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The Longest Journey: Adventure Game of the Year Edition

The Longest Journey: Adventure Game of the Year Edition

List Price: $11.99
Your Price: $9.99
Product Info Reviews

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Rating: 5 stars
Summary: Addicting
Review: I absolutely love this game. The Longest Journey is by far one of the best games out there if you are into great graphics, puzzles and good dialog (sometimes profane and a bit too much). I am literally addicted to this game. You don't have to worry about dying therefore you can take your time to search around and enjoy the two worlds. I found this game to run smoothly without any graphic or audio hiccups. Other games I would recommend that follow this same style game play are Syberia and Beyond Atlantis. Don't pass this game up! You won't regret playing it; in fact you'll probably turn around and play it a couple times a year!

Rating: 1 stars
Summary: I could make a joke about the irony of the title . . .
Review: (...)P>I've played some god-awful adventure games in my day, but I've got to say that without a doubt, this is perhaps the most unplayable I've ever attempted to endure. Game of the Year? Best adventure game ever? I'm boggled by the reviews. I'm a world-class cheapskate, and I'll finish any game just to say I got my money's worth, but this thing is just insufferable.

Let's take a look at the blow-by-blow:

1. But it's got gorgeous graphics -- Ok, the scenery's pretty. Know what? So was the scenary in Myst, and that suckers a good 5+ years older than TLJ. And let's keep in mind that when people are raving about the graphics, they're referring to the SCENERY; if it moves in the game (i.e. the characters), then its blocky and clunky. I've seen better quality in full motion video games than the character models in this thing.

2. The voice acting -- Yeah, it's good, which indeed is a rarity these days. I must confess that I found the main character annoying after a while, but the voice acting was certainly top-notch. But what good is voice acting when . . . .

3. They never shut up -- That's right. Never. Never ever. And every time you meet a character, you're going to find these enourmous dialogue trees, with layers on layers of their childhood, their sexual proclivities, their hopes, their dreams, blah-blah-blah-blah-blah-blah. And, in true adventure game style, you never know which little bit is going to yield that crucial bit of information that you need to progress the game. So you sit and you listen and you pray for death to come.

4. The story is just lame -- Maybe I just have a chip on my shoulder, but what kind of hippie, new age, gobbledy-gook is this? What was the writer smoking? I'm quite forgiving, particularly in the realm of sci-fi and fantasy, but this thing is just trite and uninspiring. My favorite thing about the game is that it'll put some outlandish rule out there, which normally I'd just accept without thinking, but then they try and EXPLAIN it, and it makes no sense. For example:

* Crazy outlandish rule -- So there needs to be a new Guardian every 1000 years.
* Me -- Gotcha. 1000 years. New Guardian. Check
* Expository character who can't stop rambling -- Oh but there's a good reason for the 1000 year cap: the soul can't be separated from the body for longer than that.
* Me -- HUH?!?!?!

5. It's still all the annoyances of adventure gameplay -- To top it all off, you're still going to be bogged down in the apparently unbreakable rules of an adventure game:
A) If you know what you need, but you can't find it, examine every stinking thing in your inventory 'cause it's probably hidden inside something else
B) If you know you need to use something in a specific way, but it just doesn't seem to work, you probably simply haven't placed the object in PRECISELY the right spot to trigger the action
C) When all else fails, spend half and hour blindly trying to combine items in your inventory, and waving inventory items across the screen. With any luck, you'll stumble across the completely unintuitive Rube-Goldbergian contraption/technique that the game's designers decided was the only possible way to open a window. If you're less lucky, it means you don't have the right item, so go revisit every location and try to pick up everything you can. Once you've got something new, repeat blind inventory combining and/or waving until you're allowed to proceed to the next 20 minute monologue on the Balance and the Disc and the Key which is the Disc which has been broken into four which are the keys of the Disc for the Balance.

(...) I hope so so that I can run out and enjoy that root canal I've been putting off.

