Rating: Summary: One of the best games i ever played Review: This is an incredible game that lets you see something of what comes after star wars. The blasters are cool but it looks awful when you put out the pistol in 3rd person veiw. When you get the light saber the plot finally gets good now the levels get slightly easier. The light saber fighting is incredible you can severe hand and arms and it has 3 differint styles. The game also has a great multiplayer that lets you play as any of the charectors of the game. Overall this game deserves all of my five stars.
Rating: Summary: Looks Great So Far Review: Finally it is here, the third installment of the Jedi Knight Saga!! The past two games have been great and this one looks better than the rest! In this new game, you will not be Kyle Katarn anymore, but a Jedi knight that you can customize yourself with looks, gender, clothes, and many other amazing details! I highly look forward to the game and what else could i say? Buy it!!
Rating: Summary: fun Review: This Is gonna be fun!!!!!!!!!!!!!!!!!you get to pick you gender, your speices,your clothing,your lightsaber blade,handle ,you can have 2 lightsabers if you prefer,or a Double Bladed Sith Lightsaber. Not Kyle ,but atleast hes not gone forever
Rating: Summary: Kyle Katarn is AWESOME Review: Few games are able to combine a great story with great fighting. The computer version (the only good version) of Jedi Knight 2: Jedi Outcast acheives this. With that in mind I will give u what I beleive are the pros and cons of Jedi Outcast.PROS: Awesome Story Great Lightsaber Action Awesome Weapons Nice long engaging levels Kyle Katarn ROCKS Sweet Soundtrack Awesome Graphics Lives up to Jedi Knight and Dark Forces CONS: Only 3 Bosses (and only 2 are Jedi) Enemies are a little bit too easy to kill So that sums it up... soooo... BUY THE GAME WHEN YOU HAVE THE CHANCE, IT ROCKS (well the computer version does) all of the other versions suck. ....
Rating: Summary: Overall, It's an okay game Review: I think that this game is okay. The good things are that it is action- packed and the cutscenes are cool. The bad things: horrible, horrible, horrible graphics. The game's graphics make the game look like it was made in the 1800s. the A.I. is kind of weak, too. I read the reviews here before i bought the game ... I was really surprised by the graphics. In conclusion, I would save up my money for a better Star Wars game like "Galactic Battlegrounds" or "The Phantom Menace".
Rating: Summary: awsome!!! Review: this game is one of the greatest games for the computer. I love playing on the internet with other people!!!
Rating: Summary: A great game but......... Review: Jedi Knight 2 Jedi Outcast is a great game with an espectacular design and great jugability but often one player mode misions often get too long.....But the multyplayer mode is superb it haves an large arsenal from sabers and blasters to self powered turrets and the capability of playing whit lots of players. I like these game (one of my favorites) but after a while of playing it gets a little boring (because a played this game for a long time). On my recomendation i say you should buy it.
Rating: Summary: How does it stack up to the console versions? Review: Jedi Outcast is, beyond any doubt, one of the greatest games in the Star Wars saga I have ever played. Which says a lot, since many aren't that great and lack the "immersement" feel that is so vital to a good Star Wars game. But what's this? You can buy this game for Xbox and Gamcube too? Let's compare. So, how are the graphics? It depends on the computer you're looking at now. I have JKII for my GCN (Nintendo Gamecube) and my PC. The PC wins in the graphics department. The Xbox has better graphics than a Cube, but a decently-equipped PC blows them out of the water. Sound? Depends on the computer, but most should have great sound. It's a tie here between the console and the PC. Multiplayer options? The PC, with its online capabilities, is better as well. Cheats? The PC wins with a vast amount more cheats than the console versions. Invisiblity, God mode, passing through walls, all force powers anywhere....the consoles have none of these fun goodies. Replay? The consoles have the standard levels, and not much else. The PC can download new maps and character models with relative ease. Modding? For those not familiar, Mods are modifications to a game. They typically replace an aspect of the game to enhance or alter it. Sort of like removable patches. Since the console versions do not have these, the PC wins here too. Control: This is where the PC gets sticky. Keyboard controls are very cumbersome to those not used to them. The mouse can be used, but it doesn't help much. Fortunately, if one has a few bucks to spend, one can buy a controller for the PC. However, consoles come already equipped with controllers, so the Consoles win here. I recommend: Try the free demo. Decide if you like it, and buy it if you do. You won't regret it. -Darth Meatloaf-
Rating: Summary: Better than "Jedi Knight", but also MUCH harder Review: "Jedi Knight: Outcast" is the third of first-person shooter games set in the "Star Wars" Universe that began with "Dark Forces" (1994) and continued into "Jedi Knight" (or JK) (1997). As before, you become "Kyle Katarn" - an ex-Imperial commando turned mercenary, rebel scout and Jedi. Although Outcast has the action and puzzles combined with sound and graphics faithful to Star Wars of the older games, it ramps up the action with the "QuakeIII: Arena" engine, with harder puzzles and longer and more complex level-maps than before. Puzzles are more counterintuitive, enemies fiercer, coordination requirements more precise and some mission demands much more...demanding. In short, unlike other games, Outcast has some stiff hardware requirements for you, not jut your PC. STORY: If you played JK (and decided not to play as a "dark" jedi) you may recall saving the "Valley of the Jedi" from evil. Now working for the "New Republic" nee rebellion, and having renounced the force, Katarn and the lovely Jan Ors weed out pockets of ex-Imperial forces called "the Remnant". Enroute to infiltrating a Remnant stringhold, Kyle and Jan are warned of Remnant interest in the Valley of the Jedi. Soon they learn that Galak Fyar, a remnant boss, is allied with a dark Jedi named Desann. Desann finds the Valley and uses it to empower an army of warriors called "Reborn". Katarn follows this combined enemy from an Imperial