Rating: Summary: The best game out ther Review: this is by far the best game ive played in years. it has rocksolid gameplay, great music and sound effects, awesome graphics and is perfect in just about every other category. One of the great things about this game is that it can be beat on single plyaer using strategy, but not too much. however, when you get to multiplayer, every move and attack must be carefully planned. you cant just go around beating up on other players, you have to really think. because this game has a food limit of 90 (each unit takes up a certain amount) this limits how many units you can train and makes you focus more on strategy than aseembling the biggest army you can in the shortest amount of time. Also, this game has the best level editor ive even heard of, let alone seen. You can make and entire game and do every single thing that blizzard did in designing this game. Every single thing. Basically, this is one of the best games you will ever see I would have paid a hundred dollars for it. If you have any questions regarding the game please feel free to email me at...
Rating: Summary: WHAT A GREAT GAME!!! Review: This is one of the best warcraft games I have played yet. the missions are horribly fun and the graphics are amazing!!!
Rating: Summary: WHAT A GREAT GAME! Review: This is one of the best warcraft games I have played yet. the missions are horribly fun and the graphics are amazing!
Rating: Summary: Definetly a contender for Game of the Year Review: Warcraft III is your standard strategy based game. Create a town in one of 4 races. You can choose to be either Night Elves, Orcs, the Undead, or just plain old humans. This game is the currently the latest game from Blizzard and it is by far the best. The only thing that keeps it from gaining a 5 star rating from me is the graphics factor.Blizzard Entertainment created this game differently from the other Warcraft and Starcraft games by making it three-dimensional. In the process of doing this, the characters looked more blocky than smooth. Another problem I thought was annoying was how only 90 creatures could be created on your team. In Starcraft, a total of 200 men can be on your side but in Warcraft III, that number has been cut down to a mere 90. Now don't get me wrong, that doesn't make the game a failure, it only makes the game more realistinc which, in some cases, is not always for the best. The game is still great, some hilarious comments are said by the soliders after being clicked on about 6 or 7 times. Warcraft III is a very difficult game when facing a computer, it seems that the opposing computer player can see the entire map and knows where your base is right when you start... hmmmm... The campaign mode is not very difficult until later levels are reached. I haven't gotten that far but I have played on Battle.net and that is probably the highlight of the entire game...
Rating: Summary: Great Concept, Poor Execution Review: The promise of the new genre that was to be created by this game (Role Playing Strategy) seemed to be almost thrown to the side by Blizzard. RPG elements are few and far between. The only real RPG concepts in the game deal with the Heros, and although the Hero system is one of the integral parts of the game, it just doesnt add enough to warrant much attention. And when you get right down to basics, this is really just another RTS game. On the plus side though, it does have that Blizzard polish that you can always expect. Just a few little attentions to detail here and there really add to the feel of the game. You really feel that your in the WarCraft universe whenever you play this game. The graphics are solid and the unit animations are near perfect. Camera angles suffice for what they need to do. The soud is great. Everything from unit speech to the sound track sound crisp and clear. The computer AI is a little harsh though. When you first start to play in the Custom Game/Skirmish mode, you will notice that the computer is incredibly fast and can easily overwhelm you. But one of the recent patches allowed for dumbed down versions of the AI. Unfortunatly these new difficulty settings seem to only slow down computer. So instead of having 11 Huntresses bearing down on your base within 6 minutes into the game, you will have 11 Huntresses attacking your base 10 minutes into the game. The single-player unfortunatly was not very good. Other than the Orc campaign, the campaigns were very boring. Although I really dont want to spoil the game I will say that it seemed that everything that you accomplish in WarCraft II seems to be completely wasted in just the Human campaign, the very first one. The Night Elf campaign it seems was just thrown in there so there could actually be an ending. The race plays very little in the grand storyline of the game. The only thing that kept me playing was just to see the ending. Unfortunatly it was very anti-climatic. The multi-player is where it shines though. You have your choice of playing in several different ladder formats that include, 1v1, 2v2-4v4 Random Team, 2v2-4v4 Arranged Team, and Free For All. Also you gain Battle.Net Experiance Points when you win a game. These points go towards a your level as a player. This helps during the Random Team mathes as it pairs you up with people that are of the same level that you are. The games are great fun to play and can turn out to be very long drawn out games where you eventually have to start fighting over resource locations. Or if you prefer, rushing is a viable strategy. At this point in the games life there are still a few imbalences among the units. The current patch (1.04) makes the Orcs fairly weak compared to the others. But of course im sure it will be fixed in time. Overall, if your a fan of the WarCraft series, I would recommend this game even with the horrible single-player. If your looking for just decent RTS game, I would wait until the price drops before investing.
