Rating: Summary: Here's A word Review: Look..If you're complaining about only 2 cinamatics,remember..IT'S AN EXPANSION!!! it's not supposed to have a lot of them..only a few slight changes..yes,not the best in the world, but..It's good for an expansion...It's good and bad, but I'd give it 4/5 or 9/10...I recomand it if you have WarCraftIII:ROC....I hope I have been helpfull..
Rating: Summary: yay Review: wat can i say? best game on earth
Rating: Summary: If you like the original, you will like the expansion Review: This is a fun, quaility expansion. Has all the Blizzard quality you would expect.I'll save you from any more in depth explanation of the game as you have plenty to read from here. Just know that if you enjoyed the original game, this expansion will just expand on that enjoyment in both single player and multi player. If you haven't played War Craft 3 at all yet, I would recommend skipping the expansion untill you finish the original game and decide if you like it or not.
Rating: Summary: bah ram you Review: this game is an expansion that made the most fun game in the world even better. pretty unbeliveable eh? BUY IT!!! BUY IT!!! BUY IT!!!
Rating: Summary: Looks and sounds great: so where's the "strategy"? Review: Warcraft 3 is usually called a real-time strategy game with some RPG elements. I found that the game combines a lot of elements, but in a mediocre way. The strategy in the game ends up being kind of simple and shallow, and so do the RPG aspects. It?s hard to not recommend this game though, since it is still fun to play, thanks in large part to all of the eye candy. Still, I couldn?t help but be slightly disappointed in the game that I heard so many great things about. Make no mistake about it. This game looks and sounds awesome. Each map is beautiful to look at and sports all sorts of bright colors and features. The various units in the game are animated brilliantly and in stunning detail. No two look alike, and that is saying a lot. Watching your groups move across the screen is, by itself, a treat. The human Gyrocopter spins and buzzes around, the undead Abomination slowly lumbers, and mounted warriors gallop with their horses. Buildings share the same attention to detail. The real experience, however, comes when there is a battle. Watching the units bash on each other while spells spray fire and lightning back and forth is a delight. The great sound has a lot to do with this. All of the bashing and crushing sounds and explosions give you the feeling that there is World War 3 in your living room. The game?s voice samples range from chilling (for the undead Banshee) to very amusing (for the orc Peon), but they are all great. The single-player campaign leaves a lot to be desired when you get past the production values though. The campaign crosses all four of the game?s races and takes you through a bunch of small missions that last about 40 minutes, on average. I like the heroes being the centerpiece in the game, but you get no freedom in choosing them, and not much freedom in developing them. When you advance a level, you upgrade one special ability. Each hero has only three or four special abilities or spells to choose from. There isn?t much thinking or planning for you to do. The whole concept of gaining levels in the game seems kind of pointless. So do all of the aspects that spoil the game?s strategy, like the way that your army, resources, and advancements disappear when you begin each short scenario. You start off on a map, build all of the available upgrades, and then go complete your objective in about 35 minutes. Then, you go to the next map, and you have to ?research? all of your advancements again and repeat the process. The addictiveness that you get from gradually becoming more powerful isn?t there. It just doesn?t seems like there is much to do in this game. You build up your ?army?, which is more like a platoon since it is limited to a small size, and then direct it to a spot on the map. I found it impossible to get wrapped up in this game, since the usual strategy game flow is nonexistent. The size of the game makes it more like a tactics game (ala ?Commandos? or ?Freedom Force?), but the inability to slow or pause the game limits how much you can micromanage your units in battle. So, what you end up with in the end, is a combination of strategy, tactics, and role-playing that is simple and shallow in all of them. That is why I never felt compelled to play this game for more than an hour or so before playing something else. I would give this game 3 stars, but ?Warcraft 3? is a quality title, and at the very least, you should try out the demo. But in the end, I don?t think that this game is worthy of all of the accolades being heaped upon it.
Rating: Summary: Amazing Review: By far the best RTS game out there. The graphics are beautiful, the gameplay is unfathomably awesome, and the storyline will blow you away. Get this game. Now.
Rating: Summary: great Review: this is a great game there are so many ways to beet your enemys too.
