Rating: Summary: The Unicorn Review: I used to own Tie Fighter a few years back with floppy disks were the hip thing. I had the game on good ol 486 33mhz and it was awesome, i coudltn get enough, however i had to format the computer and upon reinstalling, one of the disks had warped. I went to get another copy of the game, which was inadvertantly sold out. They never got another shipment, and i dont know anyone with the game, so i can no longer play it or even see it! Unfortunatley amazon is only shipping it within the US so living in Australia, i apparantly have no claim to the game that i have longed so desparatley for, so it remains my unicorn, unattainable. However the game is sheer quality and outlives its age, and as a starwars lover, i give the game a fitting 98/100 on my rating scale, (-2 because i dont have it).
Rating: Summary: Luke, I am your father! - Works with WinXP caveat Review: I'm playing this classic on winxp so it does work with 2 caveats.-Choose the ingame option of 640x480 graphics (not the 3D hardware option) -To get a USB joystick working, run the MS compatibility patch ; qfixapp.exe or the newer "compatibility administrator", and DISABLE joystick emulation. also don't forget the Freespace series of starfighter games!
Rating: Summary: A Classic and All-Time Great Review: It's been ten years since Tie Fighter made its appearance, and I think that it's still probably the best game I've ever played.
As many have said, this is an exquisite experience even if you're no fan of Star Wars. If you are, however, you'll be delighted to know that this game, rather than being the standard "unbelievably lucky Rebel kills the evil Empire all by himself," in TIE Fighter, you are an Imperial pilot. And you're not alone, you're - well, I'll get to that.
The graphics, while not exactly ILM, are decent, as is the music. But it's the gameplay that makes a brave man weep in the wake of its sheer perfection. As a simulation game, controlling your TIE fighter is quite complex but you'll learn and get used to it in a matter of minutes. The combat itself is fast-paced and detailed, very advanced for a game of its time.
And unlike most previous Star Wars games, in which you had an incredible advantage over your enemies, in TIE Fighter, you (as an individual) are often equally matched or even outmatched. The AI is beautiful, and it works both for your enemies and your allies. You are often only one element in a large and well-orchestrated operation. You'll get an amazing sense of accomplishment out of this game.
It's just... epic. That's the word that keeps popping up in my brain. It was epic.
You'll be quickly immersed in the storyline; in-mission voices are a big help. The campaign is very, very long, but worth every minute of it. There's a stunning variety of mission designs and goals.
As you progress in rank, you'll get access to more advanced crafts and weapons, and, for storyline purposes, if you complete "extra" objectives in certain missions, you'll gain levels in the Emperor's secret service. (For a big fan of the Empire like myself, well, this is just *cool.*) In the earlier missions, you're often either alone or with one or two squadrons. You'll occasionally be under the command of your wing leader, but for the majority of the missions you're the leader of your flight group.
And the farther along you go, the larger the battles get. This is the thing that really blew me away. In major missions, there are often ten or more capital ships and literally dozens of fighters and other smaller craft. You feel like you've become a part of something big.
It just sucks you in. It feels like it's real. I haven't seen a game since that's quite reached that quality of depth.
Please don't be fooled if you've played its successor, "X-Wing vs. Tie Fighter," which was nothing but a backfired attempt to fix what wasn't broken.
In short: play Tie Fighter before you die.
Rating: Summary: Wow, Very cool game. Review: Kay, I'll admit it right off the bat, I love star Wars. I thought phantom menace, while it didn't live up to my expectations, wuz still a fantastic movie. Now, having said that, I can say that even If I hated star wars, this game would still be da bomb. It's fantastically thought out, well designed, and will leave you breathless. you get to fly every starship in the books and movies, and the game is so deep, with you controlling every aspect of the battle, from being able to tell your wingmen to ace the hotshot that's a hairsbreath away from ending your game, to being able to target specific points on a star ship, to being able to call for backup when things look too intense. The missions are all so varied and different, that it's impossible to get bored. Also this game is Looooooonnnnnnggg. I bought it 4 months ago, and just finished tonight. words can't convey how cool this game is. I like it. And i definately reccomend it to anyone looking for a nice way to relax after a long day.
Rating: Summary: You know you love the Dark Side... Review: There is something extremely thrilling about playing the bad guy for a change. I was always happy to earn a medal after completing a mission in the X-Wing games, but I LOVED earning the Emperor's blessings as a TIE Fighter pilot. Goose bumps! I got goose bumps on missions of vital import to the Empire. I felt like I could take on the entire Rebel Alliance myself. The style of dogfighting is so different in a TIE because you ain't gots no shields!!!! :-) You simple must not get hit or pray that its a glancing shot you can shake off over time by outmaneuvering the enemy. Playing for the Empire opens up a diffrent sort of game. It is a lot fresher than the X-wing games, which make you feel like the understudy to Luke Skywalker since you are essentially taking on his place as Top Gun in Rogue Squadron. I mean, how many times can you blow up the Death Star in a Star Wars game? That type of game you can find over and over. But in TIE Fighter, there is a new perspective, much more intrigue and mystery. Lots of suprises. Hey, you are working for the bad guys, not everyone on your team plays well with others. There is a reason that this is considered one of the best games of ALL time. It is that good. And a minor spoiler... I nearly cried when I got the pleasure to fly as wingman to HIM. The Force IS strong with this one.... the Dark Side of the Force.