Rating: Summary: BORING!!! Review: This game is [not fun]. I bought this game the 2nd day it came out, being a long time fan of blizzard. But this game is just absurd. I played this game for about a week, and then found myself saying..."I want my money back" The rpg mix that they've added makes the game so dull and empty, that it just lacks depth. The camera angle is the most annoying thing ever, and you can't do anything about it. I'd say, avoid this game altogether. I suggest Age of Mythology, which looks to be the game of the year.
Rating: Summary: All the people who say the game is "over-rated" are duma$$ Review: WarcraftIII is the best stratagey game ever made. If you buy the game make sure you have a good internet connection-its just pointless withou it. It does combine some of the elements from Diablo, but those just make the game even better. Usually I play a game for about two weeks before I get tired of it-I've been playing WarcraftIII non-stop since I got it this summer. It's great, because if you get bored of playing games against other people, you can just go to a custom game and play things like "Tower Defence" or "Mini-Gunnerz". The game does require a fairly good computer, but whatever upgrades you have to make are well worth it. This game has awesome graphics, and the game play is astounding. This game should win game of the year for the next decade! All the races are slightly different, each has its own advantages and disadvantages-but I'll let you find out for yourself. The game does require some skill&time don't buy it if you can only play it for an hour at a time. Most games run about a half hour. If you buy nothing else (including food and that ...) buy this.
Rating: Summary: horrible, nothing more, nothing less Review: at some points Warcraft 3 can get to be a kinda fun RTS game, but the further you go into it, the worse it gets, 1st off, the ridiculously high price for this bullcrap 2nd off, the graphics arent smooth at all, they're rough and bumpy, just like I predicted and warned blizzard about 3rd off, now instead of 2 races being exactly the same except for appearence, there are 4 races exactly the same except for appearence 4th off, the animated portraits look SO STUPID compared to the awsome voice imitating in Starcraft the only good part is that the ground units have hp well into the 200's and attack in the 16-20's while the buildings stay the same, making them easily destroyed, compared to Star Wars Galactic Battlegrounds where you could have 200 stormtroopers attacking a fortress for over 10 minutes before it would be destroyed
Rating: Summary: Good Step Up in the WarCraft World Review: I'll admit, I've been a big Blizzard fan since the days of the original WarCraft. It's true what many say: WarCraft III was overhyped. But I daresay, it's not without reason - the game was basically a total revolution. It changed how games should be made. To touch on less-discussed topics - many complain about the "cheesiness" of the graphics, jagged and so forth. Yet this is true, it comes with a technical reason behind it. WarCraft III is the first game to come from Blizzard that uses a full 3D engine to display all of their characters. Everything from WarCraft original to Diablo II, everything has been sprites in 2D, ocassionally spiced with 3D accelerated lighting effects. Being the first total 3D game they've made, I must say their engine is impressive - it has unleashed infinite possibilities. The in-game cinematics and camera effects with rotation and zoom add to the game significantly, and you can play the game from a view most comfortable to you. The polygon count is lower than many first-person games (where number of objects in a single scene is limited), thus giving the "jaggedness" that many people complain about - but this is not without reason. In a game where people have been obnoxiously known to create hundreds of thousands of units/nodes into one map, a single element in the game cannot contain more polygons than necessary - unless you're running a state-of-the-art machine with the best of the market video card. Blizzard has taken this into careful consideration and made the game very scalable for both ends, where details can be tuned down to a playable level for a 300MHz computer, or high details on souped up computer. Of course the highest level of details still leaves things lacking; it probably remains that way to keep performance at full. And I have to say, performance is excellent on my gaming computer at full resolution and details settings. The single player campaigns themselves are rather on the boring side. Most of it is a learning process to lead up to the last level in the campaign as with all former WarCraft/StarCraft