Rating: Summary: A great game Review: This game takes such a beating and I don't know why. I think this is a good game. One thing I seek the most out of video games and movies is atmosphere. For example Resident Evil 2 was my first video game, Dreamcast, and I love its atmosphere. Likewise with Tomb Raider Chronicles. I thourghly loved the "Thing" movie and and this game has the wonderful snowy background.At first I was put off because it was mouse driven, and the manual was so complex. But I just dove-in and though I haven't finished, I am glad to have the game. I for one thank Sierra for coming out with this game.
Rating: Summary: A New Level of Fear! Review: This is one seriously good game. The AI and special lighting effects along with excellent audio create a spine-chilling atmosphere. You can trust no one in this game. Everyone is a potential target, a potential "Thing". Go out and buy it!!!
Rating: Summary: the best game ever Review: to who it may concern when i saw this game i said i got to have it because it looks good and fun thats why i said i want to buy it i love the way it was made and its looks good as soon AS i get it iam going to play until i bet the game haha
Rating: Summary: A great PC game! Review: What....this game is what?! true you have to get used to the computer controls but you can play this game on any PC.
Provided it has a high enough processor of course.
I played this after going to my sister's house; I played it on her Play Station. It was fun but I actually liked it better on the PC. yes the game does get challenging(don't they all?) and i had to play some parts over and over but on my PC it kicked!
I love this game the other reviews are just negative perhaps they are used to Play Stations or whatever. This game rocks it is a good challenge whether on PC or Play Station.
Rating: Summary: so addicting , scarey,& fun Review: When I brought this game I thought that it wasn`t going to be good. I now know that I was wrong, it is the best game that I have played in a long time. I really love this game It is so much fun. I told all my friends about it and they can`t stop playing it either.
Rating: Summary: a licence off target Review: When I knew that a game from the Thing had to be released I was excited and eager to play it; also knew from some previews it had new features that made the game different from others. Now that I played I was disappointed: the graphics are top notch (wonderful storms) but all the rest is quite repetive and uninspired, the gameplay is the usual find the button and smash the monster/soldier. The movie was set in a little Antartic Base with few men fighting for survival, in the game we have everybody available from the Army and monsteropoly, a festival of people who help you and die little after, some become a monster because infected also if you checked and were sane few seconds before(the test kit is useless)! Also the thrust and fear method is relatively used because most of the time (and in the most difficult parts) you are alone; people are scripted persons at the right moment to help and go away. Also the "Army wants kill you" is an usual clichè introduced firt in Half-Life and here repeated to make you kill more in the game. In conclusion too many monsters and shoot-around; the thing was one, here we have the whole family. The only "things" similar to the movie are the snow and the title. If you like a normal shooter with little additions it is good entertainment but, please, forget about the movie and you'll have more chances to enjoy it.
Rating: Summary: Sierra punishes its customers with bad game control Review: Yet ANOTHER game marred by a stupid control system. And it's tragedy here because The Thing has a lot going for it. The game borrows so heavily from Half-life that you'll swear you've played some of the scenarios before--but Half-life was so good I didn't mind. The Thing has some of the best AI I've seen for the characters you team up with. For the first time I found myself arming my team members better than myself because I could actually count on them to watch my back while I flipped switches. This trust builds great drama into the game because, at any time, these characters may wig out, turn into The Thing, and try to kill you, but until that point you're forced to depend on them. It's a powerful dynamic that gives you that "Who can I trust?" paranoia of John Carpenter's movie. What kills this game is the INVISIBLE CERVICAL COLLAR the genius game programmers force you to wear as punishment for buying their game. Words cannot describe how stupid this is but I'll give it a try: Imagine any 3D shooter with standard mouse/keyboard controls. Now imagine disabling one axis of the mouse so that you cannot look up or down. Playing The Thing is like playing Half-Life with your neck vertabrae fused in place. WHY? Is this Sierra's sick joke upon its customers? Did they have a meeting where they said, "We have a great game here, now what STUPID, GLARING flaw can we shackle it with?" The only way to look or aim up or down is to stop dead and go into "free look" mode. So the most natural movements, like backing away while aiming a flame thrower at an enemy's head, are impossible. Worse yet, the all-important flame weapons (necessary to finish off large "Thing Beasts") are permanently aimed at the ground 3 feet in front of you rather than outward (unless you go into "free look" mode). The result is an incredibly annoying tendency to set your own feet on fire, and I found myself fearing this more than the baddies. I cannot imagine how this game gets through even the most basic testing without people screaming about these flaws. This game wants to be so cool, (and I give it an extra star for trying) but in it's current form The Thing is an act of sadism of Sierra towards its customers. And a futile plea to all game programmers from someone who shells out tons of money for your products: PLEASE put the "creativity" in the game and leave it out of the control system.
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