Rating: Summary: SATYSFING EXPANSION TO A SATYSFING GAME! Review: FEATURES: -There are twelve new multiplayer maps that are added on to the old seven. There are also three more single player missions. Even though there are some pretty hard missions, since there is only three of them it will take you less then a day to beat a Campaign. -For multiplayer there is a new mode called Tug-Of-War. In this mode for each map there are five objectives that each team needs to accomplish to win the game. After you win the game EA shows off its Quake III graphics with a movie. -The expansion pack uses the incredible new quake III 3-D graphic engine. This makes the graphics better but are not very noticeable. In the single player Campaign though you can barely see the better clarity of characters that you encounter then in the original Allied Assault. -The Award winning Sound Engineers of EA games made many new voices for Spearhead and updated the amazing sounds of world war II combat. The whispering of soldiers and bullets whining around you sound unbelievably realistic. Try putting your sound on high quality to hear how good the sound is. -A couple of new edition guns to the expansion pack are the British Enfield Mark 1 Rifle, British Sten submachine gun, the soviet PPSH-4 submachine gun, the German rifle that can also shoot a grenade, and a different sniper rifle for each nationality. In multiplayer to access these different guns you have to choose the uniform of certain country. If you are British you will use the British Enfield Mark 1 Rifle, Sten Submachine gun, and a certain sniper rifle. If you are Russian you will use a German like rifle, soviet PPSH-1 submachine gun, and a certain sniper rifle. If you are American you will have all the regular allied guns in the original Allied Assault. If you are German you will have all the guns from the original Allied Assault but instead of the shotgun you have the rifle that can also shoot a grenade. To shoot a grenade with the German special rifle you right click to load in a grenade an either right click or left click to fire it. -Another new cool edition to the expansion pack is the use of planted guns. There are a lot more MG42s planted throughout all of the maps along with mortars, anti air guns, and Neberwulfers (Artillery piece). These guns are accessible in single player and multiplayer maps. There is also another gun that can only be accessed certain maps but the cool thing with this gun is that you can carry it around with you. This is a portable MG42 heavy machine gun that has fifty rounds in it (each time you undeploy the gun the ammo is replenished). To pick it off the ground you press use. To deploy it you right click and to fire you left click. To undeploy it again you right click. Find a good spot to plant this gun and don't get into a fire fight while running around with it. You can only fire the gun when it is deployed. OVERVIEW: -I must warn everyone that Spearhead seems to be more demanding on computers then the original Allied Assault game. So if your computer has anything less then a 700MHZ processor and 32MB video card [you won't be able to appreciate this game]. -The Single player Campaign, even though is short, I will give mad props. The last mission in Berlin you get to drive a tank and instead of following a certain course you can drive the tank where ever you want to (within the limits of the map of course). When you are driving the tank you can switch between the big tank cannon and a heavy machine gun. Another cool addition to Spearhead is that if you fire a cannon of a tank at a building or throw a grenade at a building. The building wall will blow off! This is makes the realism of the game much better. -The AIs in Spearhead are more realistic then in Allied Assault because they are always not aware of your position and you can sneak up behind them easier. This may make the game a little easier but much less frustrating then when you would in Allied Assault step out in the open to snipe a German and get your head blown off before you can even get into your scope mode. -Now there are four different types of grenades in Spearhead. One different looking grenade for each country with the same amount of power and a smoke grenade. Each country has a different colored smoke grenade which can be accessed by pressing "five" for grenades twice. These grenades are not very effective unless you are in the mist of it. They also only take up the space of two small rooms. -In Spearhead along with he new guns is the ability to whip almost any gun at your enemy by right clicking. This is highly effective in short range battle, especially with an empty primary gun. But don't go crazy with the whipping, it is much more effective to pull out a pistol and plug your enemy then try to whip him to death. -It seems that in Spearhead, especially with submachine guns and sniper rifles, you have to shoot your enemy twice as many times to kill him then you did in Allied Assault. Another weird thing added to Spearhead that adds more to the realism of the game is the kickback you receive with the high powered sniper rifles. Unfortunately the sniper rifles aren't so powerful as they used to be. Spearhead is really hard on snipers (me being one of them). -One huge glitch that I have noticed on the multiplayer part of Spearhead is that when you sometimes nail an enemy with rapid fire they will slide around across the screen on their ****! I dunno why this happens but it sometimes can be a nuisance.
