Rating: Summary: A rare combination of a great storyline and graphic beauty Review: This is not the Walt Disney(c) verion of Alice, but neither is it a simply cheap hit at making a children's story into a nightmare. It can, however, be disturbing so it's not for young kids. Warning--some storyline spoilage follows, but just the setup. The story begins that as a young girl, Alice awakes to find the house on fire. Her parents yell for her to escape which she does, but they perish and she blames herself. Years later as a teenager, she is in a mental ward because she cannot deal with the guilt of not being able to save her parents. The Rabbit comes to her asking for her help as the Red Queen with the Mad Hatter has taken over Wonderland and they need her to save it. Wonderland is haunting and surreal and the "toys" Alice carries are twisted versions of their former selves and are actually weapons. The storyline is dark, but the graphics are superb. The Pool of Tears is beautiful as is the world of the White Kingdom (which is all in shades of black and white). Alice is helped along with the aid of the Cheshire Cat who gives cryptic clues to puzzles. It's a combination puzzle solving and shooter. There's a lot of running and jumping so all of your gaming skills are tested. The music is also original and haunting. But the best thing about it is the evolving storyline, which delves into guilt and a person's tenuous grasp on mental health, is much deeper than any other game I've played.
Rating: Summary: A Darkness Carroll Review: One of the most engrossing aspect's of the Alice pc package hasn't even been mentioned yet. Included with the game is a small 20+ page booklet that is the journal of Alice's asylum doctor. It is a near daily record of the changes in Alice's condition, and the eerie happening's around her. I enjoyed reading it nearly as much as playing the game. Alice, like most have said already, is a stunning game with gorgeous graphics. I have a 750 mhz processor, asus motherboard, and voodoo3 3d card, and it work's great. An occasional scratch on the skyline, and some in misty area's, but only for a brief second. If you have a geforce2 or better (it was made for geforce use) then it should work fine. A friend of mine says it works perfectly with his geforce2. All I can really say is it's addictive. It has an opening sequence that peaks among the greatest of game start off's. Alice is asleap, while her house burn's around her in a flowing series of sharp montages. The voices are critical in gaming, and can make or break the way you feel about the character's. This is voice casting at it's best. The dasterdly British accent of the Cheshire is my favorite. "When is a croquet mallet like a billy club? The answer: whenever you want it to be." The disney-made preformed plushness of the original animated kitty is melted with a cross between the mange/anorexia. As much as I like the Disney classic, it was far too pretty for Carroll's ingeniously black vision of Wonderland. Atleast now we have a chance to see it as it should be. Gore is present only when it should be, and isn't overdone. It's just enough to be effective. Alice's poise when she speaks add's to her mystery. Her hand's are always crossed behind her as she keeps her back straight and head held high. She is unbreakable. Her voice is forged with a deep properness and gives hint's to her gothic wit. When your computer is groaning to be pushed, and you enjoy atmospheric games with dark, intelligent character's, then by all means, order Alice! I am just mad with this game.
Rating: Summary: great fun Review: I've been having a wonderful time exploring the darker side of wonderland. I highly recommend this game
Rating: Summary: We Love "Alice" Review: I saw this game sometime earlier this year, and now that I finally got a computer I bought the game without knowing if my system could support it. "Alice" has so much to offer. The graphics are amazing and it's Wonderland. I should also note that the voice acting is top notch. Alice is just too much! Gameplay is fantastic too. I had never touched a PC game before and I got right into this one. And the controls can be switched around to fit your personal needs. The only problem I have is my computer. When Alice gets attacked...the game almost freezes. Ohh-my poor computer. But I still love playing it! If you are a fan of Tim Burton, have a wicked sense of humor, or are a fan of the book(not any of the movies...the book), then at least give this a try. It is fabulous.
Rating: Summary: definately worth it! Review: This is the best game I've ever bought. It's got everything for everyone. The fantasy of Alice in Wonderland, and some killer fighting scenes. It's a pretty hard game, but even if you don't like fighting games you should still try this game out; it will difinately change your mind.
Rating: Summary: American McGee's Alice Review: I didn't find that American McGee's Alice lived up to all it seemed to be on the box cover. The character is hard to control, the clues are very vague, and the gameplay can be really slow, even interrupted if there is too much action on the screen at once. I'd spend my gaming dollars somewhere else...
