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Warcraft III Battle Chest

Warcraft III Battle Chest

List Price: $39.99
Your Price: $39.99
Product Info Reviews

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Rating: 5 stars
Summary: great game!
Review: I played this game for half an hour and i already knew i was going to get it. the gameplay is fantastic, and the graphics are wonderful. with the population cap at 90, and some units taking more that one food to build, it makes your management of units far more important in the outcome of the game. BUY!...

Rating: 2 stars
Summary: Over priced RPG
Review: This game is much closer to a RPG than a RTS. Which is fine if you like hack and slash games like blizzard's Diablo 2. It's like they tried to mix Starcraft (not strategy just mass units) and Diablo 2 (hack and slash). Unfortunately these types don't mix well. The multiplayer is not that fun, and oddly enough the campaigns are the best aspect of the game...

Rating: 5 stars
Summary: Best RTS to date
Review: Warcraft 3 is the best Real Time Strategy to this day. WC3 is 3D, and the camera can be rotated and zoomed in. The camera doesn't rotate 360 degrees. Rather, it has a set position and returns to the set position after you release the rotate button. A 360 degree camera would have been nice, but this makes due and allows you to adequately explore the world of WarCraft. Another new feature in WarCraft 3 is the "Upkeep". The basic concept behind upkeep is you must pay a certain amount of your gold income to sustain your army. How much you pay depends on how much food your troops use. There is three levels of upkeep: no upkeep, low upkeep, and high upkeep. Obviously, no upkeep means you get %100 of your gold income. Low upkeep means you get %70 percent of it, and high means you only get a meager %40 of it. Upkeep forces players to plan ahead and intellegently construct their army, getting the best army for the lowest food cost possible. It adds a new element of strategy to WC3, which makes it more interesting tham "build 40 small guys, rush enemy, win game, repeat".

In WC3, there are four races you can choose from. Each race has its own unique feel and straregy. Each race also has a campaign for it in single player. I am in the third mission of the Undead campaign currently, and I'm absolutely addicted. I've never played a strategy game with this involved a story line before (it even surpasses Starcraft in my opinion). I keep playing for both the gameplay and the story.

I haven't tackeled Battle.net (WarCraft3's multiplayer) myself yet, but the interface look straight foward, and everytime you connect to battle.net, WarCraft3 automatically downloads and installs patches from Blizzard when neccesary.

OF course, no game is perfect. WarCraft 3 has its share of flaws. One such flaw is the lack of an easier AI when playing a skirmish. Theres one difficulty level for skirmishes, and the AI will whoop you ... . Skirmish is not the place to train yourself when starting out. Another problem is the small unit cap of 90 units. And I though 200 was a tight fit in star craft! The small cap does make the upkeep idea work better, so it was a neccesary measure.

Overall, WarCraft 3 is a great addition to any true gamer's library. A must own. Now, if only StarCraft 2 would come out soon...

Rating: 3 stars
Summary: Dissapointing... Not worth the wait or the money.
Review: Let me just say that this game, while enjoyable at times, was not worth the wait or the price tag.

The storyline is convuluted, with characters just disappearing after certain scenes (which you know will lead to an expansion pack or some other release,.. more money, more money, more money).

I thought the storyline was actually immature, almost childish, and that any 3rd grader could have done better. The last single player campaign is a big dissapointment, along with the last cinematic (c'mon... the lord of the underworld killed by sprites??? Letz get real).

Multi-player is ok... but you aren't given the time to develop your heroes like in single-player mode.... and no matter what Blizzard says, the races are not equally balanced. This multiplayer has the same basic look and feel as Warcraft II... nothing really new and exciting except upkeep costs (trying to prevent you from "turtling" by amassing a huge army at your base).

Honestly... I grew bored of the single player campaigns rather quickly... and the multiplayer campaigns even quicker.

Wait until the price comes down... the current hefty cost does not justify this products performance.

ZZZZZZZZZZZZZZZZZ

Rating: 3 stars
Summary: More RPG than RTS
Review: I've been really looking forward to this game. I've played both the warcraft and starcraft game(s), and wanted to see what they would do with warcraft and modern technology. I was upset with all Blizzards usual delays, and their removal of aspects from the final game, due to the fact that would cause more delays, but I was still really hoping to like this game. Unfortunately this game is much closer to diablo than any rts.

It includes no original play aspects. This is actually its best quality. Blizzard is best at taking another game and making it better.

This is first blizzard game with really great campaigns, so you won't end of cheating to see the cutscenes, which are by the way some of the best in any game to date.

I just wish that the rest of the game could be as good as the visuals. Oh and by the way, The funny commentary is back for those of you like clicking.

