Rating: Summary: Worthy of such praise? Review: I must admit, the first two to five hours of playing this game I was addicted, but afterwards, when the quests were almost non-existant, when the environment ceased to change, when the game left a bland taste in my mouth, I found it to be a fruitless journey. The game got really old really fast. Aside from this, however, there was an abundance of items to be found, and I liked the music. However, these seemed to be the only two good things in this game.
Rating: Summary: how can such a game be any good? Review: on first appearance, here is a game where the characters are microscopic, where the game seems to be played on a tabletop, has no perspective, where the characters go around pitty-pat, and is overcomplicated. also, the game is old and the textures are grainy. i bought it because it was a "classic" and was [inexpensive] but it sat around for a while because of the above reasons. once i started it , though, it occupied all my free time until i finished. totally engrossing. gotta get those monsters and get to the next level for more monsters and new, more powerful, anti monster weapons. this game has been well reviewed, so no play description is necessary, only that the last level (16) did get a little tedious, and the big red monster was not hard to kill. no puzzles are presented. in summary, this game deserves its excellent reputation and is a super bargain. an extra star for being available for mac.
Rating: Summary: diablo franchise has lost its freshness Review: i enjoyed the first diablo. and i don't have a disdain for twitch games--i fire up unreal for a botmatch more frequently than i'd like to admit. but D2, which should have been the fantasty-twitch bomb, just didn't cut it for me. perhaps it was because i've been spoiled by the baldur's gate series in the years since D1's mac release.you can't find peaceful solutions to hostile encounters in D2 (not that you'd always want to, but BG gives you that option often enough). the D2 quests basically consist of killing heaps and mounds of evil, after you've taken off the thin veneer of back-story; fetch-this quests also boil down to simple blood-letting. you kill a spectral wraith, and you get a random item such as leather armor--doesn't make a lot of sense, since it's hard to see why an ethereal creature would carry such a thing. this is, again, in contrast to BG, in which dispatching a baddie nets you the sword he was hacking you with, or the armor he was wearing. i guess i want my fantasy adventures to make a bit of sense, magic and stuff notwithstanding. BG lets you pick pockets, throw long-winded and sometimes intensely funny taunts at opponents before battle, cancel an enemy mage's magic with your own magic, and lead NPCs down dialogue paths to obtain more information; when talking to NPCs, you can choose to be polite or mouthy. i'm less than halfway through the D2, but it's going to be difficult to finish; there's not a lot motivating me to go on. simply put, D2 bores me. sorry to bring this back to baldur's gate again, but i think i would have enjoyed D2 a heck of a measure more in a baldur-less world. but now there's no going back--i'd rather immerse myself in a richer, more tactical game world that might be slower-paced than slice thru another army of personality-less monsters.
Rating: Summary: Boring times 5 Review: Don't let this game fool you with all the awards its won because i think the judges might of ben on .... This game is boring and it has the same old stuff over and over and it seems like it never stops and its a waste of time, money, and headaches. Kids do not buy this game uuumk
Rating: Summary: A Treat For Horror Fans Review: Diablo is one hell of an outstanding game. I loved it as soon I started playing it. The treatment of horror in the game seems so authentic. This is a classic RPG. The story deals with the same old theme - the forces of good against evil. There are three basic character types - the warrior, the rogue, and the sorcerer (wish there were more) each with unique characteristics. You choose to be any one of them as you begin your quest against not any mere evil but against the lord of terror DIABLO himself. As u venture deep into the labyrinths u come across books enlightening the story of the mysterious dark lord, who with the help of his two brothers Mephisto and Baal plans to resume the "sin war" between the gates of heaven n hell. The number of characters u interact with in the game is limited but conversations with each makes things clearer and makes room for subplots. U also get to talk to a few demons. Dealing with the demons in itself is an experience. God! This game is so scary. I like the whole feel of the game - the gothic tale of terror, the gloomy labyrinth, the sinister sounds heard in the background, and finally the dark unholy figures creeping in on u from all sides add to the whole eerie atmosphere. Though the action in the game gets repetitive after sometime it is very addictive and real fun. The controls in the game are very simple in the sense that you just point n click at the demons and smash them to pieces. Though combat has been made simple it involves a lot of strategy coz at times u are attacked by hordes of demons of various types from all sides and u would wish that u had this great machine gun to blast them. Talking about weapons the blacksmith provides u with quite a number of medieval weapons to pick from. There is the axe, scimitar, mace, morning star, sword, falchion, bow, blade, dagger, club, sabre, flail, and hammer...just to mention a few and each comes in varieties with various attributes. And the sorceress has a range of spells n staffs to offer for a price. Also once you are done with the demons in a particular labyrinth u can look around for weapons they were carrying n other things lying around such as armor, amulets and rings. Conversations with the blacksmith and the sorceress help a lot as to which weapon will help u vanquish which type of demon. Another thing is that each time u start a new game u enter a different labyrinth. Nothing good or bad about it as the labyrinths and the demons look the same anyway even though u have a different map each time only that u have to be on the lookout for demons creeping out of new areas. It is just like serving the same food in a new dish each time. All in all this is a great RPG. Diablo offers a spine-chilling experience. Every fan of the horror genre should give this game a try. This game is so addictive that Diablo II is out of question for another couple of months.