games which kind of puts a very linear feel to the game. Most are "get item X by Y time or Z occurs" or "get through to the other side", which can get quite boring and tiresome. However, the plot is a great enhancement. Anyone who has paid any attention to the plot in the WarCraft/StarCraft series can say that it's typically very grim and dark, always with a non-seeming "half ending" that often times makes players think "now was that worth the hours I spent on it"? WarCraft III will not disappoint. It had the best ending I've seen yet from a Blizzard game in my opinion, with a very heroic resolution to the culminating conflict. I was very much amazed and pleased with the work they've put into the story. Perhaps the best element of WarCraft III was not in the single player campaigns (which, in my opinion has low replayability) but in the multiplayer maps and the Map Editor. For those that have used the StarEdit for StarCraft, this editor will blow you away. Practically any element can be changed, and you can create non-linear games (tower defence, capture the flag, hero arena, just to name a few). It's insane how creative map makers around the world have made such great expansions to the game with this tool. Such maps are readily avaialable on various websites, or by Battle.Net. I've not been disappointed yet by this great tool. Overall, Blizzard deserves the due credit and as much hype as they've put into this game. While not introducing anything otherworldly new or different, it steps up the gaming standards quite a bit and does so with class. It's a great game, the price is lower now, I very much recommend you give it a try.
Rating: Summary: just another resource manager Review: I really don't know what to say about this game. It was really a disapointment. The combat system reminds me of Warcraft I, as it's slower paced than it's sequel. The magical spells of some units are also auto cast, which is a huge help when there are large battles, and you can't find your magic units to click on fast enough. The between level cutscenes are great. Well directed with good graphics. The in-level cuts though.... well.... stink. It seems like as soon as I got a good force going, I'd have to sit through some lengthy discussion between two characters. This got really annoying, when going back and loading previous saves, just to have to sit through the same cut scene again. I really appreciate the attempt by Blizzard to work more story elements into their games, but this is not the way to do it. The heros drive the plot, and since the plot unfolds in those previously mentioned cuts, there are heros on every level. Even though heros are super powerful, they can die. Rather than lose the level because you lost your hero unit, Blizzard worked a way in to resurrect these heros using one of your building's improvments. Give me a break eh? I know this is a fantasy game with magic and creatures and such, but how does it make sense to have somebody resurrected 50 times in a game, especially when they're trying to push story at you? Unlike the first two warcrafts, you don't get a choice of which campaign to play. You start off as Orcs for the tutorial, move on to Humans, then to Undead, as the plot unfolds. It just felt weird. It does solve the problem for blizzard of which ending to use for their next incarnation though. Multiplayer. The battlenet interface is pretty nice. The battlenet crowd though was kind of rude. I'm sure this isn't the case with alot of the people there, but most of the people I encountered were rude. There were always one or two people in a game that just ruined the fun experience. Those heros come into play again here. It's all about who can get their super powerful unit the fastest, to go in and wipe out the other players. If you don't get that hero building built right away, you lose because your standard combat units can't protect your city from enemy heros. Voice acting. Just when you thought I didn't have anything good to say about this game eh? Blizzard hired some good people to do the voices (but they didn't hire enough of them, more variations on some of the units would have been nice) They seemed to carry the emotion of their characters well. I was dissapointed in the change of the voice of Grom Hellscream. It was quite a shock hearing him with a standard orc voice after the high pitched screaming voice from WC2. Overall: There's nothing new here, it's just another resource manager. If you've played Warcraft, WC2, or Starcraft, you've already played this game. The tactics are the same, the units seem very similar. Skip this one, or at least wait until it's in the bargain bin somewhere.
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