Rating: 5 stars
Summary: worth the wait
Review: Hello. I played the original Warcraft on my old Mac, I had to buy a new Computer to play W2 and enjoyed it along with Starcraft, also by Blizzard, and now am playing W3. The online play is free. The graphics keep getting better with each new Warcraft.

Rating: 4 stars
Summary: First Impressions
Review: I just played Warcraft 3 for the first time at my friends house, and I thought that the gameplay was awesome. I really liked the idea of an interactive world that included wandering bands of monsters as well as other landmarks. I also enjoyed the fact that heroes could level up and learn cool magic spells. I was intrigued by the two new races that were introduced to the game: the Undead and the Dark Elves. Personally, I like the Undead the best.
The only thing that i think could have been improved a little bit are the graphics. While I was playing, I noticed that the units had good detail, but were a bit jagged. I would rate the graphics at about a 4 out of 5 with 4 being pretty good effort involved, but not enough. I would definitely recommend this game to other gamers.

Rating: 2 stars
Summary: Sorry. Same as WarCraft 1, LONG LIVE NEW IDEAS.
Review: Well I have to say the movie shorts between levels are the best thing in this game. I figured that after all these years, they would of gotten some new ideas for this game. In fact I felt that I was play the first WarCraft, with a little more eye candy. This is very hard for me to say about this game, because I'm such and huge fan of the WarCraft series. They need to bring back the free demos, so you don't waist your money.

Rating: 5 stars
Summary: Great game
Review: This is the first PC game that I have bought on day one EVER. I am a multiplayer person in general. Most of the time when I get a new game the only point of playing single player is to pass the time and get better for when it is time to play other people. With Warcraft I was litterally enthralled with the single player game. Not that I am a big fan of Wizards and Knights nor did I even like all of the story (Due to my lack of interest thereof), but I did enjoy every level. There are many missions to play and each has some sort of unique feature. None are too hard to win on, none are too simple.

The movies between the campaigns are impressive and fun to watch. I really didn't expect as much story as there was on a single cd game. There is a lot of dialog played out in the game's graphic engine as opposed to cutscenes. They of course are not the quality of the movies, but I find that they make the game flow much better than having movies load up.

The graphics are fine, colorful if nothing else. The music fits the game well. There is not much innovation beyond the Heroes and the upkeep which force you to make smaller better armies instead of HUGE packages of units that win via plain brute force like other games. What's left after some of the things that are just on par is a game that is well balanced and more based on strategy than brute force (Not that you can't win with brute force! Try playing a 4v4 game on battlenet!).

The battlenet play has been flawless when playing other people with quick connections. I hope to see an expansion pack soon.

Rating: 5 stars
Summary: Candidate for PC Game of the Year 2002
Review: After waiting so long for Warcraft 3 and hearing all about the developers' difficulties in bringing it to market, I was expecting a lot.

When I picked up my copy of the Collector's Edition and played the game, I was pleasantly surprised. Blizzard has done a splendid job of fusing RPG elements into an already excellent RTS product line. The concept of 4 main races (Human, Orc, Undead, Night Elf) as well as various neutral parties (Goblins, Ogres, Trolls, Gnolls, Spiders, Dragons) and artifacts and inventoried items for heroes would make any D&D fan proud. There are even buildings for regenerating HP, spell mana, and purchasing special items.

The 3D accelerated game engine might take a little getting used to for those accustomed to 2D overhead or isometric (3/4 view) views, but once done, will become second nature.

There are four campaigns, one for each race, and each campaign lasts 9 or 10 "chapters". Each chapter usually has 2 or 3 main goals to be achieved and several optional side quests. Plus, there is a Prologue campaign to introduce new players to the controls.

The plot and cutscenes are magnificent. The main cutscenes are 3D rendered while the inter-chapter ones are usually done with "cameras" and the 3D game engine. Voice acting is on par even if at times it seems somewhat "kung-fu movie" dubbed.

Music is excellent as always and reflects the mood of the campaign or task being done. Each campaign has its own style of music.

The world editor for making your own missions, campaigns, or simpler maps could have been a separate product on its own. It gives a 3D accelerated view of the "map" being created. Triggers, units, buildings abound throughout. You can even included custom units and music (it even takes MP3's for compactness!). Maps and missions can be as complex as you can make them. Blizzard wisely included this gem at no extra cost.

The races are nearly perfectly balanced. No more lopsided Orc Bloodlust rushes like in WarCraft II. Two equally competent players can match each other unit for unit regardless of the races involved.

The collector's edition while somewhere around... more than the standard edition gives you a wealth of extra booty (soundtrack CD, video DVD, 160-page WarCraft Art Book, 4 8x10 art covers, special edition manual), plus a nice big storage box to keep it all in.

Pick this baby up and give thanks at the Blizzard shrine when time permits....


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