prison to Nar Shadaa (a sort of interglactic truck stop); from the lofty plaza's of Bespin's Cloud City to the labyrinthine interior of a Remnant stonghold hidden in an asteroid belt. Eventually, you'll return to Yavin Four (the moon that hosted a hidden rebel base in the first SW flick; now its home to the Jedi academy. If you remember the first flick, you'll see that the game expands on the location while staying faithful to what you saw on screen). Now Katarn is forced to return and relearn the Force (but not before Luke Skywalker subjects him to an elaborate obstacle course, one which tests your coordination and force powers). DOES IT ROCK? Outcast is mind-blowing, but less of gaming or entertainment leap than JK was. Much of JK's appeal was its mix of both great gaming technology (c. 1997), graphics and sound with a storyline that linked "missions" into a single plot (like an interactive SW movie). Outcast is more like "Dark Forces" - meandering back & forth from one planet to the next. While the organization of levels becomes more plot-like as Outcast progresses, levels themselves, remain unstructured. The first level is a perfect example: you've infiltrated a Remnant base, only to be told that you must explore it. Explore? For what? It's just an excuse to keep you prowling hallways, killing stormtroopers, nabbing power-ups and pass keys. Also, the levels are so long, it's easy to lose focus, making them seem as uninspired as one of those 3rd party levels that fans make and distribute on the internet. Outcast is a long game - Raven probably remembered the complaints they got about"Star Trek: Elite Force", their last QuakeIII shooter. At a leisuerly pace, I could finish ST:EF in about a week. It took me over a month to complete Outcast. How hard is Outcast? Let's just say it will severely test your resolve to stay out of cheat mode and away from wealkthroughs. Besides the puzzles and coordination tests (is it really that hard to walk along a ledge?), you'll face hoards of enemies who fear no Ewoks, or turn yellow when you force-yank their guns away. (Stormtroopers in this game move fast, laugh at blaster fire, and won't die without some John-Woo style flying death-spin. These aren't 1977-83 model Jedi-Mind-Trick-Prone troopers. Step aside? I think not!!) There are also assassins who can snipe you from miles away, and hoards of Reborn who make every level a boss-level. BUT DOES IT ROCK? Though harder and longer(!?!?!?), there's some imagination lacking. The graphics engine is great, but it's still another reiteration of Quake and, lets face it, we got this game because we wanted to more of something we've already seen hundreds of times since the Carter administration. Outcast tosses in some new tricks - like being able to throw your lightsbaer around like "Captain America's" shield, but it all boils down to JK with better graphics. Near the end, when you're depositited back on Yavin 4, the game pulls out all the stops (Yavin 4 is a world of swamps and canyons which creates challenges unlike anything you'd have seen in the rest of the game; you must fight your way through a remnant armored assault to get back to the Jedi academy, You get to drive an imperial scout-walker - the game's only driveable vehicle; adding vehicles might have conjured up bad memories of "Rebel Assault" or "Rogue Squadron". Confronted with Yavin 4, I had to wonder why they waited til the end to notch things up to "11". Outcast tosses in only a few SW characters - Luke Skywalker, but mostly in cut-scenes; Lando Calrissian has a more substantial role - good choice there, he was sorely underused in the movies, while his appearance here is a prelude to the Bespin level - my personal fave. The game also uses the in-game engine for cut-scenes, junking the FMV scenes of the last game. (Most players hated the FMV, but I loved them - it was like a preview of a long-waited SW movie. The scenes looked cool, and that was before we had "Phantom Menace" to compare them to.) In short, not a game that will completely make you forget "Jedi Knight", but one that will keep you too busy to remember it that much. I ran this game on my P4-2Ghz system, with WinXP and a GeForce card and it ran smooth as butter. Not all OpenGL graphics cards are supported - check LA's website before you buy this game.
Rating: Summary: More Force to be reckoned with... Review: After a healthy wait, the third installment of the Jedi Knight saga continues in this latest release. Fans of the earlier games will be at home with the basic setup: run around lovingly crafted Star Wars locales, zwapping Storm-Troopers with a lightsaber and generally spoling the Evil Galactic Empire's plans. Where this latest installment differs from the older games is that for the first time you WON'T be playing as spy-turned-Jedi, Kyle Katarn. "Horror," you gasp, "don't tell me he's gone forever!". Well no, he'll be making a special guest appearance, but this time as one of your Jedi instructors. As the title suggests, the game offers players the chance to join Luke Skywalker's Yavin IV Jedi academy - a sort of Hogwarts School of witchcraft and wizardry, but for Jedi. Instead of playing as a familiar Star Wars character, the game allows players to create their own, unique, Jedi apprentice by customizing your species, sex, clothing etc, allowing for literally thousands of configurations. Even better, as you progress through the non-linear missions that you'll be dispatched on by your instructors, you'll be able to specialise in a particular saber style...the basic single-saber, the Anakin-inspired two-saber approach or the pyrotechnic staff-saber, of Darth Maul fame. Saber combat is the main focus of the game, but you can still grab a handy blaster to zap things with. After you've sufficiently honed your skills in the one player game you can take the fight online (with your custom character, naturally). New multiplayer modes include an objective-based team game called 'Seige', and the ability to re-enact the climactic Qui-Gon/Obiwan/Darth Maul threesome from Episode One in the new 'Power Duel' mode - its a two against one saber showdown...what better way to prove your force mastery than by thwapping 2 birds with 1 stone? So, loads of new tricks up the Lucasarts' sleeve, no doubt all wrapped up in the usual gorgeous graphics and sound. If Jedi Outcast is anything to go on, this game will be a must-have in any Star Wars fan's collection.
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