Rating: Summary: ... Review: I REALLY DID NOT LIKE THIS GAME AT ALL! IT WAS WAY TOO FANTASY-BASED! DO NOT GET THIS GAME IF YOU LIKE GAMES THAT ARE EVEN SLIGHTLY REALISTIC!
Rating: Summary: Roleplaying? More like damn' good action. Review: This does not really qualify as either proper roleplaying or pure action, because it is almost exactly in between. It is action with increasing stats and the occasional "conversation" where the PC does not really *say* anything. But if you are not specifically looking for either (or are an action type who wants to try roleplaying but would get tired if he actually had to play a role), there is nothing truly wrong with it. There are, however, loads of good sides; just about everything really, except for elements that would be required from a proper rpg - which this is not in any case. In summary, it is highly enjoyable monster slaughtering in dark and sinister dungeons.
Rating: Summary: Inexpensive and addictive Review: Diablo is a challenging and addictive dungeon and dragons type role-playing adventure. This is the first of the series, and predates Diablo II. When I saw it on the shelf, I snatched it up. I mean, ($$$)for a legendary game? For less than the cost of a movie you can a lot more fun. You take on the role of a wizard, warrior, or rouge and start venturing into the dungeon. Various quests are assigned randomly, which you complete to gain experience and unique weaponry. As a result, you can play it several times (with different characters) and the game is different each time. Unfortunately, sometimes it devolves into a simple hack and slash adventure. Also, note that there is a learning curve to figuring out what spells do what. On the whole, this is a fun, gratuitous, addictive, hack and slash game. It is also inexpensive, almost to the point of being a no-brainer purchase.
Rating: Summary: Dark evil vanquished Review: Diablo gave me the chills. This game has legendary standing for it's addictive properties and it's playability / accessibility, etc. But for me the real appeal was the exposure to incomprehensible evil that is Diablo. To walk through his dark domain and to observe his handiwork on the weak and innocent sickened me to the stomach. Needless to say I had GREAT satisfaction in hacking all his minions to pieces and in finally felling the Dark Lord himself. Though the formula is brutally simple - hack and slash, sell booty, upgrade, return to hack and slash again - it was amazingly addictive. Millions have noticed it too. I never played on the network; I believe I am missing a lot. Someday when I get high speed internet. :-) No real plot, inasmuch as it reveals itself as an emerging storyline in which you are a contributor. However Blizzards treatment of that world is rich and detailed. The legends surrounding Diablo are impressive and the mythology is mature and well developed. Though the game is 'ancient' I played it in 2001 and it felt great! A real classic that stands on it's own pedestal.
Rating: Summary: An Innovative RPG Review: The first Diablo game has been on the market for several years now but recently got a second wind when its sequel hit the shelves awhile back. Diablo I is an incredible game, especially for its time. It breaks from the traditional first person look of many previous RPG computer games and allows a 3rd person askew view that actually works. The movement is fluid (on proper machines), which allows fast and exciting combat through the many levels of the dungeon. The graphics for a game of this time are also well presented and the voice-overs (though there are not many) are quite impressive. The only real drawback to the first Diablo is its lack of replay-ability. The quests are all but the same save a variation or 2 and the redrawing of level maps does not really pique interest. Nevertheless, anyone who has an interest in older RPGs or previous Blizzard games (Warcraft, Starcraft) should try out Diablo. For those who want an even more engrossing game (and longer lasting), purchase the sequel, Diablo II, and be prepared to give up several days as a slave to the game's phenomenal multi-player capability. -Zilean
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