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Wing Commander: Prophecy

Wing Commander: Prophecy

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Rating: 4 stars
Summary: This was my first Space sim, and I wasn't disappointed
Review: With the Mechwarrior games being my only Simulation experience, I bought this one mainly for the cool pictures on the box. For once, they did justice to the frosty disc within. Playing Lt. Casey, you fly missions against a strange invading foe, intent on extinguishing all life they find. Spanning three discs, I lost count of the missions I flew. I was so involved, I actually jumped when I was blown up! I've never played a game that left me shaking afterwards...this one grabs you by the neck, wrings you out, and leaves you exhausted but wanting more. Keeping it from 5 stars is a small glitch that makes the mouse pointer travel across the screen by itself, making menu items difficult to choose at times. A small flaw indeed, but an annoying one.

Rating: 2 stars
Summary: Much the same
Review: Yet another in the turgid 'Wing Commander' series, 'Prophecy'thankfully reduces the amount of dull, plotless FMV, whilst notsignificantly improving the gameplay, which doesn't seem to have evolved very much since the original 'Wing Commander'. Your ship still doesn't 'feel' as if it is flying through space, the supposedly-invincible bad guys are more of a nuisance than a threat, and if you fail a mission it will probably be because you failed to protect something that you were not told about.

Imagine watching a bad, low-budget science fiction film whilst playing a modern homage to 'Star Raiders' and you have the game in a nutshell. END


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