Rating: Summary: WONDERLAND FOR TODAY'S GROWN UP Review: When a computer game works, the experience can be more involved, more vivid, and more sophisticated than a piece of writing. Normally, I play D&D type games on computer, but when I saw a magazine ad for this one, featuring Alice sitting opposite the Mad Hatter, it reminded me of Salvador Dali on acid, and I had to play through it, though it's not a role-playing game and I am not rating it as such. The story concerns a little older and a more cynical Alice, now confined to an insane asylum. Something goes terribly wrong in Wonderland and Alice is called on to save it. In helping the denizens of Wonderland perhaps she can get herself out of the catatonic state that she is in. Prophesized to by the White Rabbit and guided by the Cheshire Cat almost in a shamanistic fashion, she is propelled into action following the White Rabbit to the Heart Of Darkness. The game itself is straightforward action adventure based on the Quake engine. The graphics visuals are stunning, the game cosists of having Alice run a rat maze/obstacle course while attacking her enemies with a fearsome array of surrealist weapons. From a deck of cards that fires like a machine pistol to a magical staff that behaves like a laser beam. One of the measures of the game's sophistication is whether or not you can develop unique tactics based of the features of the game world, and in that sense Alice works very well, offering both a variety of tactical problems and an array of possible solutions. If that was it, the game would be merely competent, but there is more. The enemies are many and varied. All of the major characters from the original books are present either as allies or opponents. What is more, they confront her and argue with her, every encounter revealing something of Alice's situation and the characters are further developed through dialogue/action. What is more, McGee did more than just take the original characters and plug them into the game, the wonderland has been transformed into a twisted image of our own modern adolescence, with major and minor characters/enemies in the game symbolic of positive and negative forces in the modern world. The significance and role of each characters in Alice's and our own reality is open to interpretation, which speaks to acute powers of observation and excellent story development on part of game designers. The dialogue is hip and cool though couched in the victorian accent of Alice's own time, and every encounter reveals more about the situation and about the characters. The game is absolutely linear and not role-playing, so there is no freedom for the player to interact with other characters of the game world, all the player can do is keep running forward, constantly firing and upgrading the existing weapons, you might as well sit back and enjoy, but what a ride!!! Alice goes inside clocks and industrial machinery, fights with the ants and rides the rapids on a fallen leaf. There are magical gardens terrifyingly entrenched with determined defenders firing an array of awesome weaponry and mechanical ladybugs dropping bombs on running alice. You watch the story develop and grow in sophistication as you play the game. The writing on the back of the box offered puzzles, but there weren't any, unless you consider it a puzzle to jump Donkey Kong fashion through a series of obstacles. There is altogether too much jumping and hopping over precipices and floating and swimming over the tedious incarnations of the same labyrinth sections repeated over and over again. The last encounter with the main Bad Guy is a decided letdown, and the end movie is strictly stock conclusion fare. Nothing new is revealed and everything is predictable. No tantalizing bits of dialogue or insights, and no surprise, merely an extremely mundane "Happily Ever After", inconsistent with the rest of the game. You can't help feeling that the ending was rushed and that was a major let down. Not being much of an arcade player, I played at the easiest level possible, with all the beasties shooting at you (MEDIUM LEVEL), it took me roughly 76 hours to complete and PRIMA's guide was indispensible in revealing how weapons worked, how to get through the most confusing spots on the obstacle course, and in offering strategies for dealing with major baddies. There were no bugs in the game and I didn't need to download any patches. Overall, the game is one of the greatest for its storyline sophistication and development, and I would rank it among the best along with Planescape: TORMENT and FALLOUT!
Rating: Summary: Simply Incredible Review: This is quite a delightful game. I was addicted from the beginning. Love the creepy and dark ambiance mixed with the twisted humor.
Rating: Summary: This is SO awesome Review: I am so incredibly sick of the fluffy bunny barf barf gag singing flowers la la la la laaaa!!! WHAT A HAPPY DAY *barf* junk. Alice has gone insane *w00t* and as a result, Wonderland has gotten the royal BSOD. No, I don't mean the game crashes- I really didn't find any bugs. Mad props (no pun intended)to American McGee. On the controls screen, a broken mirror shows a portrait of Alice, whose eyes follow your cursor to a whistling wind. The front screen is VERY cool and the candle looks VERY nice. Oh, god, the levels. **drools all over the page** Sorry. The game uses an enhanced Quake 3 engine *how l337!* and the levels are AMAZING. Some of the skies look like hypnotising, swirrling black holes that shine and change color, amid flipping pieces of ground and angry card guards. The end boss is INCREDIBLE, with the mouth that opens up to reveal your own face...and starts talking to you...wow. That really blew me away, along with the Jabberwocky. This is one l337 game. Go out and get it. Now. Don't worry, we're all mad here.
Rating: Summary: Alice is Back Review: When i got this game, I knew it would scare the guts out of me. And it did. That case book it had in the place of a manual was imaginitive, in a twisted way. This game uses gothic terror manipulation, meaning everything and everybody, including the good guys, have a twisted/demonic appereance. American McGee has taken the oddness of the world in Lewis Carol's Alice in Wonderland, and has expressed its weirdness on the exterior too. You know those movies The Cell,Monkey Bone and Indiana Jones? Its like a mix of those times a million. If you thought Fallout, or They Hunger, or Hosue of the dead, or whatever where scary and weird, THIS my freinds well make you pee in your sad little pants! So watch out, cause The Dutchess, Cenipede, Red King, Tweedle Dee, Tweedle Dum, Mad Hatter, Jabberwok, and the most twisted of all, Queen of Hearts, are comming to not only to make you lose your Sanity, but also to make you lose your head (litterally). I can offically say that a masterpeice and a nightmare have become the same thing. Sweet DREAMS....
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