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Theme Park (Jewel Case)

Theme Park (Jewel Case)

List Price: $9.99
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Product Info Reviews

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Rating: 5 stars
Summary: great game!
Review: Before you say, "Hey, that guy is ruining the low rating for this game," beware: 'Theme Park' was published sometime in the early nineties and thus can only be called "state of the art" if you can't get anything better than a 386, on which it ran smoothly. I remember my friends and myself leaning against the store windows drooling when we saw the game demonstrations. Suddenly we were all able to afford 'Theme Park' (when our pocket allowances were raised beyond that $30 per month mark), and it was eternal fun. Now I am 20 and still keep on playing away at it. Of course not as often as in years past, but still to a considerable amount.

As for the technology, what can you ask for? The game was initially written for the 3DO machine (Oh, that was GREAT!!!), so it was the best the entertainment industry was able to produce at that time. The graphics are lousy 2D, the sound some form of 11 KHz and 8 bit, but the fun is still valid today, so if you buy the game, be nice and overlook the quasi stone age look.

The catch with 'Theme Park' is that in this early production, all park guests are simulated individually, while there is almost as much going on as in 'Rollercoaster Tycoon.' You can't build your own rollercoasters, but you can watch the rollercoaster ride in 3D, if you get the CD-ROM version (which you will, of course, buy)! If you are not a hardcore hi-tech fan who even despises 'Final Fantasy 7's' 3D cut scenes for being too low-tech, you will have countless hours of fun playing this game. So go buy it!

Rating: 5 stars
Summary: State of the art (when it came out) -- and still fun today!
Review: Before you say, "Hey, that guy is ruining the low rating for this game," beware: 'Theme Park' was published sometime in the early nineties and thus can only be called "state of the art" if you can't get anything better than a 386, on which it ran smoothly. I remember my friends and myself leaning against the store windows drooling when we saw the game demonstrations. Suddenly we were all able to afford 'Theme Park' (when our pocket allowances were raised beyond that $30 per month mark), and it was eternal fun. Now I am 20 and still keep on playing away at it. Of course not as often as in years past, but still to a considerable amount.

As for the technology, what can you ask for? The game was initially written for the 3DO machine (Oh, that was GREAT!!!), so it was the best the entertainment industry was able to produce at that time. The graphics are lousy 2D, the sound some form of 11 KHz and 8 bit, but the fun is still valid today, so if you buy the game, be nice and overlook the quasi stone age look.

The catch with 'Theme Park' is that in this early production, all park guests are simulated individually, while there is almost as much going on as in 'Rollercoaster Tycoon.' You can't build your own rollercoasters, but you can watch the rollercoaster ride in 3D, if you get the CD-ROM version (which you will, of course, buy)! If you are not a hardcore hi-fi fan who even despises 'Final Fantasy 7's' 3D cut scenes for being too low-fi, you will have countless hours of fun playing this game. So go buy it!

Rating: 5 stars
Summary: State of the art (when it came out) -- and still fun today!
Review: Before you say, "Hey, that guy is ruining the low rating for this game," beware: 'Theme Park' was published sometime in the early nineties and thus can only be called "state of the art" if you can't get anything better than a 386, on which it ran smoothly. I remember my friends and myself leaning against the store windows drooling when we saw the game demonstrations. Suddenly we were all able to afford 'Theme Park' (when our pocket allowances were raised beyond that $30 per month mark), and it was eternal fun. Now I am 20 and still keep on playing away at it. Of course not as often as in years past, but still to a considerable amount.

As for the technology, what can you ask for? The game was initially written for the 3DO machine (Oh, that was GREAT!!!), so it was the best the entertainment industry was able to produce at that time. The graphics are lousy 2D, the sound some form of 11 KHz and 8 bit, but the fun is still valid today, so if you buy the game, be nice and overlook the quasi stone age look.

The catch with 'Theme Park' is that in this early production, all park guests are simulated individually, while there is almost as much going on as in 'Rollercoaster Tycoon.' You can't build your own rollercoasters, but you can watch the rollercoaster ride in 3D, if you get the CD-ROM version (which you will, of course, buy)! If you are not a hardcore hi-fi fan who even despises 'Final Fantasy 7's' 3D cut scenes for being too low-fi, you will have countless hours of fun playing this game. So go buy it!

Rating: 5 stars
Summary: Hard to install
Review: I can't install it, if you do get it, get a manual on how to install dos.

Rating: 2 stars
Summary: Good game, but bad for new PCs
Review: I originally bought this game for a 486/66Mhz computer. It ran in a DOS prompt, but I could never get my game to save. Worse yet, I tried running it on a newer 400 Mhz machine and the game ran too fast. It was as if the entire game was running in double fast forward. The game has little value if you can't run it.

The game itself is fun. ThemePark is the predecessor of Sim Themepark (aka Themepark World), which in turn is the predecessor of Sim Coaster. The graphics are pretty much the same, except you can't walk around your park like you can in the other two. You can still ride all your rides, but the number and theme of the rides is far more limited than in Sim Themepark and Sim Coaster.

Overall, if you want to run a themepark, buy Sim Themepark (Sim Coaster isn't much different, and Sim Themepark is cheaper) or Rollercoaster Tycoon. Both are worth the money, and they will actually run on your computer.

Rating: 2 stars
Summary: Good game, but bad for new PCs
Review: I originally bought this game for a 486/66Mhz computer. It ran in a DOS prompt, but I could never get my game to save. Worse yet, I tried running it on a newer 400 Mhz machine and the game ran too fast. It was as if the entire game was running in double fast forward. The game has little value if you can't run it.

The game itself is fun. ThemePark is the predecessor of Sim Themepark (aka Themepark World), which in turn is the predecessor of Sim Coaster. The graphics are pretty much the same, except you can't walk around your park like you can in the other two. You can still ride all your rides, but the number and theme of the rides is far more limited than in Sim Themepark and Sim Coaster.

Overall, if you want to run a themepark, buy Sim Themepark (Sim Coaster isn't much different, and Sim Themepark is cheaper) or Rollercoaster Tycoon. Both are worth the money, and they will actually run on your computer.

Rating: 5 stars
Summary: great game!
Review: This game get's me hooked! It's cool to see how big I can make my park and how much money I can acumulate!

Rating: 1 stars
Summary: Terrible
Review: This game sucked big time. The graphics and sound quality was horrible, and the plot was a little sketchy. I would not buy it!

Rating: 3 stars
Summary: Be easy on it
Review: Though I haven't played this game, I have seen it and heard it mentioned. The thing is, it's an old game, and by old standards, the graphics were good (at least as I can tell by the screenshots). I don't know what the sound is like, but I am somewhat sure that it was also standard in its time. If you want this kind of game, get SimTheme Park or SimCoaster, the sequels, which would have better graphics and sound.c


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