Rating: Summary: A little dissappointed but still had fun. Review: After playing MOH: Allied Assault I was so geared up to play MOH: Spearhead. Well one thing is for sure, the game is incredibly fun and challenging (something I have not yet seen in any of the in the other MOHs), but as most of you will agree, the game is way too short. I know the game was an expansion pack, but this is ridiculous. It didn't even take me 2hrs to beat it. Honestly, what does EA expect to get out of this other than a huge sum of money....My suggestion to EA, stick with the original game plan. Don't go doing things that might hurt your reputation. And trust me, after this game, EA has a huge hole to climb out of. Still, after all the dissappointment, I still have faith in the MOH series and I hope that the next game will be better and longer. For those who have the Playstation versions of MOH, I've heard and seen the new MOH. Medal of Honor: the Rising Sun coming out on December 7th. Bottom Line: Spearhead needed more time in its design. It should have been longer. Gameplay is great though.
Rating: Summary: Fun but short Review: Well, there is nothing especially wrong with this game. The opening scene is brilliant. You are a paratrooper in the 101st awaiting a drop behind enemy lines on D-Day. As you drift down, enemy flak opens up on you, and several of your planes crash and burn right in front. You land on top of a barn full of Nazis. Soon after that you have to link up with British commandos and eventually destroy a bridge. This is the longest of the 3 missions, which get shorter and shorter as the game progresses. I really enjoyed the 3rd mission - you must fight you way in a tank through Berlin - although it ends much too soon and ends the game too. There are 2 driving missions which are frustrating. You just destroy enemies, save, destroy more etc. until you have memorized their never-changing pattern. The only really different mission happens when you have to get a medic to your wounded CO through enemy shelling. Again nothing is really bad in this game, and it plays exactly like MOHAA. It's just too short.
Rating: Summary: Half of an utterly brilliant game Review: The good thing about Spearhead is that it brings us three brilliant new campaigns. The bad thing about Spearhead is that it brings us three brilliant new campaigns. That's because, for the price, Spearhead simply isn't enough of a value. You could beat it in just a few days of casual play. Another con is that, without Direct X Version 9, it should give you the appearance of playing while drunk. However, What MOHAAS provides in terms of actual gameplay is phenomenal. The sneaky commando feel of the original game is mostly gone, replaced by a brilliantly captured sense of involvement in the war itself. Think of how the Omaha Beach level in the original stood out from the pack. That's every mission in Spearhead. Fighting alongside Russians, the 101st Airborne, and British Red Devils adds excellent variety in weaponry and allies. Fending off assaults, sweeping through enemy towns, and trashing Berlin itself lets you feel like you're right on top of the most important battles of the 20th Century. Also, multiplayer action has improved considerably, with the added spice of British and Russian weaponry along with excellent new maps. If you loved MOHAA, bite the bullet and spend too much money on the expansion pack. If you're looking at the games as a double-purchase, wait until the price dips.
Rating: Summary: Nice expansion Review: This is a great expansion to classic first-person shooter game, Medal of Honor: Allied Assault. It includes missions left out by the original, such as Bastogne, and parachuting into Normandy on D-Day. This is because it does not follow the life of Mike Powell, a Ranger in the original. It follows a new guy, a paratrooper. He jumps into Normandy on the eve of the invasion, goes to Bastogne, and at the end Berlin. All missions include exciting graphics and realism. The expansion features new nationalities, the Brits and the Russians, all of which you encounter during in-game scenarios, as well as their all-new weapons. Along with the new missions and small-arms the expansion pack offers, it now allows you to man anti-aircraft artillary, 88's, and Nebelwerfers to use as you wish. Spearhead also comes with a batch of new multiplayer maps that will keep you entertained for hours. One problem that I had with the Spearhead expansion was that the single-player tour of duty seemed very short and much-vaunted in the "realism-department." It could have used more missions, and it's questionable that a single American soldier would be thrown in with a squad of British troops and then again with a squad of Russians. PROS: -More than 15 new weapons -Player has the new ability to man artillary -New, immersive multiplayer maps and features CONS: -Could have been more single-player missions -Some multiplayer maps will be laggy on most systems -Might not be completely historically accurate
Rating: Summary: 2 Stars were generous for this sub-par effort Review: The words "EA Games" should be enough to summarize my entire review. Another typical EA entry but this time it truly showed who was behind the game. Unlike the original Medal of Honor Allied Assault (MOHAA), which was developed by 2015 studios, Spearhead was entirely created by a special wing of EA Games; quite possibly the recipe for complete disaster. Tragically the single player was a disaster. "How can he say this about a Medal of Honor game?" you ask. Well, actually it is quite simple. Compared to the original, this expansion lacks in every way possible. The typical approach by a company more concerned about the bottom line than how the game turns out. Playing off the inherent popularity of MOHAA, EA thought that they could save money by doing the entire game on their own this time. What occurred was simply a travesty of the MOHAA name, a series that once boasted about being very "playable". Instead of making a large number of missions that are challenging, but still able to beat in one or two tries; EA reduced the number of missions (and sub-missions) drastically. In order to compensate for this, they turned up the amount and frequency of computer controlled enemies. What they were left with was a horrible (and often unbearable) single player game. Where the player is often forced to run gauntlet after gauntlet of enemy fire... Conversely, the multiplayer was a very pleasant surprise for me. While the single player left me seething, the multiplayer was a welcome and refreshing change. It is quite obvious where the work was put into this game. Unlike most expansions, Spearhead has undergone a complete facelift and even a little tinkering behind the scenes. The maps are much bigger, and the overall game play is more than satisfying. In short, if you have a fast internet connection and are willing to shell out for the game you won't be disappointed. However, if you are among those who have played the single player campaign of MOHAA (and are expecting this one to compare) and do not have an internet connection, you will most likely feel cheated out of your money.
