are lots of good details included in the game as well, such as a batting-practice interface for working on your hitting, a mid-season all-star game, trading with other teams, customizable leagues and seasons, and a head-to-head-with-another-present-human mode which is quite fun (and easy to set up if you both have Sidewinder Gamepads, my preferred peripheral for this game).

There are a few downsides ... the minor leagues are initially stocked with made-up players, and not real minor-leaguers. The graphics are good but not great (I'm not complaining -- they're perfectly fine for me -- I'm just noting that other baseball games have slicker visuals). Base-stealing and defense are reasonably well-executed, although I still make terrible errors on both counts sometimes (partly from brain spasms on my part but not totally -- I think the interface for these aspects could still be improved).

Overall, however, this is by far the best implementation of a baseball simulation I've ever played.

Rating: 5 stars
Summary: An addictive, thrilling game for this baseball fan
Review: I don't usually play sports games, but I am a baseball fan and I played the previous two games in this series. All I have to say is that I have played hundreds of games in career mode, guiding the Tribe through several seasons, and I've never gotten bored with it. The pitcher-batter interface is the key to the game; there is a steep learning curve to successful hitting, I found, but after many games I have topped out at being a pretty good hitter (my team usually leads the league in offense). However, I am still susceptible to being shut down by good pitchers, and even though the computer's pitching is sometimes predictable, a well-timed changeup is still a devastating out pitch. Another aspect that keeps me playing is the career mode, where I can manage three levels of minor-league teams, draft rookies every year, and invest a lot of emotional capital in new players I have developed myself. There are lots of good details included in the game as well, such as a batting-practice interface for working on your hitting, a mid-season all-star game, trading with other teams, customizable leagues and seasons, and a head-to-head-with-another-present-human mode which is quite fun (and easy to set up if you both have Sidewinder Gamepads, my preferred peripheral for this game).

There are a few downsides ... the minor leagues are initially stocked with made-up players, and not real minor-leaguers. The graphics are good but not great (I'm not complaining -- they're perfectly fine for me -- I'm just noting that other baseball games have slicker visuals). Base-stealing and defense are reasonably well-executed, although I still make terrible errors on both counts sometimes (partly from brain spasms on my part but not totally -- I think the interface for these aspects could still be improved).

Overall, however, this is by far the best implementation of a baseball simulation I've ever played.

Rating: 5 stars
Summary: INCREDIBLE!
Review: I first got the demo out of a Computer Gaming World magazine, and loved it! I played it with all my friends and they loved it too. When I got the game, I was very excited. i installed it and the game wass amazing! it had all the teams and had great graphics. I am really impressed with Sammy Sosa high heat baseball 2001!


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