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Redneck Rampage / Redneck Rides Again Bundle (Jewel Case)

Redneck Rampage / Redneck Rides Again Bundle (Jewel Case)

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Rating: 1 stars
Summary: redneck rampage
Review: can't get the gun's or voice to work?

Rating: 2 stars
Summary: OK for a while......
Review: I bought this game and the add-on pack a long time ago for 10 bucks; I would charge about half that amount now. The game will make you laugh for a while but the joke gets old real fast. The graphics are poor (awful compared to today's standard) and it has some game killing bugs. Download and install any/all the patches before playing. If you are aching for some quick run-and-gunplay and you can find this game for under 10 bucks, buy it; just don't expect too much.

Rating: 3 stars
Summary: Open a case of whoop@ss for older pentiums
Review: This was a pretty novel idea for a first person shooter game when it first debuted in about 1997. You ride around a maze-like environment (actually, most of it seems to take place outdoors, a switch from most games of the genre where you troll around the depths of a German castle in WWII or an alien spaceship or some super-secret Government lab overrun by zombies), take out your enemies, look for secret areas and progress to the next level. "Redneck" eschewed typical themes like the fearless and pure hero, high-tech weaponry and sci-fi environments. Here, you play Leonard, a .38 Special toting son of the south who finds himself one of the sole remaining humans left when aliens colonize his town and steal his beloved pig. The aliens clone themselves an army patterned on the dominant life-forms of Leonard's rural environs of Hickstown - a gaunt and angry old guy ("The Coot") and a bloated fat guy who touts a mother-huge shotgun. As you go deeper into the game, you'll meet more aliens in their natural form - a huge biomechanical monster that shoots flying chainsaws, an army of imps that throw their limbs at you and some amazons armed with laser-shooting bikini-tops. You'll also battle these otherworldly invaders at such pivotal locations as "the drive-in", "the trailer park" and a "Bowler-a-rama" to name a few. As you save the world (making it safe for Moonshine, Cowpies, your Mojo-Nixon CD's and the rest of 'yer stuff), you'll always remain Leonard - following up you various conquests by uttering such witty catchphrases as "mess with the bull and you get the horn!"

This is actually a better idea than a game. Though requiring a Pentium, "Rampage" is stuck in the old days of FPS games. On my P200MMX/64 MB of RAM, graphics became unforgivably choppy. Though this wasn't enough to interfere with game play, it was less than I experienced playing more sophisticated game like "Jedi Knight" and "Quake2". "Rampage" had the bad luck to arrive on the scene as the battle to succeed the original "Quake" took a sharp, upward curve. Secrets aren't hidden very well - you either find them or you don't (on Q2 or JK, the hidden spots are actually out in the open, hard to spot amid a highly detailed environment; Most of RR's secret spots are just hidden from view ala the original "Wolfenstein") The levels themselves, though seemingly diverse, are also repetitive - harking back to those Wolfenstein days of find the key/find the exit. Unlike Q2 or JK, there's no detailed environment that you'd want to explore - and little incentive not to use a cheat to "find" the missing keys. The charachters are also repetitive - and the crazy old man and the shotgun-toting goold-old boys lose it after a while. This isn't a game that you'll want to keep coming back to. After a few weeks, you'll probably wonder why you put it on your hard drive at all. If you've got a P120, should be able to run JK or Q2 in semi-acceptable performance, and probably don't need this game.

Rating: 3 stars
Summary: Open a case of whoop@ss for older pentiums
Review: This was a pretty novel idea for a first person shooter game when it first debuted in about 1997. You ride around a maze-like environment (actually, most of it seems to take place outdoors, a switch from most games of the genre where you troll around the depths of a German castle in WWII or an alien spaceship or some super-secret Government lab overrun by zombies), take out your enemies, look for secret areas and progress to the next level. "Redneck" eschewed typical themes like the fearless and pure hero, high-tech weaponry and sci-fi environments. Here, you play Leonard, a .38 Special toting son of the south who finds himself one of the sole remaining humans left when aliens colonize his town and steal his beloved pig. The aliens clone themselves an army patterned on the dominant life-forms of Leonard's rural environs of Hickstown - a gaunt and angry old guy ("The Coot") and a bloated fat guy who touts a mother-huge shotgun. As you go deeper into the game, you'll meet more aliens in their natural form - a huge biomechanical monster that shoots flying chainsaws, an army of imps that throw their limbs at you and some amazons armed with laser-shooting bikini-tops. You'll also battle these otherworldly invaders at such pivotal locations as "the drive-in", "the trailer park" and a "Bowler-a-rama" to name a few. As you save the world (making it safe for Moonshine, Cowpies, your Mojo-Nixon CD's and the rest of 'yer stuff), you'll always remain Leonard - following up you various conquests by uttering such witty catchphrases as "mess with the bull and you get the horn!"

This is actually a better idea than a game. Though requiring a Pentium, "Rampage" is stuck in the old days of FPS games. On my P200MMX/64 MB of RAM, graphics became unforgivably choppy. Though this wasn't enough to interfere with game play, it was less than I experienced playing more sophisticated game like "Jedi Knight" and "Quake2". "Rampage" had the bad luck to arrive on the scene as the battle to succeed the original "Quake" took a sharp, upward curve. Secrets aren't hidden very well - you either find them or you don't (on Q2 or JK, the hidden spots are actually out in the open, hard to spot amid a highly detailed environment; Most of RR's secret spots are just hidden from view ala the original "Wolfenstein") The levels themselves, though seemingly diverse, are also repetitive - harking back to those Wolfenstein days of find the key/find the exit. Unlike Q2 or JK, there's no detailed environment that you'd want to explore - and little incentive not to use a cheat to "find" the missing keys. The charachters are also repetitive - and the crazy old man and the shotgun-toting goold-old boys lose it after a while. This isn't a game that you'll want to keep coming back to. After a few weeks, you'll probably wonder why you put it on your hard drive at all. If you've got a P120, should be able to run JK or Q2 in semi-acceptable performance, and probably don't need this game.


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