Rating: Summary: Excellent expansion pack to an already excellent game Review: Medal of Honor Allied Assault: Spearhead is a first-class expansion to a first-class game. The single player game adds more in-game cinematics and more excitement. You play as Jack Barnes. Start off in the air above Normandy, France. Parachute into a barn and storm a Nazified countryside. Fight fiercely against a fiercer enemy in the blistering cold of Belgium in the Battle of the Bulge. Go into the heart of Berlin and steal vital documents and commandeer a tank as you watch russian planes destroy the city. Now, you may have thought the multiplayer in Allied Assault(tm) was good. Wait till you play Spearhead's Multiplayer! New weapons, new maps, and a new mode: Tug of War. Try to complete your objectives while the opposing side tryesto complete theirs. If you complete one, they lose its opposite. Example, you Allied forces must disengage soem U-boat clamps. The Axis side mustkeep them engaged. If the Allies succeed, the Axis loses that objective and must try to gain it again. And that's not all. You have new British, Soviet and even a few German weapons too, including smoke grnades. I highly suggest investing your money into purchasing this game. I hope this review aids in your decision of whether or not to buy this game.
Rating: Summary: It's good, but short Review: I address in this review only to the single player game. I'll leave it to others to address multi-player aspects of the MOH expansion. First off, MOHAA is one of my favorite games. I've played it over and over again -- one of the few first person shooters I can say that about. I jumped at the chance to get more of it. Is is worth it? Um, well, yes, kind of. The missions are stunning, starting with a thrilling sequence of parachuting into D-day, continuing with a great campaign in the Ardennes and ending with a shootout in Berlin. However, the expansion is way too small -- three levels, nine missions? There is not the coherence of MOHAA -- the intermission briefings are gone. You're just sort of dropped off and do random things until the mission is over. And none of the missions are as long or as satisyfing as those in MOHAA. I finished this in one day. There are some cool new weapons, and some new effects (cannons knock down trees for example). However, for some reason, I started out with all the medals, which was extremely lame. Additionally, much of the fighting takes place at night or in rain/snow. And it's impossible to see. I found myself squinting a lot. This was definitely NOT the case with the original as I could see fine in night and rain and snow. I don't know what's wrong. Really, this looks like something slapped together to cash in on the success and acclaim of MOHAA. It's probably a four star game if you liked MOHAA as much as I did, but a three-star game if you're not an addict...
Rating: Summary: Great continuation Review: An excellent expansion pack with many more weapons to be used. For example Anti-Aircraft gun, mortars, machine guns, and smoke grenades. The multiplayer aspect is much better than MOHAA. You can choose from many more soldiers especially the British and Russian soldiers as well as their authentic weaponry. Just plain Awesome!!!
Rating: Summary: another winner but with one problem Review: I just bought the expansion pack, and so far I love it. It really doesn't add a whole lot to the original, but since MOHAA is one of the best games I've ever played, that's hardly a criticism. You start out the game in a transport plane about to be dropped deep behind enemy lines on June 6, 1994. Everything is super realistic, down to the "Screaming Eagle" patches on your 101st Airborne teammates uniforms. If you've seen "A Bridge Too Far", you may be familiar with this kind of scene (although that drop took place during the day). As you drop, Nazi cannons open up on your planes - several are hit, explode and burn in front of you as you fall. Once down, the mission becomes similar to several of the others in MOHAA - you must link up with your squadmates on the ground. My complaint about the first level is that, once you link up with British paratroopers, you must trade in your trusty M1 Garand for a British Enfield rifle. The Enfield packs a great punch but has a much longer load time between shots and between magazines than the M1. I though that the explosions were somewhat better than the first game - more vivid, and brighter. The Nazis look pretty much the same but seem to scurry around a little faster. However, MOHS will update your old version of MOHAA whether you want it or not. This has given me some graphics problems - I have noticed a bright square around fallen Nazis. It doesn't affect game play, but it's annoying. I have fiddled around with the settings and have updated my drivers, yet I still have this problem. That's why MOHS gets only 4 stars from me. There should have been an option to keep the old version, since it was working just fine for me.
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