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Myst 3: Exile

Myst 3: Exile

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Rating: 5 stars
Summary: Excellent! The best in the series!
Review: We've certainly come a long way since, Myst, haven't we? This is a stunning and most excellent game, the Myst universe keeps getting better and better. And this is not as hard as Riven is, either.

Rating: 4 stars
Summary: Amazing Game...too easy
Review: This is a truly amazing game. Its graphics are far better than either Myst or Riven. Worth buying just for the beauty of the graphics and the sound. The only drawback was that it was far too easy. Two days of playing and I was done with the game, and there is practically no repeatability.

Rating: 3 stars
Summary: OK, but falls short of Riven and Myst
Review: Technologically, this is of course the most advanced installment in the myst series, with its new active panning graphics (and sound). Theatrical live-action and panning sequence are melded in much more effectively than ever before. I would not extend this praise to the quality of the pre-rendered graphics though, they're definately not up to par with Riven...being a graphics junkie,....

While there are some really nice procedural shaders simulating the natural environment, but the render quality is not up to par with Riven, and sometimes distracts from the immersive qualities which myst games are known for. Shadows are hideously raster-mapped in inappropriate places, and there are some images where they've quite obviously composited foreground and background elements (And I don't speak of the live action sequences). I pine away for the Softimage-rendered scenery in riven!

Even still, I found the ages are, artistically appealing, each a departure from what has ever been seen before in the Myst series. My personal favorite would have to be the bleak Voltaic age, with its bizarre barren landscape littered with huge mechanical devices, set to some of the most effective mood-setting ambient music I've heard so far in a game. Yes, I'd say the music is a definate two thumbs up (though the tunes in the Amateria age can get a bit old).

But I'd say the major shortcoming in this game is that it's got to be the least challenging in the series. It took me a few days (spread out among several weeks) to beat it. There don't seem to be that many puzzles, and they aren't as hard as in the other Myst games, and sometimes a lot less logical! (They want me to frikkin aim flowers?)

Oh yes, and a final word on the live action sequences. The compisiting was OK, about the same as in Riven, and though a lot of people weren't too impressed with Brad Dourif's performances, I DO think he had his moments in the game. Ok, maybe the ending sequence was played up a just a tad too much for dramatic effect (yes, that part was a bit too overdone), but you gotta give the guy credit for what he had to work with. In the several 'recorded' view-scope-thingy sequences scattered throughout the game, I'd have to say that he did an admirable job of giving the game an emotional quality. An interesting contrast from the cold and calculated Gehn, portrayed by John Keston in Riven. To me, it's really the one of the few memorable elements in this game.

Rating: 4 stars
Summary: Liked it!
Review: Adventure gamers seem to be divided into those who love MYST and those who hate it. I'm one of the former; MYST was what got me hooked on adventure games in the first place.

That being said, I was really looking forward to Exile for about a year before it came out and I got it as soon as I could. And I liked it. It was just as absorbing as MYST and Riven, the ages were beautiful, and the music was great. I love the concept, and the interface is easy to understand and use.

I had some problems getting the game to run, however. The movies never did run smoothly, and a lot of the audio was messed up. I understand there's a patch for this now, however.

I also found the puzzles extremely easy, so the game didn't last very long! However, even though they were easy, the puzzles were more than just the "apply inventory item X to slot Q" variety, which I find tedious. You really do have to think, and think in unaccustomed ways, to get through them.

A good addition to the series!

Rating: 5 stars
Summary: myst exile
Review: Im new to myst but i got to say this is one of the best games i ever played. Though the puzzles are a little difficult
the sight and sound make up for it.
I recommend to anyone in for a good adventure game.

Rating: 4 stars
Summary: Slightly (only slightly) disappointing.
Review: OK, the graphics are absolutely stunning, but that they were already in Riven. The only real apparent technical progress (and not the least, mind you) is the 360 degree view, which lets you immerse into the breathtaking sceneries of six (or more acurately, five and a half) different ages.

The puzzles are in the same logical vein as usual, but sadly I didn't find them very challenging and I was able to finish the game in approximately 12 hours, which is much less than what I was expecting from the creators of the Myst series.

As a whole, Exile is a wonderful game, mysterious and beautiful, and the music sends you directly into another, totally magical dimension, but if you've already played its prequels, no doubt you'll be left begging for more. My guess is that people with less experience in the Myst universe will enjoy it much more. I can only recommend they play Myst and Riven (in this order) too.

Rating: 1 stars
Summary: Don't waste your money
Review: The original Myst was excellent. Riven was much more difficult to figure out, and the folks at Red Orb Entertainment/Cyan Productions decided to include Macintosh code and PC code on the same CDs, which forced me to juggle 5 CDs instead of, say, 3. Imagine having to purchase a car with both a diesel engine AND a gasoline engine. Not necessary and not fair to the buyer. Cyan should have put out two versions of Riven. So now I load up Myst III: Exile, whose CDs include Macintosh code also. Hey, thanks, Ubi Soft/Presto Studios. I love having to buy something I don't need. (The original Myst came out in two versions. Why not Riven and Myst III: Exile?)
College educated here and the only way I can get through this is with a walk through. Hours and hours spent clicking on various objects. Surfaces on which you're supposed to "walk" in the game you'd never walk on in real life. Little passageways you can hardly see. "Oh, I can actually climb up that?"
This is the end of the line for the Myst series for me. I'm taking my 3 games, Myst, Riven and Myst III, and I'm going to sell them at the local flea market. Enough said.

Rating: 5 stars
Summary: SIMPLY SUPERB
Review: please note that i had played both Myst & Riven but till date i have not seen this type of game. i have to salute Mr.Miller brothers who made this games.I am from India, bombay this type of games is not available. i had order this game from U.S.A. through my friends. I desparately looking MYST III : EXILE india , can you guide me where will i get this game from india ,bombay? i had download trailer of this game. Graphics are great.

Rating: 4 stars
Summary: A worthy successor
Review: Did you ever wonder what happened to the worlds Sirrus and Achenar destroyed? Now's your chance to find out. A fine game, and a good continuation of the series by different people. Expect the same kind of puzzles, worlds, and solutions, but with a better interface and some excellent writing and acting. Not nearly as difficult as either Myst or Riven, but that's not necessarily a bad thing.

Rating: 5 stars
Summary: An amazing experience!
Review: Photo realistic graphocs, surround sound support and a great story that serve to fraw you in and keep you there. This is the game the Riven SHOULD have been. The puzzles can be a bit confusing but are always within reacj of solving with a little clue finding. And the way they are presented never pulls you out of the experience. A must buy for puzzle or Myst fans.


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