Rating: Summary: Very good game Review: This game is well worth buying! It is fun with o.k. graphics and is at a very afordable price.
Rating: Summary: Just get it! Review: This game, although old, its a classic of its genre. The gameplay is fantastic. Don't waste time and buy it. P.S. I hear there's tension between Wing Commander and TIE Fighter nuts about which game is the best of them all. I've played Wing Commander 3 and Prophecy too. My advice: forget about moronic issues. Just get all of them!
Rating: Summary: Great when released but dated by today's standards Review: Tie Fighter was a great space simulator when it was released: cool graphics, descent missions, great controls and lots of vehicles to choose from. The story line that connected missions is also good. However, it is an old game. The high res mode is 640x480. If you are not buying this game for it's nostagia value, I think that you will be disappointed by the dated graphics and sound if you compare it to other, more recent releases. If you are looking for a Star Wars themed game at discount prices, you may find Rogue Squadron or Starfighter Naboo as little more upto date options.
Rating: Summary: Great when released but dated by today's standards Review: Tie Fighter was a great space simulator when it was released: cool graphics, descent missions, great controls and lots of vehicles to choose from. The story line that connected missions is also good. However, it is an old game. The high res mode is 640x480. If you are not buying this game for it's nostagia value, I think that you will be disappointed by the dated graphics and sound if you compare it to other, more recent releases. If you are looking for a Star Wars themed game at discount prices, you may find Rogue Squadron or Starfighter Naboo as little more upto date options.
Rating: Summary: The Empire Strikes Back...but Good!! Review: Tired of seeing Imperial Tie Fighters drop like flies against a target as slow and vulnerable as a patched-up Correlian freighter? Than this game is for you. The original Tie Fighter was a sequel to the original X-wing Fighter" game - both have been updated for Win 95 and 98 with better sound and graphics in the flight sequences. Between the flying, however, the graphics on each look like a throwback to the game's 486-era ancestor - with still characters and MIDI music (stereo sound is available during flights, so anybody who needs an excuse to hear that John Williams music should get either game). Since the collectors ed. of each game is strongly rooted to the earlier games, and with the original Tie Fighter having been the better title, the new Tie Fighter Collector's Ed. beats the XWCE. Besides the better and more believable interiors of the Imperial craft - the target computer in TF shows the ship and what direction it's pointing relative to you) is a better story. Here, you not only fight for the empire (how's that for a switch) but for its inner circle as well. Most of the time, the interests run in the same direction as the high command - now you have to investigate ships that your commanders want you to destroy, and you may find yourself getting shot at by some of your fellow Tie pilots. Even the obstacle course is better - with the complex tunnels and moving doors reminding me muc of the Death Star run from "Jedi". You start out flying the simple basic Tie Fighter (no shields and no hyperdrive) working your way up to the Tie Interceptor and up to the Tie Advanced. Not of all of your missions pit you against the rebellion - instead you'll spend more time fighting pirates or against both sides in civil wars (you need the empire's permission to war against anybody) or against imperial defectors (complete with their own star destroyer and squadrons of the latest in TF technology. A complex storyline will have you saving the empire from a coup and even flying alongside Darth Vader himself (if you screw that mission, you'll have to apologize in person). Storyline and graphics aside, TF suffers for much of the same reason as XW - canned missions that have you blasting away at just about everybody can get pretty repetitive. You're the weak link - there are a few set mission goals and if any are missed, the mission is a failure (you'd think with their fleets of cruisers and their clouds of fighters, the empire could afford to miss a few hundred). Also, the XW/TF series has been advanced in meaningful but slow steps - with the collectors ed being a great facelift for the older games, but not a great improvement on them. If you've got at least an old P-200 MMX with a decent 3d card (I had the Voodoo2) you should make the jump to the X-Wing v. Tie Fighter, making sure that your version comes with the "Balance of Power" campaign. XWvTF was geared for Multi-player, but supported it poorly. Nevertheless, single-play is always going to a problem for scripted-mission games like these, and the newer games have somewhat better graphics and sound. If you're running a P3, I'd suggest going up a notch to "X-Wing Alliance". The collectors edition of either of the first two games is strongly recommended for those whose systems top out below 200MHz.
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