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Rating: Summary: "modern" weapons Review: For all of you people who are wanting some "modern" weapons,units, and vehicles added to your gameplay go to www.ballistic-studios.com and youll see what I mean.*you must have the expansion resistance for these addons to work. Put it this way those addons seem so impressive they are the only reason I ordered resistance today!
Rating: Summary: "modern" weapons Review: For all of you people who are wanting some "modern" weapons,units, and vehicles added to your gameplay go to www.ballistic-studios.com and youll see what I mean. *you must have the expansion resistance for these addons to work. Put it this way those addons seem so impressive they are the only reason I ordered resistance today!
Rating: Summary: Some reservations Review: I enjoyed the original Operation Flashpoint and expected an even more satisfying experience with the sequel. But some annoying aspects of the game led me for the first time ever to quit a game before completion and uninstall it. The lack of the ability to save more than one game has been cited as a drawback by other gamers. That's an irritant, but what finally pushed me over the edge was when the game arbitrarily ended my mission because I had supposedly strayed too far from the defined battlefield. The inadequate radio warning I received of this was simultaneous with the ending. In this case, the game fails you for the mission and erases your save, requiring you to start from scratch. I had already invested considerable time in the mission ("The Alamo"), an especially frustrating one, and was not willing to start over. There are simply too many other good games out there competing for my limited free time. I'm philosophically opposed to game designers trying to exert too much control over how purchasers use their gaming time. It's fine to make a game challenging, but not artificially difficult simply by making the interface cumbersome or the save mechanism capricious. I have played through a number of notoriously difficult games without losing patience, and this review is not written in the heat of frustration. Looking back, I wish I had stopped with the original Operation Flashpoint.
Rating: Summary: If you like the game already this is what you need. Review: I liked this because it added some new equipment and vehicles that made it more fun. For one thing the game is set in 1985, and the weapons and equipment are what you would expect: boring compared to today's image of high-tech firepower. The upgrade adds just that, a number of impressive weapons and vehicles but still fitting to the time setting. Unfortunetly much of this is available to you only in the mission editor. The Russians were always made to be the bad guys. Yet the idea of putting the player on the other side is a interesting one and works well. It is still the same game, just palyed with charactors, vehicles and weapons that make it distinct. I enjoyed running around fighting with guys OTHER than Americans for once. Yet beyond adding some new toys and new missions, it is still the same game and whatever you didn't like is still there. Dull sound and rough graphics with only 1 save are just as much a pain for the Soviets as it was for the US. Something to polish the game further would have gone a long way to really making it enjoyable. However if you liked OpFlash, this is what you need.
Rating: Summary: Same game, new missions. Review: If you enjoyed the original Operation Flashpoint, I would recommend this expansion. The Gold edition requires the original Operation Flashpoint to play. The Gold expansion simply gives you up to 20 more missions in the campaign. This however would be a time in which you are on the Russian side of the war. It also, gives you additional single missions which were 1 time only missions. The game play and controls stay the same. The units and vehicles are all basically the same, nothing new here. The only difference is that you will be using Russian units. As for landscape, in addition to the original 3 islands. There is a 4th island in there somewhere that we fight on. I have'nt gotten around to that point yet, but I am looking forward to it. I will update this later, in case I am mistaken. Although I just started playing the Russian missions recently, I can already tell this will be a great game.
Rating: Summary: Play as the Russians Review: This is a great add-on to Flashpoint. While Flashpoint is reall just another FPS, this does excel in many areas. gameplay is great, mission design is very solid, the AI does change from mission to mission, the more you know about real military tactics, the better you can do in this game, etc. And it patches OFP, which is always a good thing. One note, though, this doesn't start out easy like OFP. You are expected to be a veteran OFP player.
Rating: Summary: Play as the Russians Review: This is a great add-on to Flashpoint. While Flashpoint is reall just another FPS, this does excel in many areas. gameplay is great, mission design is very solid, the AI does change from mission to mission, the more you know about real military tactics, the better you can do in this game, etc. And it patches OFP, which is always a good thing. One note, though, this doesn't start out easy like OFP. You are expected to be a veteran OFP player.
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