Rating: Summary: Not as good as the first. Review: Red Faction II is an okay FPS, but not up to ht equality of the first. The game does not have online multiplayer, which really shortens the game's replay value. But if it was anything like the first, multiplayer wouldn't matter.The actual game is way behind RF1's simgle player mode. The levels are divided into short checkpoints, and there is only one way through the level. The original was one consistant world, in which there were mulitple ways of doing everything. There is no longer the option to use stealth. You can't hide bodies, go undercover, or even silence your pistol. The vechile levels are now rail-shooters, instead of giving you full contol, which makes them kinda boring. To make up for the lack of variety, the game is harder, even on easy. Swarms of enemies bombard you, and its not a fair fight. The Geo-Mod technology is still there, but it seems kind of useless here. In the first, you truly could make your own paths, blown around locked doors, or create new hiding places. Here, you can only destroy some walls, but tiny things will get in your way. I have a rocket launcher, why can't I destroy a tiny piece of rotting wood? Graphics are okay, but the framerate has problems. In the end, its just not as good as the first. At least the console verions had split-screen play. But with frustrating levels and lack of online play, there isn't much reason to play this.
Rating: Summary: Rushed to market Review: Red Faction II was obviously released in a hurry and relied on the 'success' of Red Faction, which itself was not a great game. I have a number of issues with the it. Firstly, the graphics are crude. The ... models in the cut scenes consist of about 10 polygons. The characters put their hands right through consoles as they operate them. There are numerous other errors that would have been easy to fix if only someone had spent the time. Clearly the developers took no pride in this product - they just wanted to make a quick buck off the back of Red Faction. You can't save this game! At least, there's a save option, but no load option! What the heck is this all about? As you complete each section the next section opens up, but there's no continuity. You have to remember where you got to last time you stopped playing and select that section when you start again. As you start each section, the name of the section is not displayed in any way, so you have no way to know which section to resume at. ... The game is very short, probably the shortest 'full length' FPS game I've played. It's also fairly unstable with crashes and blue screens occuring more frequently than average. It does have a few strong points, though. Firstly, the ability to 'geo-mod' - Blow holes in walls and stuff - is still there from Red Faction although it's not used to such good effect. There's also a good selection of weapons and the ability to use two identical weapons at the same time. It's all about fire-power, though, there's very little stealth required. It's more like Serious Sam than Deus Ex. The enemy AI is pretty weak too, unlike, say, MOHAA. The other strong point is the ability to operate vehicles. There are sections where you're a gunner on some kind of flying thing and anothers where you operate mechanized armour and a submarine. I like the variety and I must say they were well done. ...
Rating: Summary: Flawed in some ways great in others Review: Straying from the formula of the first red faction other than the geomod, this is a first person blow it all to bits, with action around every corner (literally) sure its short but its also only 20 bucks and the bot mode can keep you busy if needed. IT is unfortunaly lacdking a mjultiplayer option, but if they are smart they will release a patch allowing the bot mode to allow other people to connect, but thats not announced. The weapons are fun and varried, and ther is plenty to blow up in sp compared to the first. Reccommend to people wh like NONstop action.
Rating: Summary: Flawed in some ways great in others Review: Straying from the formula of the first red faction other than the geomod, this is a first person blow it all to bits, with action around every corner (literally) sure its short but its also only 20 bucks and the bot mode can keep you busy if needed. IT is unfortunaly lacdking a mjultiplayer option, but if they are smart they will release a patch allowing the bot mode to allow other people to connect, but thats not announced. The weapons are fun and varried, and ther is plenty to blow up in sp compared to the first. Reccommend to people wh like NONstop action.
Rating: Summary: Ups and downs. Review: Well, i played it. I enjoyed the graphics. Sound effects were clean. Explosions were loud and messy. The engine used to cut holes any and everywhere was better than in the first. But, i just couldn't get into it. Very different from the first game. For some, that's what they wanted. But, i enjoyed the first game much more. This one was too short. 8 hours to finish it for me. Almost all in one day. I was dissapointed when it was over. Not because i wanted more. But because i knew i'd never play it again. THE BIGGEST SORE SPOT : No instant save system built in. I might have enjoyed this more if they had carried over the quick save that us pc gamers are so lucky to be able to use. It's one of the few tangible things we have over the console systems! Well, other than graphics, and , usually our prices are cheaper for software too. Don't take that away from us too! I WANT MY QUICKSAVE!
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