Rating: Summary: Definately Lives Up to Its Predecessors Review: I wasn't too excited when Warcraft III first came out. After all, my computer had no prayer of running it. When I upgraded my machine in December 2002, this game came to mind. I bought it with high expectations, having played and loved the previous three (I include the Warcraft II Expansion Set). I was not disappointed. This game has tons of pros. First, it's a visual treat. While the graphics aren't as stunningly realistic as C&C Generals, they are great for the fantasy theme of the game. Some people claim that they're cartoony, and I agree, but what's wrong with cartoons? The sounds are also wonderful. You hear each wonderful crack of steel on steel during the fighting, the realistic falling of chopped-down trees, and there's always the great angry unit sounds Blizzard is famous for. Gameplay is solid. There's a perfect mix of buildable and limited unit levels. The game requires strategy, which is more than I can say for some RTSs (Age of Empires). The storyline is typical Blizzard: breathtaking. Full of twists, turns, and human drama. The cinematics, which are visually stunning, help further the well-written, detailed plot. My only gripe here is there aren't enough of them! I would have liked a second disk if it meant more cinematics. The races are well balanced, with Blizzard taking a lesson from its previous success, Starcraft: Races don't have to be the same to be balanced. As great as the first three Warcrafts were, let's face it: The Orcs and Humans, aside from some spells, were the same species. Warcraft III breaks this chain. So, why didn't I give it five stars? Warcraft III suffers from the current ugly RTS trend: each campaign is TOO DARN SHORT!!! Why is this?!? The longest Warcraft III campaign is nine missions! What happened to fifteen levels per campaign? Granted, the previous Warcrafts had ten levels per campaign, but why so short? Are we afraid to have two disks? At least Frozen Throne is out now, to help remedy this problem, but that doesn't excuse this ugly, ugly trend. Aside from that, and the fact that I personally suck at Battle.net, Warcraft III is perfect. I would recommend it to anyone who appreciates a rich, shocking storyline and solid gameplay. Three more levels a race and it would have five stars.
Rating: Summary: Great expansion for a great game Review: Warcraft 3 hit over a year ago with a cliffhanger ending that left fans drooling for more. Warcraft 3: The Frozen Throne continues the saga of Warcraft, with interesting new changes. Each race gets a new hero added to the ranks, as well as several new units. These new units enhance the races with great new abilities. Aside from these new units, there are also new items to be found in the game, as well as a few joke items that refer to other Blizzard classics, like Diablo II. New Creeps are also roaming around the game, waiting to be killed by your heroes! The story continues, and this time it is explained from different perspectives. In fact, the Alliance campaign and the Dark Elf campaigns are like playing 2 more completely new races, which you will understand once you start playing. There are also a few hidden features, such as secret levels and other easter eggs that you will have to look hard to find. Blizzard definitely put alot of time into making a quality product. There is even a bonus downloadable Orc campaign. There are only 2 new cinematics, but most of the story is explained through good in-game cutscenes, with some excellent voice acting. Orc fans will be sorely disappointed, as they are flat-out ignored in this expansion. The Orcs have absolutely no influence or bearing on the story at all, nor are they ever mentioned once in any campaign. The bonus campaign 'The Founding of Durotar', which details their settling and adjustment into their new lands in Kalimdor, is only one chapter with many, many sub-missions. Blizzard promises that they will release more chapters to the campaign for download in coming weeks, though it is not clear how many chapters there will be, or how long the wait will be between chapters. Although the downloadable campaign is a nice feature, it is still very disappointing that the Orcs are blatantly left out of this game's primary story. The orcs have always been the most popular and more interesting of the races. To leave them out of the expansion is foolish, and was a bad move on the part of the development team. The tradition of Warcraft is truly done away with...the war of Orcs and Humans is now over and done with. As is usual with most Blizzard expansions, the difficulty in this game is substantially greater than that of its predecessor. While not hopelessly difficult, there are some missions that are so frustrating and difficult that even long-standing Warcraft Veterans may find some of the missions too infuriating and outrageously hard to complete. I personally despised the Undead campaign...to say it was infuriating is a severe understatement. But persistence and patience will prevail in the end. As for custom games, they remain unthinkably difficult and should only be played by hardcore and expert Warcraft veterans. I see many who are disappointed in this expansion, and though the exclusion of the Orcs was very disappointing, I see no other reason why. People seem to expect an entirely new game, but this is an EXPANSION to an existing game...if it were to add 20 new units and a new race and new this and new that, it would be too much. The purpose of an expansion is to provide more of an existing gameplay experience, while adding a few new things that enhance it overall. Frozen Throne does that quite well, and i'm very satisfied with it. Another great game from Blizzard.
Rating: Summary: the basic truth Review: Warcraft 3 is basically the best of the warcraft series but any idiot could tell you that. When I first started gaming to me everything was about the graphics. Then, sometime last fall while I was playing a game with high graphics, I realized that the game itself was not of good quality. This realization led me to the theory that games should be about the storyline, the graphics, and in stratagy games like this a great way to kick...well you know what I mean. Warcraft 3 has all of these components, in fact, what I liked best about this game is the campaign mode. The heroes in the campiagn like Tyranda Whisperwind and Thrall, son of Duratan each have both awesome attacks and stories in the game so it is real easy to imagine myself right beside the Ork grunts in the thick of the battle the only flaw in the game if it is a flaw is that at the end of the game they left it almost unfinished. Other than that the multiple levels, story line, creeps and items make the game suprisingly... well, awesome.
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