Rating: 5 stars
Summary: a good game for the patient
Review: Reading through these reviews, I felt like I just had to make my first amazon review ever, because I really liked this game. Yes, there are endless stretches of dialogue, which can be boring at times, but that's because the story runs deep and the characters are developed (for once). Also, the extra dialogue buries the key information in normal-sounding conversations, unlike other games where you know exactly what you need to do because you go to the only place the other character mentioned and use the only item they mentioned.
TLJ is the the only computer game I've ever played where I felt I learned something about real life by playing it. So, yes, it is boring in places, but overall, I think it's totally worth it.

Rating: 3 stars
Summary: Crashes with XP
Review: It's mentioned in many other reviews but just in case you are thinking that it will work fine of your XP machine think again.
I can play the game but everytime I save, the game crashes when i try to return.
The conversations do get long winded. I probably would not have become so frustrated if the game didn't crash so much and leave me going through the conversation again.

Rating: 2 stars
Summary: Didn't really like this one
Review: I had heard such great things about this game but in all reality I found it very boring. WAY too much talk, most of it irrelevant. I finished the game, but skipped most of the really bad dialogue. I would recommend Syberia and Syberia II instead.

Rating: 4 stars
Summary: Constant crashing under XP
Review: Some Windows XP systems (such as mine) will experience constant crashing. As in every couple of minutes, or every time you save. I can still manage to play by saving (it usually crashes after you save, luckily), quitting if it didn't crash, and restarting, but that gets old after a few hundred repetitions. Funcom doesn't seem interested in releasing a fix for the problem or acknowledging that it exists.

It also sometimes stops responding to the mouse if you switch to another application (such as an instant message popping up), and the textures always get hosed if you switch, so that also is effectively a crash.

Also, saved games in the first slot cannot be restored, so you may find yourself confused at the very beginning.

It's a bit long-winded... sort of the longest-winded journey, and you may want to use subtitles so you can read parts and then right click in the dialog or hit escape to skip to the next audio segment. Similarly, you'll want to use escape frequently to run instead of walking, or double click to move to run.

Rating: 4 stars
Summary: Not Quite Like Syberia
Review: All in all a good game, however in future games, maybe this company can improve the graphics. The characters and scenery weren't as smooth moving as Syberia and the cutscenes sometimes were extremely long...I look forward to a sequel?

Rating: 5 stars
Summary: The Longest Journey
Review: I bought this game by accident but let me tell you its the best adventure game i've ever played. I cant wait for the next one which is Dreamfall: The Longest Journey

Rating: 4 stars
Summary: Piece of art
Review: I think this game is a small gem, if a bit outdated in terms of resolution, the graphics are very nice and polished, as well as the music. I love the old Lucas Arts games, but in this case the mix of beautiful backgrounds and pixelated blocky April was a bit shocking. The game was easy, save for Monkey Island 4, I think this is the only commercial adventure game that I've finished in less than par time. Having just finished Gabriel Knight 3, this journey didn't seem so long.

The game was a bit unstable on Windows XP, as saving at some scenes crashed the game (not too many, fortunately) and using the Windows 9x compatibility mode after having played in "native mode" made saving games silently fail. It took me an hour to figure out what the problem was. Also, it might be my laptop, but despite being far above the suggested specs, many actions had short but noticeable loading times, even in the middle of dialogs, that ruined the atmosphere from time to time.

In overall, I enjoyed the game, but was left a bit disappointed at the end. I agree with other reviewers in that the ending isn't quite open as lacking.

I'm looking forward to other games by the team. I hope Dreamfall (not a sequel but based on the uninverse presented in TLJ) overcomes the small annoyances and doesn't turn to be too action oriented.

Rating: 2 stars
Summary: 3 bad things about this game after 30 minutes of play
Review: Instead of being called "The Longest Journey" it should be called "The Longest Install". This 4 disk program was the slowest to install game I've ever seen. It must have took 30 minutes to do a complete install.

Once I started playing, I was shocked at the profanity. It seemed so out of place. The profanity didn't add anything to the gameplay.

The third thing that I didn't like was the Lesbian land lord at the main character's apartment. I didn't want to hear how fulfilled she was with her female lover.

This game looks like just a nice adventure game but it's pushing a hidden agenda.

I've only played this game for about 30 minutes and it has already become obvious that this game is not appropriate for children.

It's too bad that you can't even play a computer game without the [...] agenda being slipped in.


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